--- deliantra/server/include/network.h 2007/01/06 14:42:30 1.7
+++ deliantra/server/include/network.h 2010/03/26 01:04:44 1.29
@@ -1,26 +1,26 @@
/*
- CrossFire, A Multiplayer game for X-windows
-
- Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
- Copyright (C) 2002 Mark Wedel & Crossfire Development Team
- Copyright (C) 1992 Frank Tore Johansen
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- The authors can be reached via e-mail at crossfire@schmorp.de
-*/
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
+ * Copyright (©) 1992 Frank Tore Johansen
+ *
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
+ *
+ * The authors can be reached via e-mail to
+ */
/* This file defines various flags that both the new client and
* newserver uses. These should never be changed, only expanded.
@@ -40,18 +40,21 @@
* talking about the same values.
*/
-
#ifndef NETWORK_H
#define NETWORK_H
+//+GPL
+
#include
+#include "compiler.h"
+
/* Maximum size of any packet we expect.
*
- * The size must be the same in the server and the client (stupid), and its also NOT
- * the maximum buffer size as one would expect, but the maximum buffer size + 1.
+ * The size must be the same in the server and the client (stupid).
+ * TODO: make the actual network configurable per client and use 2**16.
*/
-#define MAXSOCKBUF 10240
+#define MAXSOCKBUF 10239
#define CS_QUERY_YESNO 0x1 /* Yes/no question */
#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */
@@ -150,43 +153,9 @@
#define SF_FIREON 0x01
#define SF_RUNON 0x02
-/* The following are the color flags passed to new_draw_info.
- *
- * We also set up some control flags
- *
- * NDI = New Draw Info
- */
-
-/* Color specifications - note these match the order in xutil.c */
-/* Note 2: Black, the default color, is 0. Thus, it does not need to
- * be implicitly specified.
- */
-#define NDI_BLACK 0
-#define NDI_WHITE 1
-#define NDI_NAVY 2
-#define NDI_RED 3
-#define NDI_ORANGE 4
-#define NDI_BLUE 5 /* Actually, it is Dodger Blue */
-#define NDI_DK_ORANGE 6 /* DarkOrange2 */
-#define NDI_GREEN 7 /* SeaGreen */
-#define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */
- /* Than seagreen - also background color */
-#define NDI_GREY 9
-#define NDI_BROWN 10 /* Sienna */
-#define NDI_GOLD 11
-#define NDI_TAN 12 /* Khaki */
-
-#define NDI_MAX_COLOR 12 /* Last value in */
-#define NDI_COLOR_MASK 0xff /* Gives lots of room for expansion - we are */
- /* using an int anyways, so we have the space */
- /* to still do all the flags */
-
-
-#define NDI_UNIQUE 0x100 /* Print this out immediately, don't buffer */
-#define NDI_ALL 0x200 /* Inform all players of this message */
-
/* Flags for the item command */
enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied};
+
#define F_APPLIED 0x000F
#define F_LOCATION 0x00F0
#define F_UNPAID 0x0200
@@ -225,11 +194,13 @@
/* The flag values sent by the updspell command */
#define UPD_SP_MANA 0x01
#define UPD_SP_GRACE 0x02
-#define UPD_SP_DAMAGE 0x04
+#define UPD_SP_LEVEL 0x04 // was UPD_SP_DAMAGE in <= server 2.93, client 2.10
#define SOUND_NORMAL 0
#define SOUND_SPELL 1
+//-GPL
+
struct data
{
unsigned int len;
@@ -237,7 +208,8 @@
data (const void *ptr, int len) : len (len), ptr (ptr) { }
data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
- data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { }
+ data (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
+ data (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
};
struct data8
@@ -247,7 +219,8 @@
data8 (const void *ptr, int len) : len (len), ptr (ptr) { }
data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
- data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { }
+ data8 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
+ data8 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
};
struct data16
@@ -257,7 +230,25 @@
data16 (const void *ptr, int len) : len (len), ptr (ptr) { }
data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
- data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { }
+ data16 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
+ data16 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
+};
+
+struct ber32
+{
+ enum { size = 5 }; // maximum length of an encoded ber32
+ uint32 val;
+
+ ber32 (uint32 val) : val (val) { }
+
+ static int encoded_size (uint32 val)
+ {
+ if (val >= (1 << 7*4)) return 5;
+ if (val >= (1 << 7*3)) return 4;
+ if (val >= (1 << 7*2)) return 3;
+ if (val >= (1 << 7*1)) return 2;
+ return 1;
+ }
};
/* Contains the base information we use to make up a packet we want to send. */
@@ -301,16 +292,19 @@
packet &operator <<(sint64 v) { return *this << (uint64)v; }
// checked
+ packet &operator <<(const ber32 v);
+
packet &operator <<(const data &v);
packet &operator <<(const data8 &v);
packet &operator <<(const data16 &v);
packet &operator <<(const char *v);
- packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); }
+ packet &operator <<(shstr_tmp sh) { return *this << data (sh); }
+ packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); }
void vprintf (const char *format, va_list ap);
- void printf (const char *format, ...)
+ void printf (const char *format, ...) attribute ((format (printf, 2, 3)))
{
va_list ap;
va_start (ap, format);
@@ -324,15 +318,5 @@
inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); }
inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); }
-struct CS_Stats
-{
- int ibytes; /* ibytes, obytes are bytes in, out */
- int obytes;
- short max_conn; /* Maximum connections received */
- time_t time_start; /* When we started logging this */
-};
-
-extern CS_Stats cst_tot, cst_lst;
-
#endif