--- deliantra/server/include/network.h 2006/12/22 02:04:20 1.6 +++ deliantra/server/include/network.h 2008/09/08 11:27:25 1.22 @@ -1,26 +1,25 @@ /* - CrossFire, A Multiplayer game for X-windows - - Copyright (C) 1992 Frank Tore Johansen - Copyright (C) 2002 Mark Wedel & Crossfire Development Team - Copyright (C) 2005, 2006 The Crossfire+ Development Team - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - The authors can be reached via e-mail at crossfire@schmorp.de -*/ + * This file is part of Deliantra, the Roguelike Realtime MMORPG. + * + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen + * + * Deliantra is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to + */ /* This file defines various flags that both the new client and * newserver uses. These should never be changed, only expanded. @@ -48,10 +47,10 @@ /* Maximum size of any packet we expect. * - * The size must be the same in the server and the client (stupid), and its also NOT - * the maximum buffer size as one would expect, but the maximum buffer size + 1. + * The size must be the same in the server and the client (stupid). + * TODO: make the actual network configurable per client and use 2**16. */ -#define MAXSOCKBUF 10240 +#define MAXSOCKBUF 10239 #define CS_QUERY_YESNO 0x1 /* Yes/no question */ #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ @@ -150,41 +149,6 @@ #define SF_FIREON 0x01 #define SF_RUNON 0x02 -/* The following are the color flags passed to new_draw_info. - * - * We also set up some control flags - * - * NDI = New Draw Info - */ - -/* Color specifications - note these match the order in xutil.c */ -/* Note 2: Black, the default color, is 0. Thus, it does not need to - * be implicitly specified. - */ -#define NDI_BLACK 0 -#define NDI_WHITE 1 -#define NDI_NAVY 2 -#define NDI_RED 3 -#define NDI_ORANGE 4 -#define NDI_BLUE 5 /* Actually, it is Dodger Blue */ -#define NDI_DK_ORANGE 6 /* DarkOrange2 */ -#define NDI_GREEN 7 /* SeaGreen */ -#define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */ - /* Than seagreen - also background color */ -#define NDI_GREY 9 -#define NDI_BROWN 10 /* Sienna */ -#define NDI_GOLD 11 -#define NDI_TAN 12 /* Khaki */ - -#define NDI_MAX_COLOR 12 /* Last value in */ -#define NDI_COLOR_MASK 0xff /* Gives lots of room for expansion - we are */ - /* using an int anyways, so we have the space */ - /* to still do all the flags */ - - -#define NDI_UNIQUE 0x100 /* Print this out immediately, don't buffer */ -#define NDI_ALL 0x200 /* Inform all players of this message */ - /* Flags for the item command */ enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; #define F_APPLIED 0x000F @@ -238,6 +202,7 @@ data (const void *ptr, int len) : len (len), ptr (ptr) { } data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } + data (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } }; struct data8 @@ -248,6 +213,7 @@ data8 (const void *ptr, int len) : len (len), ptr (ptr) { } data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } + data8 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } }; struct data16 @@ -258,6 +224,24 @@ data16 (const void *ptr, int len) : len (len), ptr (ptr) { } data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } + data16 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } +}; + +struct ber32 +{ + enum { size = 5 }; // maximum length of an encoded ber32 + uint32 val; + + ber32 (uint32 val) : val (val) { } + + static int encoded_size (uint32 val) + { + if (val >= (1 << 7*4)) return 5; + if (val >= (1 << 7*3)) return 4; + if (val >= (1 << 7*2)) return 3; + if (val >= (1 << 7*1)) return 2; + return 1; + } }; /* Contains the base information we use to make up a packet we want to send. */ @@ -301,12 +285,15 @@ packet &operator <<(sint64 v) { return *this << (uint64)v; } // checked + packet &operator <<(const ber32 v); + packet &operator <<(const data &v); packet &operator <<(const data8 &v); packet &operator <<(const data16 &v); packet &operator <<(const char *v); packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } + packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } void vprintf (const char *format, va_list ap); @@ -324,15 +311,5 @@ inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } -struct CS_Stats -{ - int ibytes; /* ibytes, obytes are bytes in, out */ - int obytes; - short max_conn; /* Maximum connections received */ - time_t time_start; /* When we started logging this */ -}; - -extern CS_Stats cst_tot, cst_lst; - #endif