--- deliantra/server/include/network.h 2006/12/20 01:19:11 1.5 +++ deliantra/server/include/network.h 2006/12/22 02:04:20 1.6 @@ -46,24 +46,17 @@ #include -/* Maximum size of any packet we expect. Using this makes it so we don't need to - * allocated and deallocated the same buffer over and over again and the price - * of using a bit of extra memory. It also makes the code simpler. +/* Maximum size of any packet we expect. * * The size must be the same in the server and the client (stupid), and its also NOT * the maximum buffer size as one would expect, but the maximum buffer size + 1. */ #define MAXSOCKBUF 10240 - #define CS_QUERY_YESNO 0x1 /* Yes/no question */ #define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ #define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ -#define CS_SAY_NORMAL 0x1 /* Normal say command */ -#define CS_SAY_SHOUT 0x2 /* Text is shouted. */ -#define CS_SAY_GSAY 0x4 /* Text is group say command */ - /* These are multiplication values that should be used when changing * floats to ints, and vice version. MULTI is integer representatin * (float to int), MULTF is float, for going from int to float.