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/cvs/deliantra/server/include/newclient.h
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Comparing deliantra/server/include/newclient.h (file contents):
Revision 1.1 by root, Fri Feb 3 07:12:49 2006 UTC vs.
Revision 1.2 by root, Mon Mar 13 20:45:39 2006 UTC

1/* 1/*
2 * static char *rcsid_newclient_h = 2 * static char *rcsid_newclient_h =
3 * "$Id: newclient.h,v 1.1 2006/02/03 07:12:49 root Exp $"; 3 * "$Id: newclient.h,v 1.2 2006/03/13 20:45:39 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
47 47
48#ifndef NEWCLIENT_H 48#ifndef NEWCLIENT_H
49#define NEWCLIENT_H 49#define NEWCLIENT_H
50 50
51/* Maximum size of any packet we expect. Using this makes it so we don't need to 51/* Maximum size of any packet we expect. Using this makes it so we don't need to
52 * allocated and deallocated teh same buffer over and over again and the price 52 * allocated and deallocated the same buffer over and over again and the price
53 * of using a bit of extra memory. IT also makes the code simpler. 53 * of using a bit of extra memory. It also makes the code simpler.
54 */ 54 */
55#define MAXSOCKBUF 10240 55#define MAXSOCKBUF 10240
56 56
57 57
58#define CS_QUERY_YESNO 0x1 /* Yes/no question */ 58#define CS_QUERY_YESNO 0x1 /* Yes/no question */

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