1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
4 | Copyright (C) 1992 Frank Tore Johansen |
4 | * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team |
|
|
5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 2005, 2006 The Crossfire+ Development Team |
7 | * Copyright (©) 1992 Frank Tore Johansen |
7 | |
8 | * |
8 | This program is free software; you can redistribute it and/or modify |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | it under the terms of the GNU General Public License as published by |
10 | * the terms of the Affero GNU General Public License as published by the |
10 | the Free Software Foundation; either version 2 of the License, or |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | (at your option) any later version. |
12 | * option) any later version. |
12 | |
13 | * |
13 | This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
17 | |
18 | * |
18 | You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
19 | along with this program; if not, write to the Free Software |
20 | * and the GNU General Public License along with this program. If not, see |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * <http://www.gnu.org/licenses/>. |
21 | |
22 | * |
22 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
24 | */ |
24 | |
25 | |
25 | /* This file defines various flags that both the new client and |
26 | /* This file defines various flags that both the new client and |
26 | * newserver uses. These should never be changed, only expanded. |
27 | * newserver uses. These should never be changed, only expanded. |
27 | * Changing them will likely cause all old clients to not work properly. |
28 | * Changing them will likely cause all old clients to not work properly. |
28 | * While called newclient, it is really used by both the client and |
29 | * While called newclient, it is really used by both the client and |
… | |
… | |
38 | * or server area. But keeping one common file should make things |
39 | * or server area. But keeping one common file should make things |
39 | * more reliable, as both the client and server will definately be |
40 | * more reliable, as both the client and server will definately be |
40 | * talking about the same values. |
41 | * talking about the same values. |
41 | */ |
42 | */ |
42 | |
43 | |
|
|
44 | #ifndef NETWORK_H |
|
|
45 | #define NETWORK_H |
43 | |
46 | |
44 | #ifndef NEWCLIENT_H |
47 | //+GPL |
45 | #define NEWCLIENT_H |
|
|
46 | |
48 | |
47 | /* Maximum size of any packet we expect. Using this makes it so we don't need to |
49 | #include <cstdarg> |
48 | * allocated and deallocated the same buffer over and over again and the price |
50 | |
49 | * of using a bit of extra memory. It also makes the code simpler. |
51 | #include "ecb.h" |
|
|
52 | |
|
|
53 | /* Maximum size of any packet we expect. |
50 | * |
54 | * |
51 | * The size must be the same in the server and the client (stupid), and its also NOT |
55 | * The size must be the same in the server and the client (stupid). |
52 | * the maximum buffer size as one would expect, but the maximum buffer size + 1. |
56 | * TODO: make the actual network configurable per client and use 2**16. |
53 | */ |
57 | */ |
54 | #define MAXSOCKBUF 10240 |
58 | #define MAXSOCKBUF 10239 |
55 | |
|
|
56 | |
59 | |
57 | #define CS_QUERY_YESNO 0x1 /* Yes/no question */ |
60 | #define CS_QUERY_YESNO 0x1 /* Yes/no question */ |
58 | #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ |
61 | #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ |
59 | #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ |
62 | #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ |
60 | |
63 | |
61 | #define CS_SAY_NORMAL 0x1 /* Normal say command */ |
|
|
62 | #define CS_SAY_SHOUT 0x2 /* Text is shouted. */ |
|
|
63 | #define CS_SAY_GSAY 0x4 /* Text is group say command */ |
|
|
64 | |
|
|
65 | /* These are multiplication values that should be used when changing |
64 | /* These are multiplication values that should be used when changing |
66 | * floats to ints, and vice version. MULTI is integer representatin |
65 | * floats to ints, and vice version. MULTI is integer representatin |
67 | * (float to int), MULTF is float, for going from int to float. |
66 | * (float to int), MULTF is float, for going from int to float. |
68 | */ |
67 | */ |
69 | #define FLOAT_MULTI 100000 |
68 | #define FLOAT_MULTI 100000 |
70 | #define FLOAT_MULTF 100000.0 |
69 | #define FLOAT_MULTF 100000.0 |
… | |
… | |
122 | #define CS_STAT_RES_DEPLETE 114 |
121 | #define CS_STAT_RES_DEPLETE 114 |
123 | #define CS_STAT_RES_DEATH 115 |
122 | #define CS_STAT_RES_DEATH 115 |
124 | #define CS_STAT_RES_HOLYWORD 116 |
123 | #define CS_STAT_RES_HOLYWORD 116 |
125 | #define CS_STAT_RES_BLIND 117 |
124 | #define CS_STAT_RES_BLIND 117 |
126 | |
125 | |
127 | /* Start & end of skill experience + skill level, inclusive. */ |
|
|
128 | #define CS_STAT_SKILLEXP_START 118 |
|
|
129 | #define CS_STAT_SKILLEXP_END 129 |
|
|
130 | #define CS_STAT_SKILLEXP_AGILITY 118 |
|
|
131 | #define CS_STAT_SKILLEXP_AGLEVEL 119 |
|
|
132 | #define CS_STAT_SKILLEXP_PERSONAL 120 |
|
|
133 | #define CS_STAT_SKILLEXP_PELEVEL 121 |
|
|
134 | #define CS_STAT_SKILLEXP_MENTAL 122 |
|
|
135 | #define CS_STAT_SKILLEXP_MELEVEL 123 |
|
|
136 | #define CS_STAT_SKILLEXP_PHYSIQUE 124 |
|
|
137 | #define CS_STAT_SKILLEXP_PHLEVEL 125 |
|
|
138 | #define CS_STAT_SKILLEXP_MAGIC 126 |
|
|
139 | #define CS_STAT_SKILLEXP_MALEVEL 127 |
|
|
140 | #define CS_STAT_SKILLEXP_WISDOM 128 |
|
|
141 | #define CS_STAT_SKILLEXP_WILEVEL 129 |
|
|
142 | |
|
|
143 | /* CS_STAT_SKILLINFO is used as the starting index point. Skill number->name |
126 | /* CS_STAT_SKILLINFO is used as the starting index point. Skill number->name |
144 | * map is generated dynamically for the client, so a bunch of entries will |
127 | * map is generated dynamically for the client, so a bunch of entries will |
145 | * be used here. CS_NUM_SKILLS does not match how many skills there really |
128 | * be used here. CS_NUM_SKILLS does not match how many skills there really |
146 | * are - instead, it is used as a range of values so that the client |
129 | * are - instead, it is used as a range of values so that the client |
147 | * can have some idea how many skill categories there may be. |
130 | * can have some idea how many skill categories there may be. |
… | |
… | |
153 | * server thinks the fireon & runon states are. |
136 | * server thinks the fireon & runon states are. |
154 | */ |
137 | */ |
155 | #define SF_FIREON 0x01 |
138 | #define SF_FIREON 0x01 |
156 | #define SF_RUNON 0x02 |
139 | #define SF_RUNON 0x02 |
157 | |
140 | |
158 | /* The following are the color flags passed to new_draw_info. |
|
|
159 | * |
|
|
160 | * We also set up some control flags |
|
|
161 | * |
|
|
162 | * NDI = New Draw Info |
|
|
163 | */ |
|
|
164 | |
|
|
165 | /* Color specifications - note these match the order in xutil.c */ |
|
|
166 | /* Note 2: Black, the default color, is 0. Thus, it does not need to |
|
|
167 | * be implicitly specified. |
|
|
168 | */ |
|
|
169 | #define NDI_BLACK 0 |
|
|
170 | #define NDI_WHITE 1 |
|
|
171 | #define NDI_NAVY 2 |
|
|
172 | #define NDI_RED 3 |
|
|
173 | #define NDI_ORANGE 4 |
|
|
174 | #define NDI_BLUE 5 /* Actually, it is Dodger Blue */ |
|
|
175 | #define NDI_DK_ORANGE 6 /* DarkOrange2 */ |
|
|
176 | #define NDI_GREEN 7 /* SeaGreen */ |
|
|
177 | #define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */ |
|
|
178 | /* Than seagreen - also background color */ |
|
|
179 | #define NDI_GREY 9 |
|
|
180 | #define NDI_BROWN 10 /* Sienna */ |
|
|
181 | #define NDI_GOLD 11 |
|
|
182 | #define NDI_TAN 12 /* Khaki */ |
|
|
183 | |
|
|
184 | #define NDI_MAX_COLOR 12 /* Last value in */ |
|
|
185 | #define NDI_COLOR_MASK 0xff /* Gives lots of room for expansion - we are */ |
|
|
186 | /* using an int anyways, so we have the space */ |
|
|
187 | /* to still do all the flags */ |
|
|
188 | |
|
|
189 | |
|
|
190 | #define NDI_UNIQUE 0x100 /* Print this out immediately, don't buffer */ |
|
|
191 | #define NDI_ALL 0x200 /* Inform all players of this message */ |
|
|
192 | |
|
|
193 | /* Flags for the item command */ |
141 | /* Flags for the item command */ |
194 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
142 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
|
|
143 | |
195 | #define F_APPLIED 0x000F |
144 | #define F_APPLIED 0x000F |
196 | #define F_LOCATION 0x00F0 |
145 | #define F_LOCATION 0x00F0 |
197 | #define F_UNPAID 0x0200 |
146 | #define F_UNPAID 0x0200 |
198 | #define F_MAGIC 0x0400 |
147 | #define F_MAGIC 0x0400 |
199 | #define F_CURSED 0x0800 |
148 | #define F_CURSED 0x0800 |
… | |
… | |
228 | #define UPD_NROF 0x80 |
177 | #define UPD_NROF 0x80 |
229 | |
178 | |
230 | /* The flag values sent by the updspell command */ |
179 | /* The flag values sent by the updspell command */ |
231 | #define UPD_SP_MANA 0x01 |
180 | #define UPD_SP_MANA 0x01 |
232 | #define UPD_SP_GRACE 0x02 |
181 | #define UPD_SP_GRACE 0x02 |
233 | #define UPD_SP_DAMAGE 0x04 |
182 | #define UPD_SP_LEVEL 0x04 // was UPD_SP_DAMAGE in <= server 2.93, client 2.10 |
234 | |
183 | |
235 | #define SOUND_NORMAL 0 |
184 | #define SOUND_NORMAL 0 |
236 | #define SOUND_SPELL 1 |
185 | #define SOUND_SPELL 1 |
237 | |
186 | |
|
|
187 | //-GPL |
|
|
188 | |
|
|
189 | template<int unique> |
238 | struct data |
190 | struct databuf |
239 | { |
191 | { |
240 | unsigned int len; |
192 | unsigned int len; |
241 | const void *ptr; |
193 | const void *ptr; |
242 | |
194 | |
243 | data (const void *ptr, int len) : len (len), ptr (ptr) { } |
195 | databuf (const void *ptr, int len) : len (len), ptr (ptr) { } |
244 | data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
196 | databuf (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
245 | data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
197 | databuf (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { } |
|
|
198 | databuf (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } |
246 | }; |
199 | }; |
247 | |
200 | |
248 | struct data8 |
201 | using data_n = databuf<0>; |
|
|
202 | using data8 = databuf<1>; |
|
|
203 | using data16 = databuf<2>; |
|
|
204 | |
|
|
205 | struct ber32 |
249 | { |
206 | { |
250 | unsigned int len; |
207 | enum { size = 5 }; // maximum length of an encoded ber32 |
251 | const void *ptr; |
208 | uint32 val; |
252 | |
209 | |
253 | data8 (const void *ptr, int len) : len (len), ptr (ptr) { } |
210 | ber32 (uint32 val) : val (val) { } |
254 | data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
|
|
255 | data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
|
|
256 | }; |
|
|
257 | |
211 | |
258 | struct data16 |
212 | static int encoded_size (uint32 val) |
259 | { |
213 | { |
260 | unsigned int len; |
214 | if (val >= (1 << 7*4)) return 5; |
261 | const void *ptr; |
215 | if (val >= (1 << 7*3)) return 4; |
262 | |
216 | if (val >= (1 << 7*2)) return 3; |
263 | data16 (const void *ptr, int len) : len (len), ptr (ptr) { } |
217 | if (val >= (1 << 7*1)) return 2; |
264 | data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
218 | return 1; |
265 | data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
219 | } |
266 | }; |
220 | }; |
267 | |
221 | |
268 | /* Contains the base information we use to make up a packet we want to send. */ |
222 | /* Contains the base information we use to make up a packet we want to send. */ |
269 | struct packet |
223 | struct packet |
270 | { |
224 | { |
… | |
… | |
274 | // strategy: only check on variable-length adds |
228 | // strategy: only check on variable-length adds |
275 | // and allow 256 bytes for any headers. |
229 | // and allow 256 bytes for any headers. |
276 | uint8 *cur; |
230 | uint8 *cur; |
277 | uint8 buf_ [hdrlen + bufsize + 256]; |
231 | uint8 buf_ [hdrlen + bufsize + 256]; |
278 | |
232 | |
279 | packet () { reset (); } |
233 | packet () |
|
|
234 | { |
|
|
235 | reset (); |
|
|
236 | } |
|
|
237 | |
|
|
238 | packet (const char *name); |
280 | |
239 | |
281 | uint8 operator [](unsigned int i) const { return buf_ [i + hdrlen]; } |
240 | uint8 operator [](unsigned int i) const { return buf_ [i + hdrlen]; } |
282 | uint8 &operator [](unsigned int i) { return buf_ [i + hdrlen]; } |
241 | uint8 &operator [](unsigned int i) { return buf_ [i + hdrlen]; } |
283 | |
242 | |
284 | uint8 *buf () { return buf_ + hdrlen; } |
243 | uint8 *buf () { return buf_ + hdrlen; } |
… | |
… | |
299 | packet &operator <<(sint16 v) { return *this << (uint16)v; } |
258 | packet &operator <<(sint16 v) { return *this << (uint16)v; } |
300 | packet &operator <<(sint32 v) { return *this << (uint32)v; } |
259 | packet &operator <<(sint32 v) { return *this << (uint32)v; } |
301 | packet &operator <<(sint64 v) { return *this << (uint64)v; } |
260 | packet &operator <<(sint64 v) { return *this << (uint64)v; } |
302 | |
261 | |
303 | // checked |
262 | // checked |
|
|
263 | packet &operator <<(const ber32 v); |
|
|
264 | |
304 | packet &operator <<(const data &v); |
265 | packet &operator <<(const data_n &v); |
305 | packet &operator <<(const data8 &v); |
266 | packet &operator <<(const data8 &v); |
306 | packet &operator <<(const data16 &v); |
267 | packet &operator <<(const data16 &v); |
307 | |
268 | |
308 | packet &operator <<(const char *v); |
269 | packet &operator <<(const char *v); |
|
|
270 | packet &operator <<(shstr_tmp sh) { return *this << data_n (sh); } |
309 | packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } |
271 | packet &operator <<(const std::string &s) { return *this << data_n (s.data (), s.size ()); } |
310 | |
272 | |
311 | void printf (const char *format, ...); |
273 | void vprintf (const char *format, va_list ap); |
|
|
274 | |
|
|
275 | void printf (const char *format, ...) ecb_attribute ((format (printf, 2, 3))) |
|
|
276 | { |
|
|
277 | va_list ap; |
|
|
278 | va_start (ap, format); |
|
|
279 | vprintf (format, ap); |
|
|
280 | va_end (ap); |
|
|
281 | } |
312 | }; |
282 | }; |
313 | |
283 | |
314 | inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } |
284 | inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } |
315 | inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); } |
285 | inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); } |
316 | inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } |
286 | inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } |
317 | inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } |
287 | inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } |
318 | |
288 | |
319 | struct CS_Stats |
|
|
320 | { |
|
|
321 | int ibytes; /* ibytes, obytes are bytes in, out */ |
|
|
322 | int obytes; |
|
|
323 | short max_conn; /* Maximum connections received */ |
|
|
324 | time_t time_start; /* When we started logging this */ |
|
|
325 | }; |
|
|
326 | |
|
|
327 | extern CS_Stats cst_tot, cst_lst; |
|
|
328 | |
|
|
329 | #endif |
289 | #endif |
330 | |
290 | |