--- deliantra/server/include/map.h 2007/03/12 01:13:10 1.72 +++ deliantra/server/include/map.h 2007/04/21 16:56:32 1.75 @@ -158,43 +158,6 @@ uint64 volume () const; }; -/* - * Each map is in a given region of the game world and links to a region definiton, so - * they have to appear here in the headers, before the mapdef - */ -INTERFACE_CLASS (region) -struct region : zero_initialised -{ - shstr ACC (RW, name); /* Shortend name of the region as maps refer to it */ - region *ACC (RW, parent); /* - * Pointer to the region that is a parent of the current - * region, if a value isn't defined in the current region - * we traverse this series of pointers until it is. - */ - shstr ACC (RW, longname); /* Official title of the region, this might be defined - * to be the same as name*/ - shstr ACC (RW, msg); /* the description of the region */ - shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */ - int ACC (RW, index); - uint32 ACC (RW, counter); /* A generic counter for holding temporary data. */ - sint16 ACC (RW, jailx), ACC (RW, jaily); /* The coodinates in jailmap to which the player should be sent. */ - bool ACC (RW, fallback); /* whether, in the event of a region not existing, - * this should be the one we fall back on as the default */ - - static region *default_region (); - static region *find (const char *name); - static region *find_fuzzy (const char *name); - static region *read (object_thawer &f); -}; - -typedef object_vector regionvec; - -extern regionvec regions; - -#define for_all_regions(var) \ - for (unsigned _i = 0; _i < regions.size (); ++_i) \ - declvar (region *, var, regions [_i]) - struct shopitems : zero_initialised { const char *name; /* name of the item in question, null if it is the default item */ @@ -250,6 +213,7 @@ sint16 players; /* How many players are on this map right now */ uint16 ACC (RW, difficulty); /* What level the player should be to play here */ + bool ACC (RW, active); // wether this map is active or not bool ACC (RW, per_player); bool ACC (RW, per_party); bool ACC (RW, outdoor); /* True if an outdoor map */