--- deliantra/server/include/network.h 2010/03/26 01:04:44 1.29 +++ deliantra/server/include/network.h 2010/04/15 00:36:51 1.30 @@ -122,22 +122,6 @@ #define CS_STAT_RES_HOLYWORD 116 #define CS_STAT_RES_BLIND 117 -/* Start & end of skill experience + skill level, inclusive. */ -#define CS_STAT_SKILLEXP_START 118 -#define CS_STAT_SKILLEXP_END 129 -#define CS_STAT_SKILLEXP_AGILITY 118 -#define CS_STAT_SKILLEXP_AGLEVEL 119 -#define CS_STAT_SKILLEXP_PERSONAL 120 -#define CS_STAT_SKILLEXP_PELEVEL 121 -#define CS_STAT_SKILLEXP_MENTAL 122 -#define CS_STAT_SKILLEXP_MELEVEL 123 -#define CS_STAT_SKILLEXP_PHYSIQUE 124 -#define CS_STAT_SKILLEXP_PHLEVEL 125 -#define CS_STAT_SKILLEXP_MAGIC 126 -#define CS_STAT_SKILLEXP_MALEVEL 127 -#define CS_STAT_SKILLEXP_WISDOM 128 -#define CS_STAT_SKILLEXP_WILEVEL 129 - /* CS_STAT_SKILLINFO is used as the starting index point. Skill number->name * map is generated dynamically for the client, so a bunch of entries will * be used here. CS_NUM_SKILLS does not match how many skills there really