--- deliantra/server/include/network.h 2007/11/08 19:43:24 1.20 +++ deliantra/server/include/network.h 2008/09/08 11:27:25 1.22 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * @@ -202,6 +202,7 @@ data (const void *ptr, int len) : len (len), ptr (ptr) { } data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } + data (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } }; struct data8 @@ -212,6 +213,7 @@ data8 (const void *ptr, int len) : len (len), ptr (ptr) { } data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } + data8 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } }; struct data16 @@ -222,6 +224,7 @@ data16 (const void *ptr, int len) : len (len), ptr (ptr) { } data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } + data16 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } }; struct ber32