1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team |
|
|
5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
8 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
12 | * option) any later version. |
12 | * |
13 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
17 | * |
18 | * |
18 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * and the GNU General Public License along with this program. If not, see |
|
|
21 | * <http://www.gnu.org/licenses/>. |
20 | * |
22 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
24 | */ |
23 | |
25 | |
24 | /* This file defines various flags that both the new client and |
26 | /* This file defines various flags that both the new client and |
25 | * newserver uses. These should never be changed, only expanded. |
27 | * newserver uses. These should never be changed, only expanded. |
26 | * Changing them will likely cause all old clients to not work properly. |
28 | * Changing them will likely cause all old clients to not work properly. |
… | |
… | |
37 | * or server area. But keeping one common file should make things |
39 | * or server area. But keeping one common file should make things |
38 | * more reliable, as both the client and server will definately be |
40 | * more reliable, as both the client and server will definately be |
39 | * talking about the same values. |
41 | * talking about the same values. |
40 | */ |
42 | */ |
41 | |
43 | |
42 | |
|
|
43 | #ifndef NETWORK_H |
44 | #ifndef NETWORK_H |
44 | #define NETWORK_H |
45 | #define NETWORK_H |
45 | |
46 | |
|
|
47 | //+GPL |
|
|
48 | |
46 | #include <cstdarg> |
49 | #include <cstdarg> |
47 | |
50 | |
|
|
51 | #include "ecb.h" |
|
|
52 | |
48 | /* Maximum size of any packet we expect. |
53 | /* Maximum size of any packet we expect. |
49 | * |
54 | * |
50 | * The size must be the same in the server and the client (stupid), and its also NOT |
55 | * The size must be the same in the server and the client (stupid). |
51 | * the maximum buffer size as one would expect, but the maximum buffer size + 1. |
56 | * TODO: make the actual network configurable per client and use 2**16. |
52 | */ |
57 | */ |
53 | #define MAXSOCKBUF 10240 |
58 | #define MAXSOCKBUF 10239 |
54 | |
59 | |
55 | #define CS_QUERY_YESNO 0x1 /* Yes/no question */ |
60 | #define CS_QUERY_YESNO 0x1 /* Yes/no question */ |
56 | #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ |
61 | #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ |
57 | #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ |
62 | #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ |
58 | |
63 | |
59 | /* These are multiplication values that should be used when changing |
64 | /* These are multiplication values that should be used when changing |
60 | * floats to ints, and vice version. MULTI is integer representatin |
65 | * floats to ints, and vice version. MULTI is integer representatin |
61 | * (float to int), MULTF is float, for going from int to float. |
66 | * (float to int), MULTF is float, for going from int to float. |
62 | */ |
67 | */ |
63 | #define FLOAT_MULTI 100000 |
68 | #define FLOAT_MULTI 100000 |
64 | #define FLOAT_MULTF 100000.0 |
69 | #define FLOAT_MULTF 100000.0 |
… | |
… | |
116 | #define CS_STAT_RES_DEPLETE 114 |
121 | #define CS_STAT_RES_DEPLETE 114 |
117 | #define CS_STAT_RES_DEATH 115 |
122 | #define CS_STAT_RES_DEATH 115 |
118 | #define CS_STAT_RES_HOLYWORD 116 |
123 | #define CS_STAT_RES_HOLYWORD 116 |
119 | #define CS_STAT_RES_BLIND 117 |
124 | #define CS_STAT_RES_BLIND 117 |
120 | |
125 | |
121 | /* Start & end of skill experience + skill level, inclusive. */ |
|
|
122 | #define CS_STAT_SKILLEXP_START 118 |
|
|
123 | #define CS_STAT_SKILLEXP_END 129 |
|
|
124 | #define CS_STAT_SKILLEXP_AGILITY 118 |
|
|
125 | #define CS_STAT_SKILLEXP_AGLEVEL 119 |
|
|
126 | #define CS_STAT_SKILLEXP_PERSONAL 120 |
|
|
127 | #define CS_STAT_SKILLEXP_PELEVEL 121 |
|
|
128 | #define CS_STAT_SKILLEXP_MENTAL 122 |
|
|
129 | #define CS_STAT_SKILLEXP_MELEVEL 123 |
|
|
130 | #define CS_STAT_SKILLEXP_PHYSIQUE 124 |
|
|
131 | #define CS_STAT_SKILLEXP_PHLEVEL 125 |
|
|
132 | #define CS_STAT_SKILLEXP_MAGIC 126 |
|
|
133 | #define CS_STAT_SKILLEXP_MALEVEL 127 |
|
|
134 | #define CS_STAT_SKILLEXP_WISDOM 128 |
|
|
135 | #define CS_STAT_SKILLEXP_WILEVEL 129 |
|
|
136 | |
|
|
137 | /* CS_STAT_SKILLINFO is used as the starting index point. Skill number->name |
126 | /* CS_STAT_SKILLINFO is used as the starting index point. Skill number->name |
138 | * map is generated dynamically for the client, so a bunch of entries will |
127 | * map is generated dynamically for the client, so a bunch of entries will |
139 | * be used here. CS_NUM_SKILLS does not match how many skills there really |
128 | * be used here. CS_NUM_SKILLS does not match how many skills there really |
140 | * are - instead, it is used as a range of values so that the client |
129 | * are - instead, it is used as a range of values so that the client |
141 | * can have some idea how many skill categories there may be. |
130 | * can have some idea how many skill categories there may be. |
… | |
… | |
147 | * server thinks the fireon & runon states are. |
136 | * server thinks the fireon & runon states are. |
148 | */ |
137 | */ |
149 | #define SF_FIREON 0x01 |
138 | #define SF_FIREON 0x01 |
150 | #define SF_RUNON 0x02 |
139 | #define SF_RUNON 0x02 |
151 | |
140 | |
152 | /* The following are the color flags passed to new_draw_info. |
|
|
153 | * |
|
|
154 | * We also set up some control flags |
|
|
155 | * |
|
|
156 | * NDI = New Draw Info |
|
|
157 | */ |
|
|
158 | |
|
|
159 | /* Color specifications - note these match the order in xutil.c */ |
|
|
160 | /* Note 2: Black, the default color, is 0. Thus, it does not need to |
|
|
161 | * be implicitly specified. |
|
|
162 | */ |
|
|
163 | #define NDI_BLACK 0 |
|
|
164 | #define NDI_WHITE 1 |
|
|
165 | #define NDI_NAVY 2 |
|
|
166 | #define NDI_RED 3 |
|
|
167 | #define NDI_ORANGE 4 |
|
|
168 | #define NDI_BLUE 5 /* Actually, it is Dodger Blue */ |
|
|
169 | #define NDI_DK_ORANGE 6 /* DarkOrange2 */ |
|
|
170 | #define NDI_GREEN 7 /* SeaGreen */ |
|
|
171 | #define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */ |
|
|
172 | /* Than seagreen - also background color */ |
|
|
173 | #define NDI_GREY 9 |
|
|
174 | #define NDI_BROWN 10 /* Sienna */ |
|
|
175 | #define NDI_GOLD 11 |
|
|
176 | #define NDI_TAN 12 /* Khaki */ |
|
|
177 | |
|
|
178 | #define NDI_MAX_COLOR 12 /* Last value in */ |
|
|
179 | #define NDI_COLOR_MASK 0x1f /* Gives lots of room for expansion - we are */ |
|
|
180 | /* using an int anyways, so we have the space */ |
|
|
181 | /* to still do all the flags */ |
|
|
182 | |
|
|
183 | #define NDI_REPLY 0x20 // is a direct reply to a user command |
|
|
184 | #define NDI_NOCREATE 0x40 // do not create a tba if one doesn't exist |
|
|
185 | #define NDI_CLIENT_MASK 0x7f // what the client is allowed to see |
|
|
186 | |
|
|
187 | #define NDI_UNIQUE 0x1000 /* Print this out immediately, don't buffer */ |
|
|
188 | #define NDI_ALL 0x2000 /* Inform all players of this message */ |
|
|
189 | #define NDI_DEF 0x4000 // ignore colour for channel protocol |
|
|
190 | |
|
|
191 | /* Flags for the item command */ |
141 | /* Flags for the item command */ |
192 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
142 | enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; |
|
|
143 | |
193 | #define F_APPLIED 0x000F |
144 | #define F_APPLIED 0x000F |
194 | #define F_LOCATION 0x00F0 |
145 | #define F_LOCATION 0x00F0 |
195 | #define F_UNPAID 0x0200 |
146 | #define F_UNPAID 0x0200 |
196 | #define F_MAGIC 0x0400 |
147 | #define F_MAGIC 0x0400 |
197 | #define F_CURSED 0x0800 |
148 | #define F_CURSED 0x0800 |
… | |
… | |
226 | #define UPD_NROF 0x80 |
177 | #define UPD_NROF 0x80 |
227 | |
178 | |
228 | /* The flag values sent by the updspell command */ |
179 | /* The flag values sent by the updspell command */ |
229 | #define UPD_SP_MANA 0x01 |
180 | #define UPD_SP_MANA 0x01 |
230 | #define UPD_SP_GRACE 0x02 |
181 | #define UPD_SP_GRACE 0x02 |
231 | #define UPD_SP_DAMAGE 0x04 |
182 | #define UPD_SP_LEVEL 0x04 // was UPD_SP_DAMAGE in <= server 2.93, client 2.10 |
232 | |
183 | |
233 | #define SOUND_NORMAL 0 |
184 | #define SOUND_NORMAL 0 |
234 | #define SOUND_SPELL 1 |
185 | #define SOUND_SPELL 1 |
235 | |
186 | |
|
|
187 | //-GPL |
|
|
188 | |
|
|
189 | template<int unique> |
236 | struct data |
190 | struct databuf |
237 | { |
191 | { |
238 | unsigned int len; |
192 | unsigned int len; |
239 | const void *ptr; |
193 | const void *ptr; |
240 | |
194 | |
241 | data (const void *ptr, int len) : len (len), ptr (ptr) { } |
195 | databuf (const void *ptr, int len) : len (len), ptr (ptr) { } |
242 | data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
196 | databuf (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
243 | data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
197 | databuf (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { } |
|
|
198 | databuf (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { } |
244 | }; |
199 | }; |
245 | |
200 | |
246 | struct data8 |
201 | using data_n = databuf<0>; |
247 | { |
202 | using data8 = databuf<1>; |
248 | unsigned int len; |
203 | using data16 = databuf<2>; |
249 | const void *ptr; |
|
|
250 | |
|
|
251 | data8 (const void *ptr, int len) : len (len), ptr (ptr) { } |
|
|
252 | data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
|
|
253 | data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
|
|
254 | }; |
|
|
255 | |
|
|
256 | struct data16 |
|
|
257 | { |
|
|
258 | unsigned int len; |
|
|
259 | const void *ptr; |
|
|
260 | |
|
|
261 | data16 (const void *ptr, int len) : len (len), ptr (ptr) { } |
|
|
262 | data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } |
|
|
263 | data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } |
|
|
264 | }; |
|
|
265 | |
204 | |
266 | struct ber32 |
205 | struct ber32 |
267 | { |
206 | { |
268 | enum { size = 5 }; // maximum length of an encoded ber32 |
207 | enum { size = 5 }; // maximum length of an encoded ber32 |
269 | uint32 val; |
208 | uint32 val; |
270 | |
209 | |
271 | ber32 (uint32 val) : val (val) { } |
210 | ber32 (uint32 val) : val (val) { } |
|
|
211 | |
|
|
212 | static int encoded_size (uint32 val) |
|
|
213 | { |
|
|
214 | if (val >= (1 << 7*4)) return 5; |
|
|
215 | if (val >= (1 << 7*3)) return 4; |
|
|
216 | if (val >= (1 << 7*2)) return 3; |
|
|
217 | if (val >= (1 << 7*1)) return 2; |
|
|
218 | return 1; |
|
|
219 | } |
272 | }; |
220 | }; |
273 | |
221 | |
274 | /* Contains the base information we use to make up a packet we want to send. */ |
222 | /* Contains the base information we use to make up a packet we want to send. */ |
275 | struct packet |
223 | struct packet |
276 | { |
224 | { |
… | |
… | |
312 | packet &operator <<(sint64 v) { return *this << (uint64)v; } |
260 | packet &operator <<(sint64 v) { return *this << (uint64)v; } |
313 | |
261 | |
314 | // checked |
262 | // checked |
315 | packet &operator <<(const ber32 v); |
263 | packet &operator <<(const ber32 v); |
316 | |
264 | |
317 | packet &operator <<(const data &v); |
265 | packet &operator <<(const data_n &v); |
318 | packet &operator <<(const data8 &v); |
266 | packet &operator <<(const data8 &v); |
319 | packet &operator <<(const data16 &v); |
267 | packet &operator <<(const data16 &v); |
320 | |
268 | |
321 | packet &operator <<(const char *v); |
269 | packet &operator <<(const char *v); |
322 | packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } |
270 | packet &operator <<(shstr_tmp sh) { return *this << data_n (sh); } |
323 | packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); } |
271 | packet &operator <<(const std::string &s) { return *this << data_n (s.data (), s.size ()); } |
324 | |
272 | |
325 | void vprintf (const char *format, va_list ap); |
273 | void vprintf (const char *format, va_list ap); |
326 | |
274 | |
327 | void printf (const char *format, ...) |
275 | void printf (const char *format, ...) ecb_attribute ((format (printf, 2, 3))) |
328 | { |
276 | { |
329 | va_list ap; |
277 | va_list ap; |
330 | va_start (ap, format); |
278 | va_start (ap, format); |
331 | vprintf (format, ap); |
279 | vprintf (format, ap); |
332 | va_end (ap); |
280 | va_end (ap); |