1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | |
3 | * |
4 | Copyright (C) 1992 Frank Tore Johansen |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 2005, 2006 The Crossfire+ Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
21 | |
|
|
22 | The authors can be reached via e-mail at crossfire@schmorp.de |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* This file defines various flags that both the new client and |
24 | /* This file defines various flags that both the new client and |
26 | * newserver uses. These should never be changed, only expanded. |
25 | * newserver uses. These should never be changed, only expanded. |
27 | * Changing them will likely cause all old clients to not work properly. |
26 | * Changing them will likely cause all old clients to not work properly. |
28 | * While called newclient, it is really used by both the client and |
27 | * While called newclient, it is really used by both the client and |
… | |
… | |
44 | #ifndef NETWORK_H |
43 | #ifndef NETWORK_H |
45 | #define NETWORK_H |
44 | #define NETWORK_H |
46 | |
45 | |
47 | #include <cstdarg> |
46 | #include <cstdarg> |
48 | |
47 | |
49 | /* Maximum size of any packet we expect. Using this makes it so we don't need to |
48 | /* Maximum size of any packet we expect. |
50 | * allocated and deallocated the same buffer over and over again and the price |
|
|
51 | * of using a bit of extra memory. It also makes the code simpler. |
|
|
52 | * |
49 | * |
53 | * The size must be the same in the server and the client (stupid), and its also NOT |
50 | * The size must be the same in the server and the client (stupid). |
54 | * the maximum buffer size as one would expect, but the maximum buffer size + 1. |
51 | * TODO: make the actual network configurable per client and use 2**16. |
55 | */ |
52 | */ |
56 | #define MAXSOCKBUF 10240 |
53 | #define MAXSOCKBUF 10239 |
57 | |
|
|
58 | |
54 | |
59 | #define CS_QUERY_YESNO 0x1 /* Yes/no question */ |
55 | #define CS_QUERY_YESNO 0x1 /* Yes/no question */ |
60 | #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ |
56 | #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ |
61 | #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ |
57 | #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ |
62 | |
|
|
63 | #define CS_SAY_NORMAL 0x1 /* Normal say command */ |
|
|
64 | #define CS_SAY_SHOUT 0x2 /* Text is shouted. */ |
|
|
65 | #define CS_SAY_GSAY 0x4 /* Text is group say command */ |
|
|
66 | |
58 | |
67 | /* These are multiplication values that should be used when changing |
59 | /* These are multiplication values that should be used when changing |
68 | * floats to ints, and vice version. MULTI is integer representatin |
60 | * floats to ints, and vice version. MULTI is integer representatin |
69 | * (float to int), MULTF is float, for going from int to float. |
61 | * (float to int), MULTF is float, for going from int to float. |
70 | */ |
62 | */ |
… | |
… | |
155 | * server thinks the fireon & runon states are. |
147 | * server thinks the fireon & runon states are. |
156 | */ |
148 | */ |
157 | #define SF_FIREON 0x01 |
149 | #define SF_FIREON 0x01 |
158 | #define SF_RUNON 0x02 |
150 | #define SF_RUNON 0x02 |
159 | |
151 | |
160 | /* The following are the color flags passed to new_draw_info. |
|
|
161 | * |
|
|
162 | * We also set up some control flags |
|
|
163 | * |
|
|
164 | * NDI = New Draw Info |
|
|
165 | */ |
|
|
166 | |
|
|
167 | /* Color specifications - note these match the order in xutil.c */ |
|
|
168 | /* Note 2: Black, the default color, is 0. Thus, it does not need to |
|
|
169 | * be implicitly specified. |
|
|
170 | */ |
|
|
171 | #define NDI_BLACK 0 |
|
|
172 | #define NDI_WHITE 1 |
|
|
173 | #define NDI_NAVY 2 |
|
|
174 | #define NDI_RED 3 |
|
|
175 | #define NDI_ORANGE 4 |
|
|
176 | #define NDI_BLUE 5 /* Actually, it is Dodger Blue */ |
|
|
177 | #define NDI_DK_ORANGE 6 /* DarkOrange2 */ |
|
|
178 | #define NDI_GREEN 7 /* SeaGreen */ |
|
|
179 | #define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */ |
|
|
180 | /* Than seagreen - also background color */ |
|
|
181 | #define NDI_GREY 9 |
|
|
182 | #define NDI_BROWN 10 /* Sienna */ |
|
|
183 | #define NDI_GOLD 11 |
|
|
184 | #define NDI_TAN 12 /* Khaki */ |
|
|
185 | |
|
|
186 | #define NDI_MAX_COLOR 12 /* Last value in */ |
|
|
187 | #define NDI_COLOR_MASK 0xff /* Gives lots of room for expansion - we are */ |
|
|
188 | /* using an int anyways, so we have the space */ |
|
|
189 | /* to still do all the flags */ |
|
|
190 | |
|
|
191 | |
|
|
192 | #define NDI_UNIQUE 0x100 /* Print this out immediately, don't buffer */ |
|
|
193 | #define NDI_ALL 0x200 /* Inform all players of this message */ |
|
|
194 | |
|
|
195 | /* Flags for the item command */ |
152 | /* Flags for the item command */ |
196 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
153 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
197 | #define F_APPLIED 0x000F |
154 | #define F_APPLIED 0x000F |
198 | #define F_LOCATION 0x00F0 |
155 | #define F_LOCATION 0x00F0 |
199 | #define F_UNPAID 0x0200 |
156 | #define F_UNPAID 0x0200 |
… | |
… | |
265 | data16 (const void *ptr, int len) : len (len), ptr (ptr) { } |
222 | data16 (const void *ptr, int len) : len (len), ptr (ptr) { } |
266 | data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
223 | data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
267 | data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
224 | data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
268 | }; |
225 | }; |
269 | |
226 | |
|
|
227 | struct ber32 |
|
|
228 | { |
|
|
229 | enum { size = 5 }; // maximum length of an encoded ber32 |
|
|
230 | uint32 val; |
|
|
231 | |
|
|
232 | ber32 (uint32 val) : val (val) { } |
|
|
233 | |
|
|
234 | static int encoded_size (uint32 val) |
|
|
235 | { |
|
|
236 | if (val >= (1 << 7*4)) return 5; |
|
|
237 | if (val >= (1 << 7*3)) return 4; |
|
|
238 | if (val >= (1 << 7*2)) return 3; |
|
|
239 | if (val >= (1 << 7*1)) return 2; |
|
|
240 | return 1; |
|
|
241 | } |
|
|
242 | }; |
|
|
243 | |
270 | /* Contains the base information we use to make up a packet we want to send. */ |
244 | /* Contains the base information we use to make up a packet we want to send. */ |
271 | struct packet |
245 | struct packet |
272 | { |
246 | { |
273 | enum { bufsize = MAXSOCKBUF }; |
247 | enum { bufsize = MAXSOCKBUF }; |
274 | enum { hdrlen = 2 }; // keep this many bytes free at the front |
248 | enum { hdrlen = 2 }; // keep this many bytes free at the front |
… | |
… | |
306 | packet &operator <<(sint16 v) { return *this << (uint16)v; } |
280 | packet &operator <<(sint16 v) { return *this << (uint16)v; } |
307 | packet &operator <<(sint32 v) { return *this << (uint32)v; } |
281 | packet &operator <<(sint32 v) { return *this << (uint32)v; } |
308 | packet &operator <<(sint64 v) { return *this << (uint64)v; } |
282 | packet &operator <<(sint64 v) { return *this << (uint64)v; } |
309 | |
283 | |
310 | // checked |
284 | // checked |
|
|
285 | packet &operator <<(const ber32 v); |
|
|
286 | |
311 | packet &operator <<(const data &v); |
287 | packet &operator <<(const data &v); |
312 | packet &operator <<(const data8 &v); |
288 | packet &operator <<(const data8 &v); |
313 | packet &operator <<(const data16 &v); |
289 | packet &operator <<(const data16 &v); |
314 | |
290 | |
315 | packet &operator <<(const char *v); |
291 | packet &operator <<(const char *v); |
316 | packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } |
292 | packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } |
|
|
293 | packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } |
317 | |
294 | |
318 | void vprintf (const char *format, va_list ap); |
295 | void vprintf (const char *format, va_list ap); |
319 | |
296 | |
320 | void printf (const char *format, ...) |
297 | void printf (const char *format, ...) |
321 | { |
298 | { |
… | |
… | |
329 | inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } |
306 | inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } |
330 | inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); } |
307 | inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); } |
331 | inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } |
308 | inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } |
332 | inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } |
309 | inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } |
333 | |
310 | |
334 | struct CS_Stats |
|
|
335 | { |
|
|
336 | int ibytes; /* ibytes, obytes are bytes in, out */ |
|
|
337 | int obytes; |
|
|
338 | short max_conn; /* Maximum connections received */ |
|
|
339 | time_t time_start; /* When we started logging this */ |
|
|
340 | }; |
|
|
341 | |
|
|
342 | extern CS_Stats cst_tot, cst_lst; |
|
|
343 | |
|
|
344 | #endif |
311 | #endif |
345 | |
312 | |