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Comparing deliantra/server/include/network.h (file contents):
Revision 1.8 by pippijn, Mon Jan 15 21:06:19 2007 UTC vs.
Revision 1.23 by root, Thu Jan 1 19:42:43 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at crossfire@schmorp.de 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25/* This file defines various flags that both the new client and 24/* This file defines various flags that both the new client and
26 * newserver uses. These should never be changed, only expanded. 25 * newserver uses. These should never be changed, only expanded.
27 * Changing them will likely cause all old clients to not work properly. 26 * Changing them will likely cause all old clients to not work properly.
46 45
47#include <cstdarg> 46#include <cstdarg>
48 47
49/* Maximum size of any packet we expect. 48/* Maximum size of any packet we expect.
50 * 49 *
51 * The size must be the same in the server and the client (stupid), and its also NOT 50 * The size must be the same in the server and the client (stupid).
52 * the maximum buffer size as one would expect, but the maximum buffer size + 1. 51 * TODO: make the actual network configurable per client and use 2**16.
53 */ 52 */
54#define MAXSOCKBUF 10240 53#define MAXSOCKBUF 10239
55 54
56#define CS_QUERY_YESNO 0x1 /* Yes/no question */ 55#define CS_QUERY_YESNO 0x1 /* Yes/no question */
57#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */ 56#define CS_QUERY_SINGLECHAR 0x2 /* Single character response expected */
58#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */ 57#define CS_QUERY_HIDEINPUT 0x4 /* Hide input being entered */
59 58
148 * server thinks the fireon & runon states are. 147 * server thinks the fireon & runon states are.
149 */ 148 */
150#define SF_FIREON 0x01 149#define SF_FIREON 0x01
151#define SF_RUNON 0x02 150#define SF_RUNON 0x02
152 151
153/* The following are the color flags passed to new_draw_info.
154 *
155 * We also set up some control flags
156 *
157 * NDI = New Draw Info
158 */
159
160/* Color specifications - note these match the order in xutil.c */
161/* Note 2: Black, the default color, is 0. Thus, it does not need to
162 * be implicitly specified.
163 */
164#define NDI_BLACK 0
165#define NDI_WHITE 1
166#define NDI_NAVY 2
167#define NDI_RED 3
168#define NDI_ORANGE 4
169#define NDI_BLUE 5 /* Actually, it is Dodger Blue */
170#define NDI_DK_ORANGE 6 /* DarkOrange2 */
171#define NDI_GREEN 7 /* SeaGreen */
172#define NDI_LT_GREEN 8 /* DarkSeaGreen, which is actually paler */
173 /* Than seagreen - also background color */
174#define NDI_GREY 9
175#define NDI_BROWN 10 /* Sienna */
176#define NDI_GOLD 11
177#define NDI_TAN 12 /* Khaki */
178
179#define NDI_MAX_COLOR 12 /* Last value in */
180#define NDI_COLOR_MASK 0xff /* Gives lots of room for expansion - we are */
181 /* using an int anyways, so we have the space */
182 /* to still do all the flags */
183
184
185#define NDI_UNIQUE 0x100 /* Print this out immediately, don't buffer */
186#define NDI_ALL 0x200 /* Inform all players of this message */
187
188/* Flags for the item command */ 152/* Flags for the item command */
189enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied}; 153enum {a_none, a_readied, a_wielded, a_worn, a_active, a_applied};
190#define F_APPLIED 0x000F 154#define F_APPLIED 0x000F
191#define F_LOCATION 0x00F0 155#define F_LOCATION 0x00F0
192#define F_UNPAID 0x0200 156#define F_UNPAID 0x0200
235 unsigned int len; 199 unsigned int len;
236 const void *ptr; 200 const void *ptr;
237 201
238 data (const void *ptr, int len) : len (len), ptr (ptr) { } 202 data (const void *ptr, int len) : len (len), ptr (ptr) { }
239 data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 203 data (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
240 data (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 204 data (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
205 data (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
241}; 206};
242 207
243struct data8 208struct data8
244{ 209{
245 unsigned int len; 210 unsigned int len;
246 const void *ptr; 211 const void *ptr;
247 212
248 data8 (const void *ptr, int len) : len (len), ptr (ptr) { } 213 data8 (const void *ptr, int len) : len (len), ptr (ptr) { }
249 data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 214 data8 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
250 data8 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 215 data8 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
216 data8 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
251}; 217};
252 218
253struct data16 219struct data16
254{ 220{
255 unsigned int len; 221 unsigned int len;
256 const void *ptr; 222 const void *ptr;
257 223
258 data16 (const void *ptr, int len) : len (len), ptr (ptr) { } 224 data16 (const void *ptr, int len) : len (len), ptr (ptr) { }
259 data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { } 225 data16 (const char *str) : len (strlen (str ? str : 0)), ptr ((void *)str) { }
260 data16 (const shstr &sh) : len (sh.length ()), ptr ((void *)&sh) { } 226 data16 (shstr_tmp sh) : len (sh.length ()), ptr ((void *)&sh) { }
227 data16 (dynbuf &buf) : len (buf.size ()), ptr (buf.linearise ()) { }
228};
229
230struct ber32
231{
232 enum { size = 5 }; // maximum length of an encoded ber32
233 uint32 val;
234
235 ber32 (uint32 val) : val (val) { }
236
237 static int encoded_size (uint32 val)
238 {
239 if (val >= (1 << 7*4)) return 5;
240 if (val >= (1 << 7*3)) return 4;
241 if (val >= (1 << 7*2)) return 3;
242 if (val >= (1 << 7*1)) return 2;
243 return 1;
244 }
261}; 245};
262 246
263/* Contains the base information we use to make up a packet we want to send. */ 247/* Contains the base information we use to make up a packet we want to send. */
264struct packet 248struct packet
265{ 249{
299 packet &operator <<(sint16 v) { return *this << (uint16)v; } 283 packet &operator <<(sint16 v) { return *this << (uint16)v; }
300 packet &operator <<(sint32 v) { return *this << (uint32)v; } 284 packet &operator <<(sint32 v) { return *this << (uint32)v; }
301 packet &operator <<(sint64 v) { return *this << (uint64)v; } 285 packet &operator <<(sint64 v) { return *this << (uint64)v; }
302 286
303 // checked 287 // checked
288 packet &operator <<(const ber32 v);
289
304 packet &operator <<(const data &v); 290 packet &operator <<(const data &v);
305 packet &operator <<(const data8 &v); 291 packet &operator <<(const data8 &v);
306 packet &operator <<(const data16 &v); 292 packet &operator <<(const data16 &v);
307 293
308 packet &operator <<(const char *v); 294 packet &operator <<(const char *v);
295 packet &operator <<(shstr_tmp sh) { return *this << data (sh); }
309 packet &operator <<(const shstr &sh) { return *this << data (&sh, sh.length ()); } 296 packet &operator <<(const std::string &s) { return *this << data (s.data (), s.size ()); }
310 297
311 void vprintf (const char *format, va_list ap); 298 void vprintf (const char *format, va_list ap);
312 299
313 void printf (const char *format, ...) 300 void printf (const char *format, ...)
314 { 301 {
322inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; } 309inline uint16 net_uint16 (uint8 *data) { return (data [0] << 8) | data [1]; }
323inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); } 310inline uint32 net_uint32 (uint8 *data) { return (net_uint16 (data) << 16) | net_uint16 (data + 2); }
324inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); } 311inline sint16 net_sint16 (uint8 *data) { return sint16 (net_uint16 (data)); }
325inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); } 312inline sint16 net_sint32 (uint8 *data) { return sint32 (net_uint32 (data)); }
326 313
327struct CS_Stats
328{
329 int ibytes; /* ibytes, obytes are bytes in, out */
330 int obytes;
331 short max_conn; /* Maximum connections received */
332 time_t time_start; /* When we started logging this */
333};
334
335extern CS_Stats cst_tot, cst_lst;
336
337#endif 314#endif
338 315

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