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Comparing deliantra/server/include/material.h (file contents):
Revision 1.17 by root, Tue Nov 10 04:38:45 2009 UTC vs.
Revision 1.21 by root, Thu Apr 29 12:24:04 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
66}; 66};
67 67
68extern materialtype_t *materialt; 68extern materialtype_t *materialt;
69extern materialtype_t material_null; // defined in shstr.C 69extern materialtype_t material_null; // defined in shstr.C
70 70
71#define MATERIAL_NULL &material_null
72
71void load_materials (); 73void load_materials ();
72// provide a material for the item if the material isn't set yet 74// provide a material for the item if the material isn't set yet
73void select_material (object *op, int difficulty); 75void select_material (object *op, int difficulty);
76materialtype_t *name_to_material (const shstr_tmp name);
74 77
75#endif 78#endif
76 79

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