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Comparing deliantra/server/include/network.h (file contents):
Revision 1.16 by root, Sun Jul 29 02:24:34 2007 UTC vs.
Revision 1.28 by root, Fri Mar 26 00:59:21 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24/* This file defines various flags that both the new client and 25/* This file defines various flags that both the new client and
25 * newserver uses. These should never be changed, only expanded. 26 * newserver uses. These should never be changed, only expanded.
26 * Changing them will likely cause all old clients to not work properly. 27 * Changing them will likely cause all old clients to not work properly.
37 * or server area. But keeping one common file should make things 38 * or server area. But keeping one common file should make things
38 * more reliable, as both the client and server will definately be 39 * more reliable, as both the client and server will definately be
39 * talking about the same values. 40 * talking about the same values.
40 */ 41 */
41 42
42
43#ifndef NETWORK_H 43#ifndef NETWORK_H
44#define NETWORK_H 44#define NETWORK_H
45 45
46//+GPL
47
46#include <cstdarg> 48#include <cstdarg>
49
50#include "compiler.h"
47 51
48/* Maximum size of any packet we expect. 52/* Maximum size of any packet we expect.
49 * 53 *
50 * The size must be the same in the server and the client (stupid), and its also NOT 54 * The size must be the same in the server and the client (stupid).
51 * the maximum buffer size as one would expect, but the maximum buffer size + 1. 55 * TODO: make the actual network configurable per client and use 2**16.
52 */ 56 */
53#define MAXSOCKBUF 10240 57#define MAXSOCKBUF 10239
54 58
55#define CS_QUERY_YESNO 0x1 /* Yes/no question */ 59#define CS_QUERY_YESNO 0x1 /* Yes/no question */
56#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ 60#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */
57#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ 61#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */
58 62
147 * server thinks the fireon & runon states are. 151 * server thinks the fireon & runon states are.
148 */ 152 */
149#define SF_FIREON 0x01 153#define SF_FIREON 0x01
150#define SF_RUNON 0x02 154#define SF_RUNON 0x02
151 155
152/* The following are the color flags passed to new_draw_info.
153 *
154 * We also set up some control flags
155 *
156 * NDI = New Draw Info
157 */
158
159/* Color specifications - note these match the order in xutil.c */
160/* Note 2: Black, the default color, is 0. Thus, it does not need to
161 * be implicitly specified.
162 */
163#define NDI_BLACK 0
164#define NDI_WHITE 1
165#define NDI_NAVY 2
166#define NDI_RED 3
167#define NDI_ORANGE 4
168#define NDI_BLUE 5 /* Actually, it is Dodger Blue */
169#define NDI_DK_ORANGE 6 /* DarkOrange2 */
170#define NDI_GREEN 7 /* SeaGreen */
171#define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */
172 /* Than seagreen - also background color */
173#define NDI_GREY 9
174#define NDI_BROWN 10 /* Sienna */
175#define NDI_GOLD 11
176#define NDI_TAN 12 /* Khaki */
177
178#define NDI_MAX_COLOR 12 /* Last value in */
179#define NDI_COLOR_MASK 0x1f /* Gives lots of room for expansion - we are */
180 /* using an int anyways, so we have the space */
181 /* to still do all the flags */
182
183#define NDI_REPLY 0x20 // is a direct reply to a user command
184#define NDI_NOCREATE 0x40 // do not create a tba if one doesn't exist
185#define NDI_CLIENT_MASK 0x7f // what the client is allowed to see
186
187#define NDI_UNIQUE 0x1000 /* Print this out immediately, don't buffer */
188#define NDI_ALL 0x2000 /* Inform all players of this message */
189#define NDI_DEF 0x4000 // ignore colour for channel protocol
190
191/* Flags for the item command */ 156/* Flags for the item command */
192enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; 157enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied};
158
193#define F_APPLIED 0x000F 159#define F_APPLIED 0x000F
194#define F_LOCATION 0x00F0 160#define F_LOCATION 0x00F0
195#define F_UNPAID 0x0200 161#define F_UNPAID 0x0200
196#define F_MAGIC 0x0400 162#define F_MAGIC 0x0400
197#define F_CURSED 0x0800 163#define F_CURSED 0x0800
226#define UPD_NROF 0x80 192#define UPD_NROF 0x80
227 193
228/* The flag values sent by the updspell command */ 194/* The flag values sent by the updspell command */
229#define UPD_SP_MANA 0x01 195#define UPD_SP_MANA 0x01
230#define UPD_SP_GRACE 0x02 196#define UPD_SP_GRACE 0x02
231#define UPD_SP_DAMAGE 0x04 197#define UPD_SP_LEVEL 0x04 // was UPD_SP_DAMAGE in <= server 2.93, client 2.10
232 198
233#define SOUND_NORMAL 0 199#define SOUND_NORMAL 0
234#define SOUND_SPELL 1 200#define SOUND_SPELL 1
235 201
202//-GPL
203
236struct data 204struct data
237{ 205{
238 unsigned int len; 206 unsigned int len;
239 const void *ptr; 207 const void *ptr;
240 208
241 data (const void *ptr, int len) : len (len), ptr (ptr) { } 209 data (const void *ptr, int len) : len (len), ptr (ptr) { }
242 data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 210 data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
243 data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 211 data (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
212 data (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
244}; 213};
245 214
246struct data8 215struct data8
247{ 216{
248 unsigned int len; 217 unsigned int len;
249 const void *ptr; 218 const void *ptr;
250 219
251 data8 (const void *ptr, int len) : len (len), ptr (ptr) { } 220 data8 (const void *ptr, int len) : len (len), ptr (ptr) { }
252 data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 221 data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
253 data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 222 data8 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
223 data8 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
254}; 224};
255 225
256struct data16 226struct data16
257{ 227{
258 unsigned int len; 228 unsigned int len;
259 const void *ptr; 229 const void *ptr;
260 230
261 data16 (const void *ptr, int len) : len (len), ptr (ptr) { } 231 data16 (const void *ptr, int len) : len (len), ptr (ptr) { }
262 data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 232 data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
263 data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 233 data16 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
234 data16 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
264}; 235};
265 236
266struct ber32 237struct ber32
267{ 238{
268 enum { size = 5 }; // maximum length of an encoded ber32 239 enum { size = 5 }; // maximum length of an encoded ber32
326 packet &operator <<(const data &v); 297 packet &operator <<(const data &v);
327 packet &operator <<(const data8 &v); 298 packet &operator <<(const data8 &v);
328 packet &operator <<(const data16 &v); 299 packet &operator <<(const data16 &v);
329 300
330 packet &operator <<(const char *v); 301 packet &operator <<(const char *v);
331 packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } 302 packet &operator <<(shstr_tmp sh) { return *this << data (sh); }
332 packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } 303 packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); }
333 304
334 void vprintf (const char *format, va_list ap); 305 void vprintf (const char *format, va_list ap);
335 306
336 void printf (const char *format, ...) 307 void printf (const char *format, ...) attribute ((format (printf, 2, 3)))
337 { 308 {
338 va_list ap; 309 va_list ap;
339 va_start (ap, format); 310 va_start (ap, format);
340 vprintf (format, ap); 311 vprintf (format, ap);
341 va_end (ap); 312 va_end (ap);

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