1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
38 | * or server area. But keeping one common file should make things |
38 | * or server area. But keeping one common file should make things |
39 | * more reliable, as both the client and server will definately be |
39 | * more reliable, as both the client and server will definately be |
40 | * talking about the same values. |
40 | * talking about the same values. |
41 | */ |
41 | */ |
42 | |
42 | |
43 | |
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44 | #ifndef NETWORK_H |
43 | #ifndef NETWORK_H |
45 | #define NETWORK_H |
44 | #define NETWORK_H |
46 | |
45 | |
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46 | //+GPL |
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47 | |
47 | #include <cstdarg> |
48 | #include <cstdarg> |
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49 | |
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50 | #include "compiler.h" |
48 | |
51 | |
49 | /* Maximum size of any packet we expect. |
52 | /* Maximum size of any packet we expect. |
50 | * |
53 | * |
51 | * The size must be the same in the server and the client (stupid). |
54 | * The size must be the same in the server and the client (stupid). |
52 | * TODO: make the actual network configurable per client and use 2**16. |
55 | * TODO: make the actual network configurable per client and use 2**16. |
… | |
… | |
150 | #define SF_FIREON 0x01 |
153 | #define SF_FIREON 0x01 |
151 | #define SF_RUNON 0x02 |
154 | #define SF_RUNON 0x02 |
152 | |
155 | |
153 | /* Flags for the item command */ |
156 | /* Flags for the item command */ |
154 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
157 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
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158 | |
155 | #define F_APPLIED 0x000F |
159 | #define F_APPLIED 0x000F |
156 | #define F_LOCATION 0x00F0 |
160 | #define F_LOCATION 0x00F0 |
157 | #define F_UNPAID 0x0200 |
161 | #define F_UNPAID 0x0200 |
158 | #define F_MAGIC 0x0400 |
162 | #define F_MAGIC 0x0400 |
159 | #define F_CURSED 0x0800 |
163 | #define F_CURSED 0x0800 |
… | |
… | |
188 | #define UPD_NROF 0x80 |
192 | #define UPD_NROF 0x80 |
189 | |
193 | |
190 | /* The flag values sent by the updspell command */ |
194 | /* The flag values sent by the updspell command */ |
191 | #define UPD_SP_MANA 0x01 |
195 | #define UPD_SP_MANA 0x01 |
192 | #define UPD_SP_GRACE 0x02 |
196 | #define UPD_SP_GRACE 0x02 |
193 | #define UPD_SP_DAMAGE 0x04 |
197 | #define UPD_SP_LEVEL 0x04 // was UPD_SP_DAMAGE in <= server 2.93, client 2.10 |
194 | |
198 | |
195 | #define SOUND_NORMAL 0 |
199 | #define SOUND_NORMAL 0 |
196 | #define SOUND_SPELL 1 |
200 | #define SOUND_SPELL 1 |
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201 | |
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202 | //-GPL |
197 | |
203 | |
198 | struct data |
204 | struct data |
199 | { |
205 | { |
200 | unsigned int len; |
206 | unsigned int len; |
201 | const void *ptr; |
207 | const void *ptr; |
… | |
… | |
296 | packet &operator <<(shstr_tmp sh) { return *this << data (sh); } |
302 | packet &operator <<(shstr_tmp sh) { return *this << data (sh); } |
297 | packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } |
303 | packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } |
298 | |
304 | |
299 | void vprintf (const char *format, va_list ap); |
305 | void vprintf (const char *format, va_list ap); |
300 | |
306 | |
301 | void printf (const char *format, ...) |
307 | void printf (const char *format, ...) attribute ((format (printf, 2, 3))) |
302 | { |
308 | { |
303 | va_list ap; |
309 | va_list ap; |
304 | va_start (ap, format); |
310 | va_start (ap, format); |
305 | vprintf (format, ap); |
311 | vprintf (format, ap); |
306 | va_end (ap); |
312 | va_end (ap); |