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/cvs/deliantra/server/include/map.h
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Comparing deliantra/server/include/map.h (file contents):
Revision 1.43 by root, Sun Dec 31 10:28:36 2006 UTC vs.
Revision 1.44 by root, Sun Dec 31 17:17:23 2006 UTC

231 * the region */ 231 * the region */
232 double ACC (RW, reset_time); 232 double ACC (RW, reset_time);
233 uint32 ACC (RW, reset_timeout); /* How many seconds must elapse before this map 233 uint32 ACC (RW, reset_timeout); /* How many seconds must elapse before this map
234 * should be reset 234 * should be reset
235 */ 235 */
236 bool ACC (RW, dirty); /* if true, something was inserted or removed */
236 bool ACC (RW, fixed_resettime); /* if true, reset time is not affected by 237 bool ACC (RW, fixed_resettime); /* if true, reset time is not affected by
237 * players entering/exiting map 238 * players entering/exiting map
238 */ 239 */
239 sint32 ACC (RW, timeout); /* swapout is set to this */ 240 sint32 ACC (RW, timeout); /* swapout is set to this */
240 sint32 ACC (RW, swap_time); /* When it reaches 0, the map will be swapped out */ 241 sint32 ACC (RW, swap_time); /* When it reaches 0, the map will be swapped out */

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