… | |
… | |
30 | #ifndef MAP_H |
30 | #ifndef MAP_H |
31 | #define MAP_H |
31 | #define MAP_H |
32 | |
32 | |
33 | #include <tr1/unordered_map> |
33 | #include <tr1/unordered_map> |
34 | |
34 | |
|
|
35 | //+GPL |
|
|
36 | |
35 | #include "region.h" |
37 | #include "region.h" |
36 | #include "cfperl.h" |
38 | #include "cfperl.h" |
37 | |
39 | |
38 | /* We set this size - this is to make magic map work properly on |
40 | /* We set this size - this is to make magic map work properly on |
39 | * tiled maps. There is no requirement that this matches the |
41 | * tiled maps. There is no requirement that this matches the |
… | |
… | |
91 | /* These are used in the MapLook flags element. They are not used in |
93 | /* These are used in the MapLook flags element. They are not used in |
92 | * in the object flags structure. |
94 | * in the object flags structure. |
93 | */ |
95 | */ |
94 | #define P_BLOCKSVIEW 0x01 |
96 | #define P_BLOCKSVIEW 0x01 |
95 | #define P_NO_MAGIC 0x02 /* Spells (some) can't pass this object */ |
97 | #define P_NO_MAGIC 0x02 /* Spells (some) can't pass this object */ |
96 | #define P_PLAYER 0x04 /* a player (or something seeing these objects) is on this mapspace */ |
98 | #define P_NO_CLERIC 0x04 /* no clerical spells cast here */ |
97 | #define P_SAFE 0x08 /* If this is set the map tile is a safe space, |
99 | #define P_SAFE 0x08 /* If this is set the map tile is a safe space, |
98 | * that means, nothing harmful can be done, |
100 | * that means, nothing harmful can be done, |
99 | * such as: bombs, potion usage, alchemy, spells |
101 | * such as: bombs, potion usage, alchemy, spells |
100 | * this was introduced to make shops safer |
102 | * this was introduced to make shops safer |
101 | * but is useful in other situations */ |
103 | * but is useful in other situations */ |
|
|
104 | |
|
|
105 | #define P_PLAYER 0x10 /* a player (or something seeing these objects) is on this mapspace */ |
102 | #define P_IS_ALIVE 0x10 /* something alive is on this space */ |
106 | #define P_IS_ALIVE 0x20 /* something alive is on this space */ |
103 | #define P_NO_CLERIC 0x20 /* no clerical spells cast here */ |
|
|
104 | |
|
|
105 | #define P_UPTODATE 0x80 /* this space is up to date */ |
107 | #define P_UPTODATE 0x80 // this space is up to date |
106 | |
108 | |
107 | /* The following two values are not stored in the MapLook flags, but instead |
109 | /* The following two values are not stored in the MapLook flags, but instead |
108 | * used in the get_map_flags value - that function is used to return |
110 | * used in the get_map_flags value - that function is used to return |
109 | * the flag value, as well as other conditions - using a more general |
111 | * the flag value, as well as other conditions - using a more general |
110 | * function that does more of the work can hopefully be used to replace |
112 | * function that does more of the work can hopefully be used to replace |
… | |
… | |
121 | */ |
123 | */ |
122 | INTERFACE_CLASS (mapspace) |
124 | INTERFACE_CLASS (mapspace) |
123 | struct mapspace |
125 | struct mapspace |
124 | { |
126 | { |
125 | object *ACC (RW, bot); |
127 | object *ACC (RW, bot); |
126 | object *ACC (RW, top); /* lowest/highest object on this space */ |
128 | object *ACC (RW, top); /* lowest/highest object on this space */ |
127 | object *ACC (RW, faces_obj[MAP_LAYERS]);/* face objects for the 3 layers */ |
129 | object *ACC (RW, faces_obj[MAP_LAYERS]);/* face objects for the 3 layers */ |
128 | uint32_t smell; // the last count a player was seen here, or 0 |
|
|
129 | static uint32_t smellcount; // global smell counter |
|
|
130 | uint8 flags_; /* flags about this space (see the P_ values above) */ |
130 | uint8 flags_; /* flags about this space (see the P_ values above) */ |
131 | sint8 ACC (RW, light); /* How much light this space provides */ |
131 | sint8 ACC (RW, light); /* How much light this space provides */ |
132 | MoveType ACC (RW, move_block); /* What movement types this space blocks */ |
132 | MoveType ACC (RW, move_block); /* What movement types this space blocks */ |
133 | MoveType ACC (RW, move_slow); /* What movement types this space slows */ |
133 | MoveType ACC (RW, move_slow); /* What movement types this space slows */ |
134 | MoveType ACC (RW, move_on); /* What movement types are activated */ |
134 | MoveType ACC (RW, move_on); /* What movement types are activated */ |
135 | MoveType ACC (RW, move_off); /* What movement types are activated */ |
135 | MoveType ACC (RW, move_off); /* What movement types are activated */ |
|
|
136 | uint16_t ACC (RW, items_); // saturates at 64k |
|
|
137 | uint32_t ACC (RW, volume_); // ~dm³ (not cm³) (factor is actually 1024) |
|
|
138 | uint32_t ACC (RW, smell); // the last count a player was seen here, or 0 |
|
|
139 | static uint32_t ACC (RW, smellcount); // global smell counter |
|
|
140 | |
|
|
141 | uint32_t pad1_, pad2_; // pad to 64 bytes on 64 bit systems |
|
|
142 | |
|
|
143 | //-GPL |
136 | |
144 | |
137 | void update_ (); |
145 | void update_ (); |
138 | MTH void update () |
146 | MTH void update () |
139 | { |
147 | { |
140 | if (expect_false (!(flags_ & P_UPTODATE))) |
148 | // we take advantage of the fact that 0x80 is the sign bit |
|
|
149 | // to generate more efficient code on many cpus |
|
|
150 | assert (sint8 (P_UPTODATE) < 0); |
|
|
151 | assert (sint8 (-1 & ~P_UPTODATE) >= 0); |
|
|
152 | |
|
|
153 | if (expect_false (sint8 (flags_) >= 0)) |
141 | update_ (); |
154 | update_ (); |
|
|
155 | |
|
|
156 | // must be true by now (gcc seems content with only the second test) |
|
|
157 | assume (sint8 (flags_) < 0); |
|
|
158 | assume (flags_ & P_UPTODATE); |
142 | } |
159 | } |
143 | |
160 | |
144 | MTH uint8 flags () |
161 | MTH uint8 flags () |
145 | { |
162 | { |
146 | update (); |
163 | update (); |
… | |
… | |
163 | op = 0; |
180 | op = 0; |
164 | |
181 | |
165 | return op; |
182 | return op; |
166 | } |
183 | } |
167 | |
184 | |
|
|
185 | MTH uint32 items() |
|
|
186 | { |
|
|
187 | update (); |
|
|
188 | return items_; |
|
|
189 | } |
|
|
190 | |
168 | // return the item volume on this mapspace in cm³ |
191 | // return the item volume on this mapspace in cm³ |
169 | MTH uint64 volume () const; |
192 | MTH uint64 volume () |
|
|
193 | { |
|
|
194 | update (); |
|
|
195 | return volume_ * 1024; |
|
|
196 | } |
170 | |
197 | |
171 | bool blocks (MoveType mt) const |
198 | bool blocks (MoveType mt) const |
172 | { |
199 | { |
173 | return move_block && (mt & move_block) == mt; |
200 | return move_block && (mt & move_block) == mt; |
174 | } |
201 | } |
… | |
… | |
185 | maptile *m; |
212 | maptile *m; |
186 | int x0, y0; |
213 | int x0, y0; |
187 | int x1, y1; |
214 | int x1, y1; |
188 | int dx, dy; // offset to go from local coordinates to original tile */ |
215 | int dx, dy; // offset to go from local coordinates to original tile */ |
189 | }; |
216 | }; |
|
|
217 | |
|
|
218 | //+GPL |
190 | |
219 | |
191 | struct shopitems : zero_initialised |
220 | struct shopitems : zero_initialised |
192 | { |
221 | { |
193 | const char *name; /* name of the item in question, null if it is the default item */ |
222 | const char *name; /* name of the item in question, null if it is the default item */ |
194 | const char *name_pl; /* plural name */ |
223 | const char *name_pl; /* plural name */ |
… | |
… | |
269 | shstr ACC (RW, msg); /* Message map creator may have left */ |
298 | shstr ACC (RW, msg); /* Message map creator may have left */ |
270 | shstr ACC (RW, maplore); /* Map lore information */ |
299 | shstr ACC (RW, maplore); /* Map lore information */ |
271 | shstr ACC (RW, tile_path[4]); /* path to adjoining maps */ |
300 | shstr ACC (RW, tile_path[4]); /* path to adjoining maps */ |
272 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
301 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
273 | shstr ACC (RW, path); /* Filename of the map */ |
302 | shstr ACC (RW, path); /* Filename of the map */ |
274 | int ACC (RW, max_nrof); // maximum nrof of any single item on a mapspace |
|
|
275 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
303 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
|
|
304 | int ACC (RW, max_items); // maximum number of items on a mapspace |
|
|
305 | |
|
|
306 | //-GPL |
276 | |
307 | |
277 | // the maptile:: is neccessary here for the perl interface to work |
308 | // the maptile:: is neccessary here for the perl interface to work |
278 | MTH sint8 darklevel (sint8 outside = maptile::outdoor_darkness) const |
309 | MTH sint8 darklevel (sint8 outside = maptile::outdoor_darkness) const |
279 | { |
310 | { |
280 | return clamp (outdoor ? darkness + outside : darkness, 0, MAX_DARKNESS); |
311 | return clamp (outdoor ? darkness + outside : darkness, 0, MAX_DARKNESS); |
… | |
… | |
288 | // allocates all (empty) mapspace |
319 | // allocates all (empty) mapspace |
289 | MTH void alloc (); |
320 | MTH void alloc (); |
290 | // deallocates the mapspaces (and destroys all objects) |
321 | // deallocates the mapspaces (and destroys all objects) |
291 | MTH void clear (); |
322 | MTH void clear (); |
292 | |
323 | |
|
|
324 | MTH void post_load (); // update cached values in mapspaces etc. |
293 | MTH void fix_auto_apply (); |
325 | MTH void fix_auto_apply (); |
294 | MTH void do_decay_objects (); |
326 | MTH void do_decay_objects (); |
295 | MTH void update_buttons (); |
327 | MTH void update_buttons (); |
296 | MTH int change_map_light (int change); |
328 | MTH int change_map_light (int change); |
297 | MTH int estimate_difficulty () const; |
329 | MTH int estimate_difficulty () const; |
… | |
… | |
378 | // a 0 map pointer. |
410 | // a 0 map pointer. |
379 | // the array will be stored in a static memory area, |
411 | // the array will be stored in a static memory area, |
380 | // so recursion is not atm. supported |
412 | // so recursion is not atm. supported |
381 | maprect *split_to_tiles (int x0, int y0, int x1, int y1); |
413 | maprect *split_to_tiles (int x0, int y0, int x1, int y1); |
382 | }; |
414 | }; |
|
|
415 | |
|
|
416 | //+GPL |
383 | |
417 | |
384 | /* This is used by get_rangevector to determine where the other |
418 | /* This is used by get_rangevector to determine where the other |
385 | * creature is. get_rangevector takes into account map tiling, |
419 | * creature is. get_rangevector takes into account map tiling, |
386 | * so you just can not look the the map coordinates and get the |
420 | * so you just can not look the the map coordinates and get the |
387 | * righte value. distance_x/y are distance away, which |
421 | * righte value. distance_x/y are distance away, which |
… | |
… | |
418 | return |
452 | return |
419 | (IN_RANGE_EXC (x, 0, map->width) && IN_RANGE_EXC (y, 0, map->height)) |
453 | (IN_RANGE_EXC (x, 0, map->width) && IN_RANGE_EXC (y, 0, map->height)) |
420 | || !(get_map_flags (map, &map, x, y, &x, &y) & P_OUT_OF_MAP); |
454 | || !(get_map_flags (map, &map, x, y, &x, &y) & P_OUT_OF_MAP); |
421 | } |
455 | } |
422 | // comaptibility cruft end |
456 | // comaptibility cruft end |
|
|
457 | |
|
|
458 | //-GPL |
423 | |
459 | |
424 | inline mapspace & |
460 | inline mapspace & |
425 | object::ms () const |
461 | object::ms () const |
426 | { |
462 | { |
427 | return map->at (x, y); |
463 | return map->at (x, y); |
… | |
… | |
533 | |
569 | |
534 | // same as ordered_mapwalk, but the walk will not follow any particular |
570 | // same as ordered_mapwalk, but the walk will not follow any particular |
535 | // order (unorded), but is likely faster. |
571 | // order (unorded), but is likely faster. |
536 | // m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op |
572 | // m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op |
537 | // "continue" will skip to the next space |
573 | // "continue" will skip to the next space |
538 | #define unordered_mapwalk(op,dx0,dy0,dx1,dy1) \ |
574 | #define unordered_mapwalk_at(map,ox,oy,dx0,dy0,dx1,dy1) \ |
539 | for (maprect *r_e_c_t = (op)->map->split_to_tiles ( \ |
575 | for (maprect *r_e_c_t = (map)->split_to_tiles ( \ |
540 | (op)->x + (dx0) , (op)->y + (dy0) , \ |
576 | (ox) + (dx0) , (oy) + (dy0) , \ |
541 | (op)->x + (dx1) + 1, (op)->y + (dy1) + 1); \ |
577 | (ox) + (dx1) + 1, (oy) + (dy1) + 1); \ |
542 | r_e_c_t->m; \ |
578 | r_e_c_t->m; \ |
543 | ++r_e_c_t) \ |
579 | ++r_e_c_t) \ |
544 | rect_mapwalk (r_e_c_t, (op)->x, (op)->y) |
580 | rect_mapwalk (r_e_c_t, (ox), (oy)) |
|
|
581 | |
|
|
582 | #define unordered_mapwalk(op,dx0,dy0,dx1,dy1) \ |
|
|
583 | unordered_mapwalk_at (op->map, op->x, op->y, dx0, dy0, dx1, dy1) |
545 | |
584 | |
546 | #endif |
585 | #endif |
547 | |
586 | |