--- deliantra/server/include/network.h 2006/12/15 20:08:45 1.3 +++ deliantra/server/include/network.h 2007/09/30 20:22:18 1.19 @@ -1,26 +1,25 @@ /* - CrossFire, A Multiplayer game for X-windows - - Copyright (C) 1992 Frank Tore Johansen - Copyright (C) 2002 Mark Wedel & Crossfire Development Team - Copyright (C) 2005, 2006 The Crossfire+ Development Team - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - The authors can be reached via e-mail at crossfire@schmorp.de -*/ + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen + * + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to + */ /* This file defines various flags that both the new client and * newserver uses. These should never be changed, only expanded. @@ -41,27 +40,22 @@ */ -#ifndef NEWCLIENT_H -#define NEWCLIENT_H +#ifndef NETWORK_H +#define NETWORK_H + +#include -/* Maximum size of any packet we expect. Using this makes it so we don't need to - * allocated and deallocated the same buffer over and over again and the price - * of using a bit of extra memory. It also makes the code simpler. +/* Maximum size of any packet we expect. * - * The size must be the same in the server and the client (stupid), and its also NOT - * the maximum buffer size as one would expect, but the maximum buffer size + 1. + * The size must be the same in the server and the client (stupid). + * TODO: make the actual network configurable per client and use 2**16. */ -#define MAXSOCKBUF 10240 - +#define MAXSOCKBUF 10239 #define CS_QUERY_YESNO 0x1 /* Yes/no question */ #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ -#define CS_SAY_NORMAL 0x1 /* Normal say command */ -#define CS_SAY_SHOUT 0x2 /* Text is shouted. */ -#define CS_SAY_GSAY 0x4 /* Text is group say command */ - /* These are multiplication values that should be used when changing * floats to ints, and vice version. MULTI is integer representatin * (float to int), MULTF is float, for going from int to float. @@ -155,41 +149,6 @@ #define SF_FIREON 0x01 #define SF_RUNON 0x02 -/* The following are the color flags passed to new_draw_info. - * - * We also set up some control flags - * - * NDI = New Draw Info - */ - -/* Color specifications - note these match the order in xutil.c */ -/* Note 2: Black, the default color, is 0. Thus, it does not need to - * be implicitly specified. - */ -#define NDI_BLACK 0 -#define NDI_WHITE 1 -#define NDI_NAVY 2 -#define NDI_RED 3 -#define NDI_ORANGE 4 -#define NDI_BLUE 5 /* Actually, it is Dodger Blue */ -#define NDI_DK_ORANGE 6 /* DarkOrange2 */ -#define NDI_GREEN 7 /* SeaGreen */ -#define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */ - /* Than seagreen - also background color */ -#define NDI_GREY 9 -#define NDI_BROWN 10 /* Sienna */ -#define NDI_GOLD 11 -#define NDI_TAN 12 /* Khaki */ - -#define NDI_MAX_COLOR 12 /* Last value in */ -#define NDI_COLOR_MASK 0xff /* Gives lots of room for expansion - we are */ - /* using an int anyways, so we have the space */ - /* to still do all the flags */ - - -#define NDI_UNIQUE 0x100 /* Print this out immediately, don't buffer */ -#define NDI_ALL 0x200 /* Inform all players of this message */ - /* Flags for the item command */ enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; #define F_APPLIED 0x000F @@ -265,6 +224,23 @@ data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } }; +struct ber32 +{ + enum { size = 5 }; // maximum length of an encoded ber32 + uint32 val; + + ber32 (uint32 val) : val (val) { } + + static int encoded_size (uint32 val) + { + if (val >= (1 << 7*4)) return 5; + if (val >= (1 << 7*3)) return 4; + if (val >= (1 << 7*2)) return 3; + if (val >= (1 << 7*1)) return 2; + return 1; + } +}; + /* Contains the base information we use to make up a packet we want to send. */ struct packet { @@ -276,7 +252,12 @@ uint8 *cur; uint8 buf_ [hdrlen + bufsize + 256]; - packet () { reset (); } + packet () + { + reset (); + } + + packet (const char *name); uint8 operator [](unsigned int i) const { return buf_ [i + hdrlen]; } uint8 &operator [](unsigned int i) { return buf_ [i + hdrlen]; } @@ -301,14 +282,25 @@ packet &operator <<(sint64 v) { return *this << (uint64)v; } // checked + packet &operator <<(const ber32 v); + packet &operator <<(const data &v); packet &operator <<(const data8 &v); packet &operator <<(const data16 &v); packet &operator <<(const char *v); packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } + packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } + + void vprintf (const char *format, va_list ap); - void printf (const char *format, ...); + void printf (const char *format, ...) + { + va_list ap; + va_start (ap, format); + vprintf (format, ap); + va_end (ap); + } }; inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } @@ -316,15 +308,5 @@ inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } -struct CS_Stats -{ - int ibytes; /* ibytes, obytes are bytes in, out */ - int obytes; - short max_conn; /* Maximum connections received */ - time_t time_start; /* When we started logging this */ -}; - -extern CS_Stats cst_tot, cst_lst; - #endif