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/* |
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pippijn |
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* CrossFire, A Multiplayer game for X-windows |
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* |
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* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
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* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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* Copyright (C) 1992 Frank Tore Johansen |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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* |
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* The authors can be reached via e-mail at crossfire@schmorp.de |
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*/ |
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1.1 |
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/* #defines are needed by living.h, so they must be loaded early */ |
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#ifndef MATERIAL_H_1 |
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#define MATERIAL_H_1 |
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#define NROFMATERIALS 13 |
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#define M_PAPER 1 |
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#define M_IRON 2 |
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#define M_GLASS 4 |
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#define M_LEATHER 8 |
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#define M_WOOD 16 |
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#define M_ORGANIC 32 |
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#define M_STONE 64 |
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#define M_CLOTH 128 |
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#define M_ADAMANT 256 |
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#define M_LIQUID 512 |
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#define M_SOFT_METAL 1024 |
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#define M_BONE 2048 |
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#define M_ICE 4096 |
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#define M_SPECIAL 8192 /* when displaying names, don't show the |
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1.3 |
materialname */ |
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root |
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struct materialtype_t : zero_initialised |
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{ |
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struct materialtype_t *next; |
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shstr name; |
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shstr description; |
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root |
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int material; |
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sint8 save[NROFATTACKS]; |
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sint8 mod[NROFATTACKS]; |
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sint8 chance; |
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sint8 difficulty; |
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sint8 magic; |
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sint8 damage; |
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sint8 wc; |
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sint8 ac; |
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sint8 sp; |
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int weight; |
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int value; |
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int density; // g/cm³ * 1000 == kg/m³ |
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}; |
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extern materialtype_t *materialt; |
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1.1 |
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#endif /* MATERIAL_H_1 */ |
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