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Comparing deliantra/server/include/network.h (file contents):
Revision 1.3 by root, Fri Dec 15 20:08:45 2006 UTC vs.
Revision 1.7 by pippijn, Sat Jan 6 14:42:30 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
4 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 2005, 2006 The Crossfire+ Development Team
7 7
8 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 (at your option) any later version.
39 * more reliable, as both the client and server will definately be 39 * more reliable, as both the client and server will definately be
40 * talking about the same values. 40 * talking about the same values.
41 */ 41 */
42 42
43 43
44#ifndef NEWCLIENT_H 44#ifndef NETWORK_H
45#define NEWCLIENT_H 45#define NETWORK_H
46 46
47/* Maximum size of any packet we expect. Using this makes it so we don't need to 47#include <cstdarg>
48 * allocated and deallocated the same buffer over and over again and the price 48
49 * of using a bit of extra memory. It also makes the code simpler. 49/* Maximum size of any packet we expect.
50 * 50 *
51 * The size must be the same in the server and the client (stupid), and its also NOT 51 * The size must be the same in the server and the client (stupid), and its also NOT
52 * the maximum buffer size as one would expect, but the maximum buffer size + 1. 52 * the maximum buffer size as one would expect, but the maximum buffer size + 1.
53 */ 53 */
54#define MAXSOCKBUF 10240 54#define MAXSOCKBUF 10240
55 55
56
57#define CS_QUERY_YESNO 0x1 /* Yes/no question */ 56#define CS_QUERY_YESNO 0x1 /* Yes/no question */
58#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ 57#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */
59#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ 58#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */
60
61#define CS_SAY_NORMAL 0x1 /* Normal say command */
62#define CS_SAY_SHOUT 0x2 /* Text is shouted. */
63#define CS_SAY_GSAY 0x4 /* Text is group say command */
64 59
65/* These are multiplication values that should be used when changing 60/* These are multiplication values that should be used when changing
66 * floats to ints, and vice version. MULTI is integer representatin 61 * floats to ints, and vice version. MULTI is integer representatin
67 * (float to int), MULTF is float, for going from int to float. 62 * (float to int), MULTF is float, for going from int to float.
68 */ 63 */
274 // strategy: only check on variable-length adds 269 // strategy: only check on variable-length adds
275 // and allow 256 bytes for any headers. 270 // and allow 256 bytes for any headers.
276 uint8 *cur; 271 uint8 *cur;
277 uint8 buf_ [hdrlen + bufsize + 256]; 272 uint8 buf_ [hdrlen + bufsize + 256];
278 273
279 packet () { reset (); } 274 packet ()
275 {
276 reset ();
277 }
278
279 packet (const char *name);
280 280
281 uint8 operator [](unsigned int i) const { return buf_ [i + hdrlen]; } 281 uint8 operator [](unsigned int i) const { return buf_ [i + hdrlen]; }
282 uint8 &operator [](unsigned int i) { return buf_ [i + hdrlen]; } 282 uint8 &operator [](unsigned int i) { return buf_ [i + hdrlen]; }
283 283
284 uint8 *buf () { return buf_ + hdrlen; } 284 uint8 *buf () { return buf_ + hdrlen; }
306 packet &operator <<(const data16 &v); 306 packet &operator <<(const data16 &v);
307 307
308 packet &operator <<(const char *v); 308 packet &operator <<(const char *v);
309 packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } 309 packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); }
310 310
311 void vprintf (const char *format, va_list ap);
312
311 void printf (const char *format, ...); 313 void printf (const char *format, ...)
314 {
315 va_list ap;
316 va_start (ap, format);
317 vprintf (format, ap);
318 va_end (ap);
319 }
312}; 320};
313 321
314inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } 322inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; }
315inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); } 323inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); }
316inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } 324inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); }

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