1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at crossfire@schmorp.de |
22 | * The authors can be reached via e-mail at crossfire@schmorp.de |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /* This file defines various flags that both the new client and |
25 | /* This file defines various flags that both the new client and |
26 | * newserver uses. These should never be changed, only expanded. |
26 | * newserver uses. These should never be changed, only expanded. |
27 | * Changing them will likely cause all old clients to not work properly. |
27 | * Changing them will likely cause all old clients to not work properly. |
28 | * While called newclient, it is really used by both the client and |
28 | * While called newclient, it is really used by both the client and |
… | |
… | |
258 | data16 (const void *ptr, int len) : len (len), ptr (ptr) { } |
258 | data16 (const void *ptr, int len) : len (len), ptr (ptr) { } |
259 | data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
259 | data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
260 | data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
260 | data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
261 | }; |
261 | }; |
262 | |
262 | |
|
|
263 | struct ber32 |
|
|
264 | { |
|
|
265 | uint32 val; |
|
|
266 | |
|
|
267 | ber32 (uint32 val) : val (val) { } |
|
|
268 | }; |
|
|
269 | |
263 | /* Contains the base information we use to make up a packet we want to send. */ |
270 | /* Contains the base information we use to make up a packet we want to send. */ |
264 | struct packet |
271 | struct packet |
265 | { |
272 | { |
266 | enum { bufsize = MAXSOCKBUF }; |
273 | enum { bufsize = MAXSOCKBUF }; |
267 | enum { hdrlen = 2 }; // keep this many bytes free at the front |
274 | enum { hdrlen = 2 }; // keep this many bytes free at the front |
… | |
… | |
299 | packet &operator <<(sint16 v) { return *this << (uint16)v; } |
306 | packet &operator <<(sint16 v) { return *this << (uint16)v; } |
300 | packet &operator <<(sint32 v) { return *this << (uint32)v; } |
307 | packet &operator <<(sint32 v) { return *this << (uint32)v; } |
301 | packet &operator <<(sint64 v) { return *this << (uint64)v; } |
308 | packet &operator <<(sint64 v) { return *this << (uint64)v; } |
302 | |
309 | |
303 | // checked |
310 | // checked |
|
|
311 | packet &operator <<(const ber32 v); |
|
|
312 | |
304 | packet &operator <<(const data &v); |
313 | packet &operator <<(const data &v); |
305 | packet &operator <<(const data8 &v); |
314 | packet &operator <<(const data8 &v); |
306 | packet &operator <<(const data16 &v); |
315 | packet &operator <<(const data16 &v); |
307 | |
316 | |
308 | packet &operator <<(const char *v); |
317 | packet &operator <<(const char *v); |