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/cvs/deliantra/server/include/map.h
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Comparing deliantra/server/include/map.h (file contents):
Revision 1.17 by root, Sun Sep 3 00:18:41 2006 UTC vs.
Revision 1.18 by root, Fri Sep 8 12:56:43 2006 UTC

1/* 1/*
2 * static char *rcsid_define_h = 2 * static char *rcsid_define_h =
3 * "$Id: map.h,v 1.17 2006/09/03 00:18:41 root Exp $"; 3 * "$Id: map.h,v 1.18 2006/09/08 12:56:43 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
260 char *jailmap; /*where a player that is arrested in this region should be imprisoned.*/ 260 char *jailmap; /*where a player that is arrested in this region should be imprisoned.*/
261 sint16 jailx, jaily; /* The coodinates in jailmap to which the player should be sent. */ 261 sint16 jailx, jaily; /* The coodinates in jailmap to which the player should be sent. */
262}; 262};
263 263
264 264
265struct shopitems { 265struct shopitems : zero_initialised
266{
266 const char *name; /* name of the item in question, null if it is the default item */ 267 const char *name; /* name of the item in question, null if it is the default item */
267 const char *name_pl; /* plural name */ 268 const char *name_pl; /* plural name */
268 int typenum; /* itemtype number we need to match 0 if it is the default price*/ 269 int typenum; /* itemtype number we need to match 0 if it is the default price*/
269 sint8 strength; /* the degree of specialisation the shop has in this item, 270 sint8 strength; /* the degree of specialisation the shop has in this item,
270 * as a percentage from -100 to 100 */ 271 * as a percentage from -100 to 100 */
271 int index; /* being the size of the shopitems array.*/ 272 int index; /* being the size of the shopitems array.*/
272}; 273};

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