1 | /* |
1 | /* |
2 | * static char *rcsid_material_h = |
2 | * static char *rcsid_material_h = |
3 | * "$Id: material.h,v 1.2 2006/08/13 17:16:02 elmex Exp $"; |
3 | * "$Id: material.h,v 1.4 2006/09/03 00:18:41 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
44 | #define M_LIQUID 512 |
44 | #define M_LIQUID 512 |
45 | #define M_SOFT_METAL 1024 |
45 | #define M_SOFT_METAL 1024 |
46 | #define M_BONE 2048 |
46 | #define M_BONE 2048 |
47 | #define M_ICE 4096 |
47 | #define M_ICE 4096 |
48 | #define M_SPECIAL 8192 /* when displaying names, don't show the |
48 | #define M_SPECIAL 8192 /* when displaying names, don't show the |
49 | materialname */ |
49 | materialname */ |
50 | |
50 | |
51 | struct materialtype_t { |
51 | struct materialtype_t : zero_initialised |
52 | const char *name; |
52 | { |
53 | const char *description; |
53 | shstr name; |
|
|
54 | shstr description; |
54 | int material; |
55 | int material; |
55 | sint8 save[NROFATTACKS]; |
56 | sint8 save[NROFATTACKS]; |
56 | sint8 mod[NROFATTACKS]; |
57 | sint8 mod[NROFATTACKS]; |
57 | sint8 chance; |
58 | sint8 chance; |
58 | sint8 difficulty; |
59 | sint8 difficulty; |
59 | sint8 magic; |
60 | sint8 magic; |
60 | sint8 damage; |
61 | sint8 damage; |
61 | sint8 wc; |
62 | sint8 wc; |
62 | sint8 ac; |
63 | sint8 ac; |
63 | sint8 sp; |
64 | sint8 sp; |
64 | int weight; |
65 | int weight; |
65 | int value; |
66 | int value; |
66 | struct materialtype_t *next; |
67 | struct materialtype_t *next; |
67 | }; |
68 | }; |
68 | |
69 | |
69 | extern materialtype_t *materialt; |
70 | extern materialtype_t *materialt; |
70 | |
71 | |
71 | #endif /* MATERIAL_H_1 */ |
72 | #endif /* MATERIAL_H_1 */ |