… | |
… | |
48 | * map pointers. |
48 | * map pointers. |
49 | */ |
49 | */ |
50 | #define MAGIC_MAP_SIZE 50 |
50 | #define MAGIC_MAP_SIZE 50 |
51 | #define MAGIC_MAP_HALF MAGIC_MAP_SIZE/2 |
51 | #define MAGIC_MAP_HALF MAGIC_MAP_SIZE/2 |
52 | |
52 | |
53 | #define MAP_LAYERS 3 |
53 | #define MAP_LAYERS 3 |
54 | |
54 | |
55 | // tile map index |
55 | // tile map index |
56 | enum { |
56 | enum { |
57 | TILE_UP = 0, |
57 | TILE_NORTH, |
58 | TILE_RIGHT = 1, |
58 | TILE_EAST, |
|
|
59 | TILE_SOUTH, |
|
|
60 | TILE_WEST, |
|
|
61 | TILE_UP, |
59 | TILE_DOWN = 2, |
62 | TILE_DOWN, |
60 | TILE_LEFT = 3, |
63 | TILE_NUM, |
61 | }; |
64 | }; |
62 | |
65 | |
63 | /* Values for in_memory below */ |
66 | /* Values for in_memory below */ |
64 | enum { |
67 | enum { |
65 | MAP_ACTIVE, |
68 | MAP_ACTIVE, |
… | |
… | |
288 | double ACC (RW, shopgreed); /* how much our shopkeeper overcharges */ |
291 | double ACC (RW, shopgreed); /* how much our shopkeeper overcharges */ |
289 | sint64 ACC (RW, shopmin); /* minimum price a shop will trade for */ |
292 | sint64 ACC (RW, shopmin); /* minimum price a shop will trade for */ |
290 | sint64 ACC (RW, shopmax); /* maximum price a shop will offer */ |
293 | sint64 ACC (RW, shopmax); /* maximum price a shop will offer */ |
291 | shstr ACC (RW, msg); /* Message map creator may have left */ |
294 | shstr ACC (RW, msg); /* Message map creator may have left */ |
292 | shstr ACC (RW, maplore); /* Map lore information */ |
295 | shstr ACC (RW, maplore); /* Map lore information */ |
293 | shstr ACC (RW, tile_path[4]); /* path to adjoining maps */ |
296 | shstr ACC (RW, tile_path[TILE_NUM]); /* path to adjoining maps */ |
294 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
297 | maptile *ACC (RW, tile_map[TILE_NUM]); /* Next map, linked list */ |
295 | shstr ACC (RW, path); /* Filename of the map */ |
298 | shstr ACC (RW, path); /* Filename of the map */ |
296 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
299 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
297 | int ACC (RW, max_items); // maximum number of items on a mapspace |
300 | int ACC (RW, max_items); // maximum number of items on a mapspace |
298 | |
301 | |
299 | //-GPL |
302 | //-GPL |
… | |
… | |
356 | bool _save_header (object_freezer &freezer); |
359 | bool _save_header (object_freezer &freezer); |
357 | MTH bool _save_header (const_octet_string path); |
360 | MTH bool _save_header (const_octet_string path); |
358 | |
361 | |
359 | maptile (); |
362 | maptile (); |
360 | maptile (int w, int h); |
363 | maptile (int w, int h); |
|
|
364 | void init (); |
361 | ~maptile (); |
365 | ~maptile (); |
362 | |
366 | |
363 | void do_destroy (); |
367 | void do_destroy (); |
364 | void gather_callbacks (AV *&callbacks, event_type event) const; |
368 | void gather_callbacks (AV *&callbacks, event_type event) const; |
365 | |
369 | |
… | |
… | |
386 | { |
390 | { |
387 | if (!spaces) |
391 | if (!spaces) |
388 | do_load_sync (); |
392 | do_load_sync (); |
389 | } |
393 | } |
390 | |
394 | |
391 | void make_map_floor (char **layout, char *floorstyle, random_map_params *RP); |
395 | void make_map_floor (char **layout, const char *floorstyle, random_map_params *RP); |
392 | bool generate_random_map (random_map_params *RP); |
396 | bool generate_random_map (random_map_params *RP); |
393 | |
397 | |
394 | static maptile *find_async (const_utf8_string path, maptile *original = 0, bool load = true);//PERL |
398 | static maptile *find_async (const_utf8_string path, maptile *original = 0, bool load = true);//PERL |
395 | static maptile *find_sync (const_utf8_string path, maptile *original = 0);//PERL |
399 | static maptile *find_sync (const_utf8_string path, maptile *original = 0);//PERL |
396 | static maptile *find_style_sync (const_utf8_string dir, const_utf8_string file = 0);//PERL |
400 | static maptile *find_style_sync (const_utf8_string dir, const_utf8_string file = 0);//PERL |
… | |
… | |
438 | // and so on. |
442 | // and so on. |
439 | int get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
443 | int get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
440 | int out_of_map (maptile *m, int x, int y); |
444 | int out_of_map (maptile *m, int x, int y); |
441 | maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y); |
445 | maptile *get_map_from_coord (maptile *m, sint16 *x, sint16 *y); |
442 | void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags); |
446 | void get_rangevector (object *op1, object *op2, rv_vector *retval, int flags); |
443 | void get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags = 0 /*unused*/); |
447 | void get_rangevector_from_mapcoord (maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags = 0 /*unused*/); |
444 | int on_same_map (const object *op1, const object *op2); |
448 | int on_same_map (const object *op1, const object *op2); |
445 | int adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy); |
449 | int adjacent_map (maptile *map1, maptile *map2, int *dx, int *dy); |
446 | |
450 | |
447 | // adjust map, x and y for tiled maps and return true if the position is valid at all |
451 | // adjust map, x and y for tiled maps and return true if the position is valid at all |
448 | static inline bool |
452 | static inline bool |
449 | xy_normalise (maptile *&map, sint16 &x, sint16 &y) |
453 | xy_normalise (maptile *&map, sint16 &x, sint16 &y) |
450 | { |
454 | { |