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Comparing deliantra/server/include/network.h (file contents):
Revision 1.10 by root, Tue Apr 10 09:35:23 2007 UTC vs.
Revision 1.26 by root, Sat Nov 7 18:30:05 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at crossfire@schmorp.de 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25/* This file defines various flags that both the new client and 25/* This file defines various flags that both the new client and
26 * newserver uses. These should never be changed, only expanded. 26 * newserver uses. These should never be changed, only expanded.
27 * Changing them will likely cause all old clients to not work properly. 27 * Changing them will likely cause all old clients to not work properly.
38 * or server area. But keeping one common file should make things 38 * or server area. But keeping one common file should make things
39 * more reliable, as both the client and server will definately be 39 * more reliable, as both the client and server will definately be
40 * talking about the same values. 40 * talking about the same values.
41 */ 41 */
42 42
43
44#ifndef NETWORK_H 43#ifndef NETWORK_H
45#define NETWORK_H 44#define NETWORK_H
46 45
46//+GPL
47
47#include <cstdarg> 48#include <cstdarg>
49
50#include "compiler.h"
48 51
49/* Maximum size of any packet we expect. 52/* Maximum size of any packet we expect.
50 * 53 *
51 * The size must be the same in the server and the client (stupid), and its also NOT 54 * The size must be the same in the server and the client (stupid).
52 * the maximum buffer size as one would expect, but the maximum buffer size + 1. 55 * TODO: make the actual network configurable per client and use 2**16.
53 */ 56 */
54#define MAXSOCKBUF 10240 57#define MAXSOCKBUF 10239
55 58
56#define CS_QUERY_YESNO 0x1 /* Yes/no question */ 59#define CS_QUERY_YESNO 0x1 /* Yes/no question */
57#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ 60#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */
58#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ 61#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */
59 62
148 * server thinks the fireon & runon states are. 151 * server thinks the fireon & runon states are.
149 */ 152 */
150#define SF_FIREON 0x01 153#define SF_FIREON 0x01
151#define SF_RUNON 0x02 154#define SF_RUNON 0x02
152 155
153/* The following are the color flags passed to new_draw_info.
154 *
155 * We also set up some control flags
156 *
157 * NDI = New Draw Info
158 */
159
160/* Color specifications - note these match the order in xutil.c */
161/* Note 2: Black, the default color, is 0. Thus, it does not need to
162 * be implicitly specified.
163 */
164#define NDI_BLACK 0
165#define NDI_WHITE 1
166#define NDI_NAVY 2
167#define NDI_RED 3
168#define NDI_ORANGE 4
169#define NDI_BLUE 5 /* Actually, it is Dodger Blue */
170#define NDI_DK_ORANGE 6 /* DarkOrange2 */
171#define NDI_GREEN 7 /* SeaGreen */
172#define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */
173 /* Than seagreen - also background color */
174#define NDI_GREY 9
175#define NDI_BROWN 10 /* Sienna */
176#define NDI_GOLD 11
177#define NDI_TAN 12 /* Khaki */
178
179#define NDI_MAX_COLOR 12 /* Last value in */
180#define NDI_COLOR_MASK 0xff /* Gives lots of room for expansion - we are */
181 /* using an int anyways, so we have the space */
182 /* to still do all the flags */
183
184
185#define NDI_UNIQUE 0x100 /* Print this out immediately, don't buffer */
186#define NDI_ALL 0x200 /* Inform all players of this message */
187
188/* Flags for the item command */ 156/* Flags for the item command */
189enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; 157enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied};
158
190#define F_APPLIED 0x000F 159#define F_APPLIED 0x000F
191#define F_LOCATION 0x00F0 160#define F_LOCATION 0x00F0
192#define F_UNPAID 0x0200 161#define F_UNPAID 0x0200
193#define F_MAGIC 0x0400 162#define F_MAGIC 0x0400
194#define F_CURSED 0x0800 163#define F_CURSED 0x0800
228#define UPD_SP_DAMAGE 0x04 197#define UPD_SP_DAMAGE 0x04
229 198
230#define SOUND_NORMAL 0 199#define SOUND_NORMAL 0
231#define SOUND_SPELL 1 200#define SOUND_SPELL 1
232 201
202//-GPL
203
233struct data 204struct data
234{ 205{
235 unsigned int len; 206 unsigned int len;
236 const void *ptr; 207 const void *ptr;
237 208
238 data (const void *ptr, int len) : len (len), ptr (ptr) { } 209 data (const void *ptr, int len) : len (len), ptr (ptr) { }
239 data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 210 data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
240 data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 211 data (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
212 data (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
241}; 213};
242 214
243struct data8 215struct data8
244{ 216{
245 unsigned int len; 217 unsigned int len;
246 const void *ptr; 218 const void *ptr;
247 219
248 data8 (const void *ptr, int len) : len (len), ptr (ptr) { } 220 data8 (const void *ptr, int len) : len (len), ptr (ptr) { }
249 data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 221 data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
250 data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 222 data8 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
223 data8 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
251}; 224};
252 225
253struct data16 226struct data16
254{ 227{
255 unsigned int len; 228 unsigned int len;
256 const void *ptr; 229 const void *ptr;
257 230
258 data16 (const void *ptr, int len) : len (len), ptr (ptr) { } 231 data16 (const void *ptr, int len) : len (len), ptr (ptr) { }
259 data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 232 data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
260 data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 233 data16 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
234 data16 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
261}; 235};
262 236
263struct ber32 237struct ber32
264{ 238{
265 enum { size = 5 }; // maximum length of an encoded ber32 239 enum { size = 5 }; // maximum length of an encoded ber32
266 uint32 val; 240 uint32 val;
267 241
268 ber32 (uint32 val) : val (val) { } 242 ber32 (uint32 val) : val (val) { }
243
244 static int encoded_size (uint32 val)
245 {
246 if (val >= (1 << 7*4)) return 5;
247 if (val >= (1 << 7*3)) return 4;
248 if (val >= (1 << 7*2)) return 3;
249 if (val >= (1 << 7*1)) return 2;
250 return 1;
251 }
269}; 252};
270 253
271/* Contains the base information we use to make up a packet we want to send. */ 254/* Contains the base information we use to make up a packet we want to send. */
272struct packet 255struct packet
273{ 256{
314 packet &operator <<(const data &v); 297 packet &operator <<(const data &v);
315 packet &operator <<(const data8 &v); 298 packet &operator <<(const data8 &v);
316 packet &operator <<(const data16 &v); 299 packet &operator <<(const data16 &v);
317 300
318 packet &operator <<(const char *v); 301 packet &operator <<(const char *v);
302 packet &operator <<(shstr_tmp sh) { return *this << data (sh); }
319 packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } 303 packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); }
320 304
321 void vprintf (const char *format, va_list ap); 305 void vprintf (const char *format, va_list ap);
322 306
323 void printf (const char *format, ...) 307 void printf (const char *format, ...) attribute ((format (printf, 2, 3)))
324 { 308 {
325 va_list ap; 309 va_list ap;
326 va_start (ap, format); 310 va_start (ap, format);
327 vprintf (format, ap); 311 vprintf (format, ap);
328 va_end (ap); 312 va_end (ap);
332inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } 316inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; }
333inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); } 317inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); }
334inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } 318inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); }
335inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } 319inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); }
336 320
337struct CS_Stats
338{
339 int ibytes; /* ibytes, obytes are bytes in, out */
340 int obytes;
341 short max_conn; /* Maximum connections received */
342 time_t time_start; /* When we started logging this */
343};
344
345extern CS_Stats cst_tot, cst_lst;
346
347#endif 321#endif
348 322

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