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118 | * to extend information about a space. |
118 | * to extend information about a space. |
119 | */ |
119 | */ |
120 | struct mapspace |
120 | struct mapspace |
121 | { |
121 | { |
122 | object *bot, *top; /* lowest/highest object on this space */ |
122 | object *bot, *top; /* lowest/highest object on this space */ |
123 | facetile *faces[MAP_LAYERS]; /* faces for the 3 layers */ |
123 | faceidx faces[MAP_LAYERS]; /* faces for the 3 layers */ |
124 | object *faces_obj[MAP_LAYERS];/* face objects for the 3 layers */ |
124 | object *faces_obj[MAP_LAYERS];/* face objects for the 3 layers */ |
125 | uint8 flags_; /* flags about this space (see the P_ values above) */ |
125 | uint8 flags_; /* flags about this space (see the P_ values above) */ |
126 | sint8 light; /* How much light this space provides */ |
126 | sint8 light; /* How much light this space provides */ |
127 | MoveType move_block; /* What movement types this space blocks */ |
127 | MoveType move_block; /* What movement types this space blocks */ |
128 | MoveType move_slow; /* What movement types this space slows */ |
128 | MoveType move_slow; /* What movement types this space slows */ |
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154 | return op; |
154 | return op; |
155 | |
155 | |
156 | return 0; |
156 | return 0; |
157 | } |
157 | } |
158 | |
158 | |
159 | // return the item volume on this mapspace in kg/m³ |
159 | // return the item volume on this mapspace in cm³ |
160 | uint64 volume (); |
160 | uint64 volume () const; |
161 | }; |
161 | }; |
162 | |
162 | |
163 | /* |
163 | /* |
164 | * Each map is in a given region of the game world and links to a region definiton, so |
164 | * Each map is in a given region of the game world and links to a region definiton, so |
165 | * they have to appear here in the headers, before the mapdef |
165 | * they have to appear here in the headers, before the mapdef |
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184 | * this should be the one we fall back on as the default */ |
184 | * this should be the one we fall back on as the default */ |
185 | |
185 | |
186 | static region *default_region (); |
186 | static region *default_region (); |
187 | static region *find (const char *name); |
187 | static region *find (const char *name); |
188 | static region *find_fuzzy (const char *name); |
188 | static region *find_fuzzy (const char *name); |
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189 | static region *read (object_thawer &f); |
189 | }; |
190 | }; |
190 | |
191 | |
191 | typedef object_vector<region, ®ion::index> regionvec; |
192 | typedef object_vector<region, ®ion::index> regionvec; |
192 | |
193 | |
193 | extern regionvec regions; |
194 | extern regionvec regions; |
194 | |
195 | |
195 | #define for_all_regions(var) \ |
196 | #define for_all_regions(var) \ |
196 | for (int _i = 0; _i < regions.size (); ++_i) \ |
197 | for (unsigned _i = 0; _i < regions.size (); ++_i) \ |
197 | declvar (region *, var, regions [_i]) |
198 | declvar (region *, var, regions [_i]) |
198 | |
199 | |
199 | struct shopitems : zero_initialised |
200 | struct shopitems : zero_initialised |
200 | { |
201 | { |
201 | const char *name; /* name of the item in question, null if it is the default item */ |
202 | const char *name; /* name of the item in question, null if it is the default item */ |
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275 | shstr ACC (RW, msg); /* Message map creator may have left */ |
276 | shstr ACC (RW, msg); /* Message map creator may have left */ |
276 | shstr ACC (RW, maplore); /* Map lore information */ |
277 | shstr ACC (RW, maplore); /* Map lore information */ |
277 | shstr ACC (RW, tile_path[4]); /* path to adjoining maps */ |
278 | shstr ACC (RW, tile_path[4]); /* path to adjoining maps */ |
278 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
279 | maptile *ACC (RW, tile_map[4]); /* Next map, linked list */ |
279 | shstr ACC (RW, path); /* Filename of the map */ |
280 | shstr ACC (RW, path); /* Filename of the map */ |
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281 | int ACC (RW, max_nrof); // maximum nrof of any single item on a mapspace |
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282 | uint64 ACC (RW, max_volume); // maximum volume for all items on a mapspace |
280 | |
283 | |
281 | MTH void activate (); |
284 | MTH void activate (); |
282 | MTH void deactivate (); |
285 | MTH void deactivate (); |
283 | |
286 | |
284 | // allocates all (empty) mapspace |
287 | // allocates all (empty) mapspace |
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… | |
352 | } |
355 | } |
353 | |
356 | |
354 | void make_map_floor (char **layout, char *floorstyle, random_map_params *RP); |
357 | void make_map_floor (char **layout, char *floorstyle, random_map_params *RP); |
355 | bool generate_random_map (random_map_params *RP); |
358 | bool generate_random_map (random_map_params *RP); |
356 | |
359 | |
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360 | static maptile *find_async (const char *path, maptile *original = 0);//PERL |
357 | static maptile *find_sync (const char *path, maptile *original = 0);//PERL |
361 | static maptile *find_sync (const char *path, maptile *original = 0);//PERL |
358 | // async prefetch |
362 | static maptile *find_style_sync (const char *dir, const char *file = 0);//PERL |
359 | static maptile *find_async (const char *path, maptile *original = 0);//PERL |
363 | MTH object *pick_random_object () const; |
360 | |
364 | |
361 | mapspace const &at (uint32 x, uint32 y) const { return spaces [x * height + y]; } |
365 | mapspace const &at (uint32 x, uint32 y) const { return spaces [x * height + y]; } |
362 | mapspace &at (uint32 x, uint32 y) { return spaces [x * height + y]; } |
366 | mapspace &at (uint32 x, uint32 y) { return spaces [x * height + y]; } |
363 | }; |
367 | }; |
364 | |
368 | |