--- deliantra/server/include/network.h 2007/08/16 06:36:56 1.18 +++ deliantra/server/include/network.h 2007/11/08 19:43:24 1.20 @@ -1,11 +1,11 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. @@ -18,7 +18,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /* This file defines various flags that both the new client and @@ -48,7 +48,7 @@ /* Maximum size of any packet we expect. * * The size must be the same in the server and the client (stupid). - * TODO: make the actual network configurable per clietn and use 2**16. + * TODO: make the actual network configurable per client and use 2**16. */ #define MAXSOCKBUF 10239