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319 | // allocates all (empty) mapspace |
319 | // allocates all (empty) mapspace |
320 | MTH void alloc (); |
320 | MTH void alloc (); |
321 | // deallocates the mapspaces (and destroys all objects) |
321 | // deallocates the mapspaces (and destroys all objects) |
322 | MTH void clear (); |
322 | MTH void clear (); |
323 | |
323 | |
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324 | MTH void post_load (); // update cached values in mapspaces etc. |
324 | MTH void fix_auto_apply (); |
325 | MTH void fix_auto_apply (); |
325 | MTH void do_decay_objects (); |
326 | MTH void do_decay_objects (); |
326 | MTH void update_buttons (); |
327 | MTH void update_buttons (); |
327 | MTH int change_map_light (int change); |
328 | MTH int change_map_light (int change); |
328 | MTH int estimate_difficulty () const; |
329 | MTH int estimate_difficulty () const; |