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/cvs/deliantra/server/include/map.h
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Comparing deliantra/server/include/map.h (file contents):
Revision 1.22 by root, Sun Dec 3 01:11:23 2006 UTC vs.
Revision 1.23 by root, Sun Dec 3 02:04:57 2006 UTC

325 char *ACC (RO, msg); /* Message map creator may have left */ 325 char *ACC (RO, msg); /* Message map creator may have left */
326 char *ACC (RO, maplore); /* Map lore information */ 326 char *ACC (RO, maplore); /* Map lore information */
327 char *tile_path[4]; /* path to adjoining maps */ 327 char *tile_path[4]; /* path to adjoining maps */
328 maptile *tile_map[4]; /* Next map, linked list */ 328 maptile *tile_map[4]; /* Next map, linked list */
329 char ACC (RW, path)[HUGE_BUF]; /* Filename of the map */ 329 char ACC (RW, path)[HUGE_BUF]; /* Filename of the map */
330
331 maptile ();
332 void allocate ();
330}; 333};
331 334
332/* This is used by get_rangevector to determine where the other 335/* This is used by get_rangevector to determine where the other
333 * creature is. get_rangevector takes into account map tiling, 336 * creature is. get_rangevector takes into account map tiling,
334 * so you just can not look the the map coordinates and get the 337 * so you just can not look the the map coordinates and get the

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