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Comparing deliantra/server/include/network.h (file contents):
Revision 1.1 by root, Fri Dec 15 19:59:19 2006 UTC vs.
Revision 1.13 by root, Sat Jun 9 22:54:03 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 3 *
4 Copyright (C) 1992 Frank Tore Johansen 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 Copyright (C) 2005, 2006 The Crossfire+ Development Team 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
10 the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
11 (at your option) any later version. 11 * any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 GNU General Public License for more details. 16 * for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
19 along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 21 *
22 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23*/ 23 */
24 24
25/* This file defines various flags that both the new client and 25/* This file defines various flags that both the new client and
26 * newserver uses. These should never be changed, only expanded. 26 * newserver uses. These should never be changed, only expanded.
27 * Changing them will likely cause all old clients to not work properly. 27 * Changing them will likely cause all old clients to not work properly.
28 * While called newclient, it is really used by both the client and 28 * While called newclient, it is really used by both the client and
39 * more reliable, as both the client and server will definately be 39 * more reliable, as both the client and server will definately be
40 * talking about the same values. 40 * talking about the same values.
41 */ 41 */
42 42
43 43
44#ifndef NEWCLIENT_H 44#ifndef NETWORK_H
45#define NEWCLIENT_H 45#define NETWORK_H
46 46
47/* Maximum size of any packet we expect. Using this makes it so we don't need to 47#include <cstdarg>
48 * allocated and deallocated the same buffer over and over again and the price 48
49 * of using a bit of extra memory. It also makes the code simpler. 49/* Maximum size of any packet we expect.
50 * 50 *
51 * The size must be the same in the server and the client (stupid), and its also NOT 51 * The size must be the same in the server and the client (stupid), and its also NOT
52 * the maximum buffer size as one would expect, but the maximum buffer size + 1. 52 * the maximum buffer size as one would expect, but the maximum buffer size + 1.
53 */ 53 */
54#define MAXSOCKBUF 10240 54#define MAXSOCKBUF 10240
55 55
56
57#define CS_QUERY_YESNO 0x1 /* Yes/no question */ 56#define CS_QUERY_YESNO 0x1 /* Yes/no question */
58#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ 57#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */
59#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ 58#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */
60
61#define CS_SAY_NORMAL 0x1 /* Normal say command */
62#define CS_SAY_SHOUT 0x2 /* Text is shouted. */
63#define CS_SAY_GSAY 0x4 /* Text is group say command */
64 59
65/* These are multiplication values that should be used when changing 60/* These are multiplication values that should be used when changing
66 * floats to ints, and vice version. MULTI is integer representatin 61 * floats to ints, and vice version. MULTI is integer representatin
67 * (float to int), MULTF is float, for going from int to float. 62 * (float to int), MULTF is float, for going from int to float.
68 */ 63 */
263 data16 (const void *ptr, int len) : len (len), ptr (ptr) { } 258 data16 (const void *ptr, int len) : len (len), ptr (ptr) { }
264 data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 259 data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
265 data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 260 data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { }
266}; 261};
267 262
263struct ber32
264{
265 enum { size = 5 }; // maximum length of an encoded ber32
266 uint32 val;
267
268 ber32 (uint32 val) : val (val) { }
269};
270
268/* Contains the base information we use to make up a packet we want to send. */ 271/* Contains the base information we use to make up a packet we want to send. */
269struct packet 272struct packet
270{ 273{
271 enum { bufsize = MAXSOCKBUF }; 274 enum { bufsize = MAXSOCKBUF };
272 enum { hdrlen = 2 }; // keep this many bytes free at the front 275 enum { hdrlen = 2 }; // keep this many bytes free at the front
274 // strategy: only check on variable-length adds 277 // strategy: only check on variable-length adds
275 // and allow 256 bytes for any headers. 278 // and allow 256 bytes for any headers.
276 uint8 *cur; 279 uint8 *cur;
277 uint8 buf_ [hdrlen + bufsize + 256]; 280 uint8 buf_ [hdrlen + bufsize + 256];
278 281
279 packet () { reset (); } 282 packet ()
283 {
284 reset ();
285 }
286
287 packet (const char *name);
280 288
281 uint8 operator [](unsigned int i) const { return buf_ [i + hdrlen]; } 289 uint8 operator [](unsigned int i) const { return buf_ [i + hdrlen]; }
282 uint8 &operator [](unsigned int i) { return buf_ [i + hdrlen]; } 290 uint8 &operator [](unsigned int i) { return buf_ [i + hdrlen]; }
283 291
284 uint8 *buf () { return buf_ + hdrlen; } 292 uint8 *buf () { return buf_ + hdrlen; }
299 packet &operator <<(sint16 v) { return *this << (uint16)v; } 307 packet &operator <<(sint16 v) { return *this << (uint16)v; }
300 packet &operator <<(sint32 v) { return *this << (uint32)v; } 308 packet &operator <<(sint32 v) { return *this << (uint32)v; }
301 packet &operator <<(sint64 v) { return *this << (uint64)v; } 309 packet &operator <<(sint64 v) { return *this << (uint64)v; }
302 310
303 // checked 311 // checked
312 packet &operator <<(const ber32 v);
313
304 packet &operator <<(const data &v); 314 packet &operator <<(const data &v);
305 packet &operator <<(const data8 &v); 315 packet &operator <<(const data8 &v);
306 packet &operator <<(const data16 &v); 316 packet &operator <<(const data16 &v);
307 317
308 packet &operator <<(const char *v); 318 packet &operator <<(const char *v);
309 packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } 319 packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); }
320 packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); }
310 321
322 void vprintf (const char *format, va_list ap);
323
311 void printf (const char *format, ...); 324 void printf (const char *format, ...)
325 {
326 va_list ap;
327 va_start (ap, format);
328 vprintf (format, ap);
329 va_end (ap);
330 }
312}; 331};
313 332
314inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } 333inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; }
315inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); } 334inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); }
316inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } 335inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); }
317inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } 336inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); }
318 337
319struct CS_Stats
320{
321 int ibytes; /* ibytes, obytes are bytes in, out */
322 int obytes;
323 short max_conn; /* Maximum connections received */
324 time_t time_start; /* When we started logging this */
325};
326
327extern CS_Stats cst_tot, cst_lst;
328
329#endif 338#endif
330 339

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