1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
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131 | sint8 ACC (RW, light); /* How much light this space provides */ |
131 | sint8 ACC (RW, light); /* How much light this space provides */ |
132 | MoveType ACC (RW, move_block); /* What movement types this space blocks */ |
132 | MoveType ACC (RW, move_block); /* What movement types this space blocks */ |
133 | MoveType ACC (RW, move_slow); /* What movement types this space slows */ |
133 | MoveType ACC (RW, move_slow); /* What movement types this space slows */ |
134 | MoveType ACC (RW, move_on); /* What movement types are activated */ |
134 | MoveType ACC (RW, move_on); /* What movement types are activated */ |
135 | MoveType ACC (RW, move_off); /* What movement types are activated */ |
135 | MoveType ACC (RW, move_off); /* What movement types are activated */ |
136 | uint16_t ACC (RW, nrof_); // saturates at 64k |
136 | uint16_t ACC (RW, items_); // saturates at 64k |
137 | uint32_t ACC (RW, volume_); // ~dm³ (not cm³) (factor is actually 1024) |
137 | uint32_t ACC (RW, volume_); // ~dm³ (not cm³) (factor is actually 1024) |
138 | uint32_t ACC (RW, smell); // the last count a player was seen here, or 0 |
138 | uint32_t ACC (RW, smell); // the last count a player was seen here, or 0 |
139 | static uint32_t ACC (RW, smellcount); // global smell counter |
139 | static uint32_t ACC (RW, smellcount); // global smell counter |
140 | |
140 | |
141 | uint32_t pad1_, pad2_; // pad to 64 bytes on 64 bit systems |
141 | uint32_t pad1_, pad2_; // pad to 64 bytes on 64 bit systems |
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145 | void update_ (); |
145 | void update_ (); |
146 | MTH void update () |
146 | MTH void update () |
147 | { |
147 | { |
148 | // we take advantage of the fact that 0x80 is the sign bit |
148 | // we take advantage of the fact that 0x80 is the sign bit |
149 | // to generate more efficient code on many cpus |
149 | // to generate more efficient code on many cpus |
150 | assert (P_UPTODATE == 0x80); |
150 | assert (sint8 (P_UPTODATE) < 0); |
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151 | assert (sint8 (-1 & ~P_UPTODATE) >= 0); |
151 | |
152 | |
152 | if (expect_false (sint8 (flags_) < 0)) |
153 | if (expect_false (sint8 (flags_) >= 0)) |
153 | update_ (); |
154 | update_ (); |
154 | |
155 | |
155 | // must be true by now |
156 | // must be true by now (gcc seems content with only the second test) |
156 | assume (sint8 (flags_) < 0); |
157 | assume (sint8 (flags_) < 0); |
157 | assume (flags_ & P_UPTODATE); |
158 | assume (flags_ & P_UPTODATE); |
158 | } |
159 | } |
159 | |
160 | |
160 | MTH uint8 flags () |
161 | MTH uint8 flags () |
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179 | op = 0; |
180 | op = 0; |
180 | |
181 | |
181 | return op; |
182 | return op; |
182 | } |
183 | } |
183 | |
184 | |
184 | MTH uint32 nrof () |
185 | MTH uint32 items() |
185 | { |
186 | { |
186 | update (); |
187 | update (); |
187 | return nrof_; |
188 | return items_; |
188 | } |
189 | } |
189 | |
190 | |
190 | // return the item volume on this mapspace in cm³ |
191 | // return the item volume on this mapspace in cm³ |
191 | MTH uint64 volume () |
192 | MTH uint64 volume () |
192 | { |
193 | { |
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203 | { |
204 | { |
204 | return blocks (op->move_type); |
205 | return blocks (op->move_type); |
205 | } |
206 | } |
206 | }; |
207 | }; |
207 | |
208 | |
208 | // a rectangular area of a map |
209 | // a rectangular area of a map, used my split_to_tiles/unordered_mapwalk |
209 | struct maprect |
210 | struct maprect |
210 | { |
211 | { |
211 | maptile *m; |
212 | maptile *m; |
212 | int x0, y0; |
213 | int x0, y0; |
213 | int x1, y1; |
214 | int x1, y1; |
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280 | static sint8 outdoor_darkness; /* the global darkness level outside */ |
281 | static sint8 outdoor_darkness; /* the global darkness level outside */ |
281 | |
282 | |
282 | uint16 ACC (RW, enter_x); /* enter_x and enter_y are default entrance location */ |
283 | uint16 ACC (RW, enter_x); /* enter_x and enter_y are default entrance location */ |
283 | uint16 ACC (RW, enter_y); /* on the map if none are set in the exit */ |
284 | uint16 ACC (RW, enter_y); /* on the map if none are set in the exit */ |
284 | oblinkpt *buttons; /* Linked list of linked lists of buttons */ |
285 | oblinkpt *buttons; /* Linked list of linked lists of buttons */ |
285 | sint16 ACC (RW, temp); /* base temperature of this tile (F) */ |
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286 | sint16 ACC (RW, pressure); /* barometric pressure (mb) */ |
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287 | sint8 ACC (RW, humid); /* humitidy of this tile */ |
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288 | sint8 ACC (RW, windspeed); /* windspeed of this tile */ |
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289 | sint8 ACC (RW, winddir); /* direction of wind */ |
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290 | sint8 ACC (RW, sky); /* sky conditions */ |
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291 | int ACC (RW, worldpartx), ACC (RW, worldparty); /*Highly fasten conversion between worldmap and weathermap */ |
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292 | struct shopitems *shopitems; /* a semi-colon seperated list of item-types the map's shop will trade in */ |
286 | struct shopitems *shopitems; /* a semi-colon seperated list of item-types the map's shop will trade in */ |
293 | shstr ACC (RW, shoprace); /* the preffered race of the local shopkeeper */ |
287 | shstr ACC (RW, shoprace); /* the preffered race of the local shopkeeper */ |
294 | double ACC (RW, shopgreed); /* how much our shopkeeper overcharges */ |
288 | double ACC (RW, shopgreed); /* how much our shopkeeper overcharges */ |
295 | sint64 ACC (RW, shopmin); /* minimum price a shop will trade for */ |
289 | sint64 ACC (RW, shopmin); /* minimum price a shop will trade for */ |
296 | sint64 ACC (RW, shopmax); /* maximum price a shop will offer */ |
290 | sint64 ACC (RW, shopmax); /* maximum price a shop will offer */ |
297 | shstr ACC (RW, msg); /* Message map creator may have left */ |
291 | shstr ACC (RW, msg); /* Message map creator may have left */ |
298 | shstr ACC (RW, maplore); /* Map lore information */ |
292 | shstr ACC (RW, maplore); /* Map lore information */ |
299 | shstr ACC (RW, tile_path[4]); /* path to adjoining maps */ |
293 | shstr ACC (RW, tile_path[4]); /* path to adjoining maps */ |
300 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
294 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
301 | shstr ACC (RW, path); /* Filename of the map */ |
295 | shstr ACC (RW, path); /* Filename of the map */ |
302 | int ACC (RW, max_nrof); // maximum nrof of any single item on a mapspace |
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303 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
296 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
304 | int ACC (RW, max_items); // maximum number of items on a mapspace |
297 | int ACC (RW, max_items); // maximum number of items on a mapspace |
305 | |
298 | |
306 | //-GPL |
299 | //-GPL |
307 | |
300 | |
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319 | // allocates all (empty) mapspace |
312 | // allocates all (empty) mapspace |
320 | MTH void alloc (); |
313 | MTH void alloc (); |
321 | // deallocates the mapspaces (and destroys all objects) |
314 | // deallocates the mapspaces (and destroys all objects) |
322 | MTH void clear (); |
315 | MTH void clear (); |
323 | |
316 | |
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317 | MTH void post_load (); // update cached values in mapspaces etc. |
324 | MTH void fix_auto_apply (); |
318 | MTH void fix_auto_apply (); |
325 | MTH void do_decay_objects (); |
319 | MTH void do_decay_objects (); |
326 | MTH void update_buttons (); |
320 | MTH void update_buttons (); |
327 | MTH int change_map_light (int change); |
321 | MTH int change_map_light (int change); |
328 | MTH int estimate_difficulty () const; |
322 | MTH int estimate_difficulty () const; |
329 | |
323 | |
330 | MTH void play_sound (faceidx sound, int x, int y) const; |
324 | MTH void play_sound (faceidx sound, int x, int y) const; |
331 | MTH void say_msg (const char *msg, int x, int y) const; |
325 | MTH void say_msg (const_utf8_string msg, int x, int y) const; |
332 | |
326 | |
333 | // connected links |
327 | // connected links |
334 | oblinkpt *find_link (shstr_tmp id); |
328 | oblinkpt *find_link (shstr_tmp id); |
335 | MTH void trigger (shstr_tmp id, int state = 1, object *activator = 0, object *originator = 0); |
329 | MTH void trigger (shstr_tmp id, int state = 1, object *activator = 0, object *originator = 0); |
336 | |
330 | |
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354 | bool _load_objects (object_thawer &thawer); |
348 | bool _load_objects (object_thawer &thawer); |
355 | MTH bool _load_objects (object_thawer *thawer) { return _load_objects (*thawer); } |
349 | MTH bool _load_objects (object_thawer *thawer) { return _load_objects (*thawer); } |
356 | |
350 | |
357 | // save objects into the given file (uses IO_ flags) |
351 | // save objects into the given file (uses IO_ flags) |
358 | bool _save_objects (object_freezer &freezer, int flags); |
352 | bool _save_objects (object_freezer &freezer, int flags); |
359 | MTH bool _save_objects (const char *path, int flags); |
353 | MTH bool _save_objects (const_utf8_string path, int flags); |
360 | |
354 | |
361 | // save the header pseudo object _only_ |
355 | // save the header pseudo object _only_ |
362 | bool _save_header (object_freezer &freezer); |
356 | bool _save_header (object_freezer &freezer); |
363 | MTH bool _save_header (const char *path); |
357 | MTH bool _save_header (const_utf8_string path); |
364 | |
358 | |
365 | maptile (); |
359 | maptile (); |
366 | maptile (int w, int h); |
360 | maptile (int w, int h); |
367 | ~maptile (); |
361 | ~maptile (); |
368 | |
362 | |
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395 | } |
389 | } |
396 | |
390 | |
397 | void make_map_floor (char **layout, char *floorstyle, random_map_params *RP); |
391 | void make_map_floor (char **layout, char *floorstyle, random_map_params *RP); |
398 | bool generate_random_map (random_map_params *RP); |
392 | bool generate_random_map (random_map_params *RP); |
399 | |
393 | |
400 | static maptile *find_async (const char *path, maptile *original = 0, bool load = true);//PERL |
394 | static maptile *find_async (const_utf8_string path, maptile *original = 0, bool load = true);//PERL |
401 | static maptile *find_sync (const char *path, maptile *original = 0);//PERL |
395 | static maptile *find_sync (const_utf8_string path, maptile *original = 0);//PERL |
402 | static maptile *find_style_sync (const char *dir, const char *file = 0);//PERL |
396 | static maptile *find_style_sync (const_utf8_string dir, const_utf8_string file = 0);//PERL |
403 | object *pick_random_object (rand_gen &gen = rndm) const; |
397 | object *pick_random_object (rand_gen &gen = rndm) const; |
404 | |
398 | |
405 | mapspace &at (uint32 x, uint32 y) const { return spaces [x * height + y]; } |
399 | mapspace &at (uint32 x, uint32 y) const { return spaces [x * height + y]; } |
406 | |
400 | |
407 | // return an array of maprects corresponding |
401 | // return an array of maprects corresponding |