--- deliantra/server/include/material.h 2006/09/03 00:18:41 1.4 +++ deliantra/server/include/material.h 2006/12/15 20:07:02 1.6 @@ -1,9 +1,4 @@ /* - * static char *rcsid_material_h = - * "$Id$"; - */ - -/* CrossFire, A Multiplayer game for X-windows Copyright (C) 2002 Mark Wedel & Crossfire Development Team @@ -23,7 +18,7 @@ along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - The authors can be reached via e-mail at crossfire-devel@real-time.com + The authors can be reached via e-mail at crossfire.de */ /* #defines are needed by living.h, so they must be loaded early */ @@ -52,7 +47,7 @@ { shstr name; shstr description; - int material; + int material; sint8 save[NROFATTACKS]; sint8 mod[NROFATTACKS]; sint8 chance; @@ -61,9 +56,9 @@ sint8 damage; sint8 wc; sint8 ac; - sint8 sp; - int weight; - int value; + sint8 sp; + int weight; + int value; struct materialtype_t *next; };