1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* This file defines various flags that both the new client and |
25 | /* This file defines various flags that both the new client and |
25 | * newserver uses. These should never be changed, only expanded. |
26 | * newserver uses. These should never be changed, only expanded. |
26 | * Changing them will likely cause all old clients to not work properly. |
27 | * Changing them will likely cause all old clients to not work properly. |
… | |
… | |
37 | * or server area. But keeping one common file should make things |
38 | * or server area. But keeping one common file should make things |
38 | * more reliable, as both the client and server will definately be |
39 | * more reliable, as both the client and server will definately be |
39 | * talking about the same values. |
40 | * talking about the same values. |
40 | */ |
41 | */ |
41 | |
42 | |
42 | |
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43 | #ifndef NETWORK_H |
43 | #ifndef NETWORK_H |
44 | #define NETWORK_H |
44 | #define NETWORK_H |
45 | |
45 | |
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46 | //+GPL |
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47 | |
46 | #include <cstdarg> |
48 | #include <cstdarg> |
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49 | |
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50 | #include "compiler.h" |
47 | |
51 | |
48 | /* Maximum size of any packet we expect. |
52 | /* Maximum size of any packet we expect. |
49 | * |
53 | * |
50 | * The size must be the same in the server and the client (stupid), and its also NOT |
54 | * The size must be the same in the server and the client (stupid). |
51 | * the maximum buffer size as one would expect, but the maximum buffer size + 1. |
55 | * TODO: make the actual network configurable per client and use 2**16. |
52 | */ |
56 | */ |
53 | #define MAXSOCKBUF 10240 |
57 | #define MAXSOCKBUF 10239 |
54 | |
58 | |
55 | #define CS_QUERY_YESNO 0x1 /* Yes/no question */ |
59 | #define CS_QUERY_YESNO 0x1 /* Yes/no question */ |
56 | #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ |
60 | #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ |
57 | #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ |
61 | #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ |
58 | |
62 | |
… | |
… | |
116 | #define CS_STAT_RES_DEPLETE 114 |
120 | #define CS_STAT_RES_DEPLETE 114 |
117 | #define CS_STAT_RES_DEATH 115 |
121 | #define CS_STAT_RES_DEATH 115 |
118 | #define CS_STAT_RES_HOLYWORD 116 |
122 | #define CS_STAT_RES_HOLYWORD 116 |
119 | #define CS_STAT_RES_BLIND 117 |
123 | #define CS_STAT_RES_BLIND 117 |
120 | |
124 | |
121 | /* Start & end of skill experience + skill level, inclusive. */ |
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122 | #define CS_STAT_SKILLEXP_START 118 |
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123 | #define CS_STAT_SKILLEXP_END 129 |
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124 | #define CS_STAT_SKILLEXP_AGILITY 118 |
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125 | #define CS_STAT_SKILLEXP_AGLEVEL 119 |
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126 | #define CS_STAT_SKILLEXP_PERSONAL 120 |
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127 | #define CS_STAT_SKILLEXP_PELEVEL 121 |
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128 | #define CS_STAT_SKILLEXP_MENTAL 122 |
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129 | #define CS_STAT_SKILLEXP_MELEVEL 123 |
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130 | #define CS_STAT_SKILLEXP_PHYSIQUE 124 |
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131 | #define CS_STAT_SKILLEXP_PHLEVEL 125 |
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132 | #define CS_STAT_SKILLEXP_MAGIC 126 |
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133 | #define CS_STAT_SKILLEXP_MALEVEL 127 |
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134 | #define CS_STAT_SKILLEXP_WISDOM 128 |
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135 | #define CS_STAT_SKILLEXP_WILEVEL 129 |
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136 | |
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137 | /* CS_STAT_SKILLINFO is used as the starting index point. Skill number->name |
125 | /* CS_STAT_SKILLINFO is used as the starting index point. Skill number->name |
138 | * map is generated dynamically for the client, so a bunch of entries will |
126 | * map is generated dynamically for the client, so a bunch of entries will |
139 | * be used here. CS_NUM_SKILLS does not match how many skills there really |
127 | * be used here. CS_NUM_SKILLS does not match how many skills there really |
140 | * are - instead, it is used as a range of values so that the client |
128 | * are - instead, it is used as a range of values so that the client |
141 | * can have some idea how many skill categories there may be. |
129 | * can have some idea how many skill categories there may be. |
… | |
… | |
147 | * server thinks the fireon & runon states are. |
135 | * server thinks the fireon & runon states are. |
148 | */ |
136 | */ |
149 | #define SF_FIREON 0x01 |
137 | #define SF_FIREON 0x01 |
150 | #define SF_RUNON 0x02 |
138 | #define SF_RUNON 0x02 |
151 | |
139 | |
152 | /* The following are the color flags passed to new_draw_info. |
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153 | * |
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154 | * We also set up some control flags |
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155 | * |
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156 | * NDI = New Draw Info |
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157 | */ |
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158 | |
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159 | /* Color specifications - note these match the order in xutil.c */ |
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160 | /* Note 2: Black, the default color, is 0. Thus, it does not need to |
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161 | * be implicitly specified. |
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162 | */ |
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163 | #define NDI_BLACK 0 |
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164 | #define NDI_WHITE 1 |
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165 | #define NDI_NAVY 2 |
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166 | #define NDI_RED 3 |
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167 | #define NDI_ORANGE 4 |
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168 | #define NDI_BLUE 5 /* Actually, it is Dodger Blue */ |
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169 | #define NDI_DK_ORANGE 6 /* DarkOrange2 */ |
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170 | #define NDI_GREEN 7 /* SeaGreen */ |
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171 | #define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */ |
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172 | /* Than seagreen - also background color */ |
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173 | #define NDI_GREY 9 |
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174 | #define NDI_BROWN 10 /* Sienna */ |
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175 | #define NDI_GOLD 11 |
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176 | #define NDI_TAN 12 /* Khaki */ |
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177 | |
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178 | #define NDI_MAX_COLOR 12 /* Last value in */ |
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179 | #define NDI_COLOR_MASK 0x1f /* Gives lots of room for expansion - we are */ |
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180 | /* using an int anyways, so we have the space */ |
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181 | /* to still do all the flags */ |
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182 | |
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183 | #define NDI_REPLY 0x20 // is a direct reply to a user command |
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184 | #define NDI_NOCREATE 0x40 // do not create a tba if one doesn't exist |
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185 | #define NDI_CLIENT_MASK 0x7f // what the client is allowed to see |
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186 | |
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187 | #define NDI_UNIQUE 0x1000 /* Print this out immediately, don't buffer */ |
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188 | #define NDI_ALL 0x2000 /* Inform all players of this message */ |
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189 | #define NDI_DEF 0x4000 // ignore colour for channel protocol |
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190 | |
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191 | /* Flags for the item command */ |
140 | /* Flags for the item command */ |
192 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
141 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
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142 | |
193 | #define F_APPLIED 0x000F |
143 | #define F_APPLIED 0x000F |
194 | #define F_LOCATION 0x00F0 |
144 | #define F_LOCATION 0x00F0 |
195 | #define F_UNPAID 0x0200 |
145 | #define F_UNPAID 0x0200 |
196 | #define F_MAGIC 0x0400 |
146 | #define F_MAGIC 0x0400 |
197 | #define F_CURSED 0x0800 |
147 | #define F_CURSED 0x0800 |
… | |
… | |
226 | #define UPD_NROF 0x80 |
176 | #define UPD_NROF 0x80 |
227 | |
177 | |
228 | /* The flag values sent by the updspell command */ |
178 | /* The flag values sent by the updspell command */ |
229 | #define UPD_SP_MANA 0x01 |
179 | #define UPD_SP_MANA 0x01 |
230 | #define UPD_SP_GRACE 0x02 |
180 | #define UPD_SP_GRACE 0x02 |
231 | #define UPD_SP_DAMAGE 0x04 |
181 | #define UPD_SP_LEVEL 0x04 // was UPD_SP_DAMAGE in <= server 2.93, client 2.10 |
232 | |
182 | |
233 | #define SOUND_NORMAL 0 |
183 | #define SOUND_NORMAL 0 |
234 | #define SOUND_SPELL 1 |
184 | #define SOUND_SPELL 1 |
235 | |
185 | |
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186 | //-GPL |
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187 | |
236 | struct data |
188 | struct data |
237 | { |
189 | { |
238 | unsigned int len; |
190 | unsigned int len; |
239 | const void *ptr; |
191 | const void *ptr; |
240 | |
192 | |
241 | data (const void *ptr, int len) : len (len), ptr (ptr) { } |
193 | data (const void *ptr, int len) : len (len), ptr (ptr) { } |
242 | data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
194 | data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
243 | data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
195 | data (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { } |
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196 | data (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } |
244 | }; |
197 | }; |
245 | |
198 | |
246 | struct data8 |
199 | struct data8 |
247 | { |
200 | { |
248 | unsigned int len; |
201 | unsigned int len; |
249 | const void *ptr; |
202 | const void *ptr; |
250 | |
203 | |
251 | data8 (const void *ptr, int len) : len (len), ptr (ptr) { } |
204 | data8 (const void *ptr, int len) : len (len), ptr (ptr) { } |
252 | data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
205 | data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
253 | data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
206 | data8 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { } |
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207 | data8 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } |
254 | }; |
208 | }; |
255 | |
209 | |
256 | struct data16 |
210 | struct data16 |
257 | { |
211 | { |
258 | unsigned int len; |
212 | unsigned int len; |
259 | const void *ptr; |
213 | const void *ptr; |
260 | |
214 | |
261 | data16 (const void *ptr, int len) : len (len), ptr (ptr) { } |
215 | data16 (const void *ptr, int len) : len (len), ptr (ptr) { } |
262 | data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
216 | data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
263 | data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
217 | data16 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { } |
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218 | data16 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } |
264 | }; |
219 | }; |
265 | |
220 | |
266 | struct ber32 |
221 | struct ber32 |
267 | { |
222 | { |
268 | enum { size = 5 }; // maximum length of an encoded ber32 |
223 | enum { size = 5 }; // maximum length of an encoded ber32 |
… | |
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326 | packet &operator <<(const data &v); |
281 | packet &operator <<(const data &v); |
327 | packet &operator <<(const data8 &v); |
282 | packet &operator <<(const data8 &v); |
328 | packet &operator <<(const data16 &v); |
283 | packet &operator <<(const data16 &v); |
329 | |
284 | |
330 | packet &operator <<(const char *v); |
285 | packet &operator <<(const char *v); |
331 | packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } |
286 | packet &operator <<(shstr_tmp sh) { return *this << data (sh); } |
332 | packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } |
287 | packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } |
333 | |
288 | |
334 | void vprintf (const char *format, va_list ap); |
289 | void vprintf (const char *format, va_list ap); |
335 | |
290 | |
336 | void printf (const char *format, ...) |
291 | void printf (const char *format, ...) attribute ((format (printf, 2, 3))) |
337 | { |
292 | { |
338 | va_list ap; |
293 | va_list ap; |
339 | va_start (ap, format); |
294 | va_start (ap, format); |
340 | vprintf (format, ap); |
295 | vprintf (format, ap); |
341 | va_end (ap); |
296 | va_end (ap); |