--- deliantra/server/include/material.h 2006/09/03 00:18:41 1.4 +++ deliantra/server/include/material.h 2007/07/01 05:00:18 1.13 @@ -1,31 +1,26 @@ /* - * static char *rcsid_material_h = - * "$Id$"; + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen + * + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to */ -/* - CrossFire, A Multiplayer game for X-windows - - Copyright (C) 2002 Mark Wedel & Crossfire Development Team - Copyright (C) 1992 Frank Tore Johansen - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - The authors can be reached via e-mail at crossfire-devel@real-time.com -*/ - /* #defines are needed by living.h, so they must be loaded early */ #ifndef MATERIAL_H_1 #define MATERIAL_H_1 @@ -50,9 +45,10 @@ struct materialtype_t : zero_initialised { + struct materialtype_t *next; shstr name; shstr description; - int material; + int material; sint8 save[NROFATTACKS]; sint8 mod[NROFATTACKS]; sint8 chance; @@ -61,10 +57,10 @@ sint8 damage; sint8 wc; sint8 ac; - sint8 sp; - int weight; - int value; - struct materialtype_t *next; + sint8 sp; + int weight; + int value; + int density; // g/cm³ * 1000 == kg/m³ }; extern materialtype_t *materialt;