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27 | new client server communication method. Values defined here are only |
27 | new client server communication method. Values defined here are only |
28 | used on the server side code. For shared client/server values, see |
28 | used on the server side code. For shared client/server values, see |
29 | newclient.h |
29 | newclient.h |
30 | */ |
30 | */ |
31 | |
31 | |
32 | |
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33 | #ifndef NEWSERVER_H |
32 | #ifndef NEWSERVER_H |
34 | #define NEWSERVER_H |
33 | #define NEWSERVER_H |
35 | |
34 | |
36 | /* Reduce this from 50 to 5 - as it is now, there will never be more |
35 | /* Reduce this from 50 to 5 - as it is now, there will never be more |
37 | * than 3 anyways. |
36 | * than 3 anyways. |
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39 | |
38 | |
40 | #define NUM_LOOK_OBJECTS 50 |
39 | #define NUM_LOOK_OBJECTS 50 |
41 | |
40 | |
42 | struct MapCell |
41 | struct MapCell |
43 | { |
42 | { |
44 | tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient |
43 | UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient |
45 | int count; /* This is really darkness in the map1 command */ |
44 | int count; /* This is really darkness in the map1 command */ |
46 | short faces[MAP_LAYERS]; |
45 | uint16 faces[MAP_LAYERS]; |
47 | uint16 smooth[MAP_LAYERS]; |
46 | uint16 smooth[MAP_LAYERS]; |
48 | unsigned char stat_hp; // health of something in this space, or 0 |
47 | unsigned char stat_hp; // health of something in this space, or 0 |
49 | unsigned char flags; |
48 | unsigned char flags; |
50 | }; |
49 | }; |
51 | |
50 | |
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76 | * current state. we set up our on buffers for sending/receiving, so we can |
75 | * current state. we set up our on buffers for sending/receiving, so we can |
77 | * handle some higher level functions. fd is the actual file descriptor we |
76 | * handle some higher level functions. fd is the actual file descriptor we |
78 | * are using. |
77 | * are using. |
79 | */ |
78 | */ |
80 | |
79 | |
81 | enum Sock_Status { Ns_Avail, Ns_Add, Ns_Dead, Ns_Old }; |
80 | enum Sock_Status { Ns_Add, Ns_Dead }; |
82 | |
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83 | /* Reserver 0 for neither of these being set */ |
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84 | enum Old_Mode { Old_Listen = 1, Old_Player = 2 }; |
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85 | |
81 | |
86 | /* Only one map mode can actually be used, so lets make it a switch |
82 | /* Only one map mode can actually be used, so lets make it a switch |
87 | * instead of having a bunch of different fields that needed to |
83 | * instead of having a bunch of different fields that needed to |
88 | * get toggled. |
84 | * get toggled. |
89 | */ |
85 | */ |
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99 | int start; |
95 | int start; |
100 | int len; |
96 | int len; |
101 | }; |
97 | }; |
102 | |
98 | |
103 | /* how many times we are allowed to give the wrong password before being kicked. */ |
99 | /* how many times we are allowed to give the wrong password before being kicked. */ |
104 | # define MAX_PASSWORD_FAILURES 5 |
100 | #define MAX_PASSWORD_FAILURES 5 |
105 | |
101 | |
106 | ACC_CLASS (player_TODO) // should become player when newsocket is a baseclass of player |
102 | ACC_CLASS (client_socket) // should become player when newsocket is a baseclass of player |
107 | struct NewSocket |
103 | struct client_socket : zero_initialised, attachable_base |
108 | { |
104 | { |
109 | enum Sock_Status status; |
105 | enum Sock_Status status; |
110 | int ACC (RW, fd); |
106 | int ACC (RW, fd); |
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107 | unsigned int inbuf_len; // number of bytes valid in inbuf |
111 | struct Map lastmap; |
108 | struct Map lastmap; |
112 | size_t faces_sent_len; /* This is the number of elements allocated in faces_sent[] */ |
109 | size_t faces_sent_len; /* This is the number of elements allocated in faces_sent[] */ |
113 | uint8 *faces_sent; /* This is a bitmap on sent face status */ |
110 | uint8 *faces_sent; /* This is a bitmap on sent face status */ |
114 | uint8 anims_sent[MAXANIMNUM]; |
111 | uint8 anims_sent[MAXANIMNUM]; |
115 | struct statsinfo stats; |
112 | struct statsinfo stats; |
116 | /* If we get an incomplete packet, this is used to hold the data. */ |
113 | |
117 | SockList inbuf; |
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118 | char *ACC (RW, host); /* Which host it is connected from (ip address) */ |
114 | char *ACC (RW, host); /* Which host it is connected from (ip address) */ |
119 | uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ |
115 | uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ |
120 | Buffer outputbuffer; /* For undeliverable data */ |
116 | Buffer outputbuffer; /* For undeliverable data */ |
121 | uint32 ACC (RO, facecache):1; /* If true, client is caching images */ |
117 | uint32 ACC (RO, facecache):1; /* If true, client is caching images */ |
122 | uint32 ACC (RO, sent_scroll):1; |
118 | uint32 ACC (RO, sent_scroll):1; |
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145 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
141 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
146 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
142 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
147 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
143 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
148 | uint8 ACC (RW, faceset); /* Set the client is using, default 0 */ |
144 | uint8 ACC (RW, faceset); /* Set the client is using, default 0 */ |
149 | |
145 | |
150 | maptile *ACC (RW, current_map); // CF+ last/current player map |
146 | maptile *ACC (RW, current_map); // CF+ last/current player map |
151 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
147 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
152 | char ACC (RW, client)[64]; // CF+ client name/version |
148 | char ACC (RW, client)[64]; // CF+ client name/version |
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149 | |
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150 | /* If we get an incomplete packet, this is used to hold the data. */ |
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151 | uint8 inbuf[MAXSOCKBUF]; |
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152 | player *pl;//TODO should not be here, preferably |
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153 | |
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154 | client_socket (int fd, const char *from_ip); |
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155 | ~client_socket (); |
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156 | |
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157 | int read_packet (); // returns length of packet or 0 |
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158 | void skip_packet (int len); // we have processed the packet, skip it |
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159 | |
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160 | void send (void *buf_, int len); |
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161 | |
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162 | void send_packet (const char *buf); |
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163 | void send_packet (const char *buf, int len); |
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164 | void send_packet (packet &sl); |
153 | }; |
165 | }; |
154 | |
166 | |
155 | #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ |
167 | #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ |
156 | ( ((__type)>0) &&\ |
168 | ( ((__type)>0) &&\ |
157 | ((__sockPtr)->has_readable_type) && \ |
169 | ((__sockPtr)->has_readable_type) && \ |
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190 | #define EMI_HASMOREBITS 0x80 |
202 | #define EMI_HASMOREBITS 0x80 |
191 | |
203 | |
192 | #define FACE_TYPES 1 |
204 | #define FACE_TYPES 1 |
193 | #define PNG_FACE_INDEX 0 |
205 | #define PNG_FACE_INDEX 0 |
194 | |
206 | |
195 | struct Socket_Info |
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196 | { |
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197 | struct timeval timeout; /* Timeout for select */ |
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198 | int max_filedescriptor; /* max filedescriptor on the system */ |
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199 | int nconns; /* Number of connections */ |
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200 | int allocated_sockets; /* number of allocated in init_sockets */ |
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201 | }; |
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202 | |
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203 | extern Socket_Info socket_info; |
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204 | |
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205 | #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ |
207 | #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ |
206 | #define VERSION_SC 1027 |
208 | #define VERSION_SC 1027 |
207 | #define VERSION_INFO "Crossfire+ Server" |
209 | #define VERSION_INFO "Crossfire+ Server" |
208 | |
210 | |
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211 | typedef unordered_vector<client_socket *> sockvec; |
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212 | |
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213 | extern sockvec client_sockets; |
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214 | extern int nrofpixmaps; //TODO: hrmpf, should go |
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215 | |
209 | #endif |
216 | #endif |
210 | |
217 | |