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258 | MTH int change_map_light (int change); |
258 | MTH int change_map_light (int change); |
259 | static void change_all_map_light (int change); //PERL |
259 | static void change_all_map_light (int change); //PERL |
260 | MTH void set_darkness_map (); |
260 | MTH void set_darkness_map (); |
261 | MTH int estimate_difficulty () const; |
261 | MTH int estimate_difficulty () const; |
262 | |
262 | |
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263 | MTH void play_sound (faceidx sound, int x, int y) const; |
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264 | |
263 | // set the given flag on all objects in the map |
265 | // set the given flag on all objects in the map |
264 | MTH void set_object_flag (int flag, int value = 1); |
266 | MTH void set_object_flag (int flag, int value = 1); |
265 | |
267 | |
266 | MTH void link_multipart_objects (); |
268 | MTH void link_multipart_objects (); |
267 | MTH void clear_unique_items (); |
269 | MTH void clear_unique_items (); |