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3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* |
25 | /* |
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28 | |
29 | |
29 | #ifndef MAP_H |
30 | #ifndef MAP_H |
30 | #define MAP_H |
31 | #define MAP_H |
31 | |
32 | |
32 | #include <tr1/unordered_map> |
33 | #include <tr1/unordered_map> |
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34 | |
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35 | //+GPL |
33 | |
36 | |
34 | #include "region.h" |
37 | #include "region.h" |
35 | #include "cfperl.h" |
38 | #include "cfperl.h" |
36 | |
39 | |
37 | /* We set this size - this is to make magic map work properly on |
40 | /* We set this size - this is to make magic map work properly on |
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107 | * used in the get_map_flags value - that function is used to return |
110 | * used in the get_map_flags value - that function is used to return |
108 | * the flag value, as well as other conditions - using a more general |
111 | * the flag value, as well as other conditions - using a more general |
109 | * function that does more of the work can hopefully be used to replace |
112 | * function that does more of the work can hopefully be used to replace |
110 | * lots of duplicate checks currently in the code. |
113 | * lots of duplicate checks currently in the code. |
111 | */ |
114 | */ |
112 | #define P_OUT_OF_MAP 0x10000 /* This space is outside the map */ |
115 | #define P_OUT_OF_MAP 0x10000 /* This space is outside the map */ |
113 | #define P_NEW_MAP 0x20000 |
116 | #define P_NEW_MAP 0x20000 /* Coordinates passed result in a new tiled map */ |
114 | /* Coordinates passed result in a new tiled map */ |
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115 | |
117 | |
116 | /* Instead of having numerous arrays that have information on a |
118 | /* Instead of having numerous arrays that have information on a |
117 | * particular space (was map, floor, floor2, map_ob), |
119 | * particular space (was map, floor, floor2, map_ob), |
118 | * have this structure take care of that information. |
120 | * have this structure take care of that information. |
119 | * This puts it all in one place, and should also make it easier |
121 | * This puts it all in one place, and should also make it easier |
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123 | struct mapspace |
125 | struct mapspace |
124 | { |
126 | { |
125 | object *ACC (RW, bot); |
127 | object *ACC (RW, bot); |
126 | object *ACC (RW, top); /* lowest/highest object on this space */ |
128 | object *ACC (RW, top); /* lowest/highest object on this space */ |
127 | object *ACC (RW, faces_obj[MAP_LAYERS]);/* face objects for the 3 layers */ |
129 | object *ACC (RW, faces_obj[MAP_LAYERS]);/* face objects for the 3 layers */ |
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130 | uint32_t smell; // the last count a player was seen here, or 0 |
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131 | static uint32_t smellcount; // global smell counter |
128 | uint8 flags_; /* flags about this space (see the P_ values above) */ |
132 | uint8 flags_; /* flags about this space (see the P_ values above) */ |
129 | sint8 ACC (RW, light); /* How much light this space provides */ |
133 | sint8 ACC (RW, light); /* How much light this space provides */ |
130 | MoveType ACC (RW, move_block); /* What movement types this space blocks */ |
134 | MoveType ACC (RW, move_block); /* What movement types this space blocks */ |
131 | MoveType ACC (RW, move_slow); /* What movement types this space slows */ |
135 | MoveType ACC (RW, move_slow); /* What movement types this space slows */ |
132 | MoveType ACC (RW, move_on); /* What movement types are activated */ |
136 | MoveType ACC (RW, move_on); /* What movement types are activated */ |
133 | MoveType ACC (RW, move_off); /* What movement types are activated */ |
137 | MoveType ACC (RW, move_off); /* What movement types are activated */ |
134 | |
138 | |
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139 | //-GPL |
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140 | |
135 | void update_ (); |
141 | void update_ (); |
136 | MTH void update () |
142 | MTH void update () |
137 | { |
143 | { |
138 | if (!(flags_ & P_UPTODATE)) |
144 | if (expect_false (!(flags_ & P_UPTODATE))) |
139 | update_ (); |
145 | update_ (); |
140 | } |
146 | } |
141 | |
147 | |
142 | MTH uint8 flags () |
148 | MTH uint8 flags () |
143 | { |
149 | { |
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183 | maptile *m; |
189 | maptile *m; |
184 | int x0, y0; |
190 | int x0, y0; |
185 | int x1, y1; |
191 | int x1, y1; |
186 | int dx, dy; // offset to go from local coordinates to original tile */ |
192 | int dx, dy; // offset to go from local coordinates to original tile */ |
187 | }; |
193 | }; |
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194 | |
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195 | //+GPL |
188 | |
196 | |
189 | struct shopitems : zero_initialised |
197 | struct shopitems : zero_initialised |
190 | { |
198 | { |
191 | const char *name; /* name of the item in question, null if it is the default item */ |
199 | const char *name; /* name of the item in question, null if it is the default item */ |
192 | const char *name_pl; /* plural name */ |
200 | const char *name_pl; /* plural name */ |
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270 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
278 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
271 | shstr ACC (RW, path); /* Filename of the map */ |
279 | shstr ACC (RW, path); /* Filename of the map */ |
272 | int ACC (RW, max_nrof); // maximum nrof of any single item on a mapspace |
280 | int ACC (RW, max_nrof); // maximum nrof of any single item on a mapspace |
273 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
281 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
274 | |
282 | |
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283 | //-GPL |
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284 | |
275 | // the maptile:: is neccessary here for the perl interface to work |
285 | // the maptile:: is neccessary here for the perl interface to work |
276 | MTH sint8 darklevel (sint8 outside = maptile::outdoor_darkness) const |
286 | MTH sint8 darklevel (sint8 outside = maptile::outdoor_darkness) const |
277 | { |
287 | { |
278 | return clamp (outdoor ? darkness + outside : darkness, 0, MAX_DARKNESS); |
288 | return clamp (outdoor ? darkness + outside : darkness, 0, MAX_DARKNESS); |
279 | } |
289 | } |
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293 | MTH void update_buttons (); |
303 | MTH void update_buttons (); |
294 | MTH int change_map_light (int change); |
304 | MTH int change_map_light (int change); |
295 | MTH int estimate_difficulty () const; |
305 | MTH int estimate_difficulty () const; |
296 | |
306 | |
297 | MTH void play_sound (faceidx sound, int x, int y) const; |
307 | MTH void play_sound (faceidx sound, int x, int y) const; |
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308 | MTH void say_msg (const char *msg, int x, int y) const; |
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309 | |
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310 | // connected links |
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311 | oblinkpt *find_link (shstr_tmp id); |
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312 | MTH void trigger (shstr_tmp id, int state = 1, object *activator = 0, object *originator = 0); |
298 | |
313 | |
299 | // set the given flag on all objects in the map |
314 | // set the given flag on all objects in the map |
300 | MTH void set_object_flag (int flag, int value = 1); |
315 | MTH void set_object_flag (int flag, int value = 1); |
301 | MTH void post_load_original (); |
316 | MTH void post_load_original (); |
302 | |
317 | |
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371 | // a 0 map pointer. |
386 | // a 0 map pointer. |
372 | // the array will be stored in a static memory area, |
387 | // the array will be stored in a static memory area, |
373 | // so recursion is not atm. supported |
388 | // so recursion is not atm. supported |
374 | maprect *split_to_tiles (int x0, int y0, int x1, int y1); |
389 | maprect *split_to_tiles (int x0, int y0, int x1, int y1); |
375 | }; |
390 | }; |
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391 | |
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392 | //+GPL |
376 | |
393 | |
377 | /* This is used by get_rangevector to determine where the other |
394 | /* This is used by get_rangevector to determine where the other |
378 | * creature is. get_rangevector takes into account map tiling, |
395 | * creature is. get_rangevector takes into account map tiling, |
379 | * so you just can not look the the map coordinates and get the |
396 | * so you just can not look the the map coordinates and get the |
380 | * righte value. distance_x/y are distance away, which |
397 | * righte value. distance_x/y are distance away, which |
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397 | // and so on. |
414 | // and so on. |
398 | int get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
415 | int get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
399 | int out_of_map (maptile *m, int x, int y); |
416 | int out_of_map (maptile *m, int x, int y); |
400 | maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y); |
417 | maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y); |
401 | void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags); |
418 | void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags); |
402 | void get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); |
419 | void get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags = 0 /*unused*/); |
403 | int on_same_map (const object *op1, const object *op2); |
420 | int on_same_map (const object *op1, const object *op2); |
404 | int adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy); |
421 | int adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy); |
405 | |
422 | |
406 | // adjust map, x and y for tiled maps and return true if the position is valid at all |
423 | // adjust map, x and y for tiled maps and return true if the position is valid at all |
407 | static inline bool |
424 | static inline bool |
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412 | (IN_RANGE_EXC (x, 0, map->width) && IN_RANGE_EXC (y, 0, map->height)) |
429 | (IN_RANGE_EXC (x, 0, map->width) && IN_RANGE_EXC (y, 0, map->height)) |
413 | || !(get_map_flags (map, &map, x, y, &x, &y) & P_OUT_OF_MAP); |
430 | || !(get_map_flags (map, &map, x, y, &x, &y) & P_OUT_OF_MAP); |
414 | } |
431 | } |
415 | // comaptibility cruft end |
432 | // comaptibility cruft end |
416 | |
433 | |
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434 | //-GPL |
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435 | |
417 | inline mapspace & |
436 | inline mapspace & |
418 | object::ms () const |
437 | object::ms () const |
419 | { |
438 | { |
420 | return map->at (x, y); |
439 | return map->at (x, y); |
421 | } |
440 | } |
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488 | // can be used as a single statement, but both iterate macros |
507 | // can be used as a single statement, but both iterate macros |
489 | // invocations must not be followed by a ";" |
508 | // invocations must not be followed by a ";" |
490 | // see common/los.C for usage example |
509 | // see common/los.C for usage example |
491 | // the walk will be ordered, outer loop x, inner loop y |
510 | // the walk will be ordered, outer loop x, inner loop y |
492 | // m will be set to the map (or 0), nx, ny to the map coord, dx, dy to the offset relative to op |
511 | // m will be set to the map (or 0), nx, ny to the map coord, dx, dy to the offset relative to op |
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512 | // "continue" will skip to the next space |
493 | #define ordered_mapwalk_begin(op,dx0,dy0,dx1,dy1) \ |
513 | #define ordered_mapwalk_begin(op,dx0,dy0,dx1,dy1) \ |
494 | for (int dx = (dx0); dx <= (dx1); ++dx) \ |
514 | for (int dx = (dx0); dx <= (dx1); ++dx) \ |
495 | { \ |
515 | { \ |
496 | sint16 nx, ny; \ |
516 | sint16 nx, ny; \ |
497 | maptile *m = 0; \ |
517 | maptile *m = 0; \ |
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502 | /* if not, do it the slow way */ \ |
522 | /* if not, do it the slow way */ \ |
503 | if (!m || ++ny >= m->height) \ |
523 | if (!m || ++ny >= m->height) \ |
504 | { \ |
524 | { \ |
505 | nx = (op)->x + dx; ny = (op)->y + dy; m = (op)->map; \ |
525 | nx = (op)->x + dx; ny = (op)->y + dy; m = (op)->map; \ |
506 | \ |
526 | \ |
507 | if (xy_normalise (m, nx, ny)) \ |
527 | if (!xy_normalise (m, nx, ny)) \ |
508 | m->touch (); \ |
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509 | else \ |
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510 | m = 0; \ |
528 | m = 0; \ |
511 | } |
529 | } |
512 | |
530 | |
513 | #define ordered_mapwalk_end \ |
531 | #define ordered_mapwalk_end \ |
514 | } \ |
532 | } \ |
515 | } |
533 | } |
516 | |
534 | |
517 | // loop over every space in the given maprect, |
535 | // loop over every space in the given maprect, |
518 | // setting m, nx, ny to the map and -coordinate and dx, dy to the offste relative to dx0,dy0 |
536 | // setting m, nx, ny to the map and -coordinate and dx, dy to the offset relative to dx0,dy0 |
519 | // the iterator code must be a single statement following this macro call, similar to "if" |
537 | // the iterator code must be a single statement following this macro call, similar to "if" |
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538 | // "continue" will skip to the next space |
520 | #define rect_mapwalk(rect,dx0,dy0) \ |
539 | #define rect_mapwalk(rect,dx0,dy0) \ |
521 | statementvar (maptile *, m, (rect)->m) \ |
540 | statementvar (maptile *, m, (rect)->m) \ |
522 | for (int nx = (rect)->x0; nx < (rect)->x1; ++nx) \ |
541 | for (int nx = (rect)->x0; nx < (rect)->x1; ++nx) \ |
523 | for (int ny = (rect)->y0; ny < (rect)->y1; ++ny) \ |
542 | for (int ny = (rect)->y0; ny < (rect)->y1; ++ny) \ |
524 | statementvar (int, dx, nx + (rect)->dx - (dx0)) \ |
543 | statementvar (int, dx, nx + (rect)->dx - (dx0)) \ |
525 | statementvar (int, dy, ny + (rect)->dy - (dy0)) |
544 | statementvar (int, dy, ny + (rect)->dy - (dy0)) |
526 | |
545 | |
527 | // same as above, but the walk will not follow any particular |
546 | // same as ordered_mapwalk, but the walk will not follow any particular |
528 | // order (unorded), but is likely faster. |
547 | // order (unorded), but is likely faster. |
529 | // m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op |
548 | // m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op |
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549 | // "continue" will skip to the next space |
530 | #define unordered_mapwalk(op,dx0,dy0,dx1,dy1) \ |
550 | #define unordered_mapwalk_at(map,ox,oy,dx0,dy0,dx1,dy1) \ |
531 | for (maprect *r_e_c_t = (op)->map->split_to_tiles ( \ |
551 | for (maprect *r_e_c_t = (map)->split_to_tiles ( \ |
532 | (op)->x + (dx0) , (op)->y + (dy0) , \ |
552 | (ox) + (dx0) , (oy) + (dy0) , \ |
533 | (op)->x + (dx1) + 1, (op)->y + (dy1) + 1); \ |
553 | (ox) + (dx1) + 1, (oy) + (dy1) + 1); \ |
534 | r_e_c_t->m; \ |
554 | r_e_c_t->m; \ |
535 | ++r_e_c_t) \ |
555 | ++r_e_c_t) \ |
536 | rect_mapwalk (r_e_c_t, (op)->x, (op)->y) |
556 | rect_mapwalk (r_e_c_t, (ox), (oy)) |
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557 | |
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558 | #define unordered_mapwalk(op,dx0,dy0,dx1,dy1) \ |
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559 | unordered_mapwalk_at (op->map, op->x, op->y, dx0, dy0, dx1, dy1) |
537 | |
560 | |
538 | #endif |
561 | #endif |
539 | |
562 | |