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214 | int x0, y0; |
214 | int x0, y0; |
215 | int x1, y1; |
215 | int x1, y1; |
216 | int dx, dy; // offset to go from local coordinates to original tile */ |
216 | int dx, dy; // offset to go from local coordinates to original tile */ |
217 | }; |
217 | }; |
218 | |
218 | |
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219 | // (refcounted) list of objects on this map that need physics processing |
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220 | struct physics_queue |
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221 | : unordered_vector<object *> |
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222 | { |
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223 | int i; // already processed |
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224 | physics_queue (); |
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225 | object *pop (); |
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226 | }; |
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227 | |
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228 | #define PHYSICS_QUEUES 16 // "activity" at least every 16 ticks |
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229 | |
219 | //+GPL |
230 | //+GPL |
220 | |
231 | |
221 | struct shopitems : zero_initialised |
232 | struct shopitems : zero_initialised |
222 | { |
233 | { |
223 | const char *name; /* name of the item in question, null if it is the default item */ |
234 | const char *name; /* name of the item in question, null if it is the default item */ |
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296 | shstr ACC (RW, path); /* Filename of the map */ |
307 | shstr ACC (RW, path); /* Filename of the map */ |
297 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
308 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
298 | int ACC (RW, max_items); // maximum number of items on a mapspace |
309 | int ACC (RW, max_items); // maximum number of items on a mapspace |
299 | |
310 | |
300 | //-GPL |
311 | //-GPL |
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312 | |
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313 | physics_queue pq[PHYSICS_QUEUES]; |
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314 | MTH void queue_physics (object *ob); |
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315 | MTH void queue_physics_at (int x, int y); |
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316 | MTH void post_load_physics (); |
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317 | MTH int run_physics (tick_t tick, int max_objects); |
301 | |
318 | |
302 | // the maptile:: is neccessary here for the perl interface to work |
319 | // the maptile:: is neccessary here for the perl interface to work |
303 | MTH sint8 darklevel (sint8 outside = maptile::outdoor_darkness) const |
320 | MTH sint8 darklevel (sint8 outside = maptile::outdoor_darkness) const |
304 | { |
321 | { |
305 | return clamp (outdoor ? darkness + outside : darkness, 0, MAX_DARKNESS); |
322 | return clamp (outdoor ? darkness + outside : darkness, 0, MAX_DARKNESS); |