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Comparing deliantra/server/include/map.h (file contents):
Revision 1.126 by root, Sat Jan 16 17:41:01 2010 UTC vs.
Revision 1.131 by root, Sun Apr 4 02:51:56 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002-2005 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
348 bool _load_objects (object_thawer &thawer); 348 bool _load_objects (object_thawer &thawer);
349 MTH bool _load_objects (object_thawer *thawer) { return _load_objects (*thawer); } 349 MTH bool _load_objects (object_thawer *thawer) { return _load_objects (*thawer); }
350 350
351 // save objects into the given file (uses IO_ flags) 351 // save objects into the given file (uses IO_ flags)
352 bool _save_objects (object_freezer &freezer, int flags); 352 bool _save_objects (object_freezer &freezer, int flags);
353 MTH bool _save_objects (const_utf8_string path, int flags); 353 MTH bool _save_objects (const_octet_string path, int flags);
354 354
355 // save the header pseudo object _only_ 355 // save the header pseudo object _only_
356 bool _save_header (object_freezer &freezer); 356 bool _save_header (object_freezer &freezer);
357 MTH bool _save_header (const_utf8_string path); 357 MTH bool _save_header (const_octet_string path);
358 358
359 maptile (); 359 maptile ();
360 maptile (int w, int h); 360 maptile (int w, int h);
361 ~maptile (); 361 ~maptile ();
362 362
399 mapspace &at (uint32 x, uint32 y) const { return spaces [x * height + y]; } 399 mapspace &at (uint32 x, uint32 y) const { return spaces [x * height + y]; }
400 400
401 // return an array of maprects corresponding 401 // return an array of maprects corresponding
402 // to the given rectangular area. the last rect will have 402 // to the given rectangular area. the last rect will have
403 // a 0 map pointer. 403 // a 0 map pointer.
404 // the array will be stored in a static memory area,
405 // so recursion is not atm. supported
406 maprect *split_to_tiles (int x0, int y0, int x1, int y1); 404 maprect *split_to_tiles (dynbuf &buf, int x0, int y0, int x1, int y1);
405
406 MTH bool is_in_shop (int x, int y) const;
407}; 407};
408
409inline bool
410object::is_in_shop () const
411{
412 return is_on_map ()
413 && map->is_in_shop (x, y);
414}
408 415
409//+GPL 416//+GPL
410 417
411/* This is used by get_rangevector to determine where the other 418/* This is used by get_rangevector to determine where the other
412 * creature is. get_rangevector takes into account map tiling, 419 * creature is. get_rangevector takes into account map tiling,
547 554
548#define ordered_mapwalk_end \ 555#define ordered_mapwalk_end \
549 } \ 556 } \
550 } 557 }
551 558
559extern dynbuf mapwalk_buf; // can be used in simple non-recursive situations
560
552// loop over every space in the given maprect, 561// loop over every space in the given maprect,
553// setting m, nx, ny to the map and -coordinate and dx, dy to the offset relative to dx0,dy0 562// setting m, nx, ny to the map and -coordinate and dx, dy to the offset relative to dx0,dy0
554// the iterator code must be a single statement following this macro call, similar to "if" 563// the iterator code must be a single statement following this macro call, similar to "if"
555// "continue" will skip to the next space 564// "continue" will skip to the next space
556#define rect_mapwalk(rect,dx0,dy0) \ 565#define rect_mapwalk(rect,dx0,dy0) \
562 571
563// same as ordered_mapwalk, but the walk will not follow any particular 572// same as ordered_mapwalk, but the walk will not follow any particular
564// order (unorded), but is likely faster. 573// order (unorded), but is likely faster.
565// m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op 574// m will be set to the map (never 0!), nx, ny to the map coord, dx, dy to the offset relative to op
566// "continue" will skip to the next space 575// "continue" will skip to the next space
567#define unordered_mapwalk_at(map,ox,oy,dx0,dy0,dx1,dy1) \ 576#define unordered_mapwalk_at(buf,map,ox,oy,dx0,dy0,dx1,dy1) \
568 for (maprect *r_e_c_t = (map)->split_to_tiles ( \ 577 for (maprect *r_e_c_t = (map)->split_to_tiles (buf, \
569 (ox) + (dx0) , (oy) + (dy0) , \ 578 (ox) + (dx0) , (oy) + (dy0) , \
570 (ox) + (dx1) + 1, (oy) + (dy1) + 1); \ 579 (ox) + (dx1) + 1, (oy) + (dy1) + 1); \
571 r_e_c_t->m; \ 580 r_e_c_t->m; \
572 ++r_e_c_t) \ 581 ++r_e_c_t) \
573 rect_mapwalk (r_e_c_t, (ox), (oy)) 582 rect_mapwalk (r_e_c_t, (ox), (oy))
574 583
575#define unordered_mapwalk(op,dx0,dy0,dx1,dy1) \ 584#define unordered_mapwalk(buf,op,dx0,dy0,dx1,dy1) \
576 unordered_mapwalk_at (op->map, op->x, op->y, dx0, dy0, dx1, dy1) 585 unordered_mapwalk_at (buf,op->map, op->x, op->y, dx0, dy0, dx1, dy1)
577 586
578#endif 587#endif
579 588

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