ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/newserver.h
(Generate patch)

Comparing deliantra/server/include/newserver.h (file contents):
Revision 1.7 by root, Fri Aug 18 02:06:57 2006 UTC vs.
Revision 1.15 by root, Wed Dec 13 02:55:50 2006 UTC

1
1/* 2/*
2 * static char *rcsid_newserver_h =
3 * "$Id: newserver.h,v 1.7 2006/08/18 02:06:57 root Exp $";
4 */
5
6/*
7 CrossFire, A Multiplayer game for X-windows 3 CrossFire, A Multiplayer game for the X Window System
8 4
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
11 7
12 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
31 new client server communication method. Values defined here are only 27 new client server communication method. Values defined here are only
32 used on the server side code. For shared client/server values, see 28 used on the server side code. For shared client/server values, see
33 newclient.h 29 newclient.h
34*/ 30*/
35 31
36
37#ifndef NEWSERVER_H 32#ifndef NEWSERVER_H
38#define NEWSERVER_H 33#define NEWSERVER_H
39 34
40/* Reduce this from 50 to 5 - as it is now, there will never be more 35/* Reduce this from 50 to 5 - as it is now, there will never be more
41 * than 3 anyways. 36 * than 3 anyways.
42 */ 37 */
43 38
44#define NUM_LOOK_OBJECTS 50 39#define NUM_LOOK_OBJECTS 50
45 40
46struct MapCell { 41struct MapCell
42{
43 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
44 int count; /* This is really darkness in the map1 command */
47 short faces[MAP_LAYERS]; 45 short faces[MAP_LAYERS];
48 uint16 smooth[MAP_LAYERS]; 46 uint16 smooth[MAP_LAYERS];
49 int count; /* This is really darkness in the map1 command */
50 unsigned char stat_hp; // health of something in this space, or 0 47 unsigned char stat_hp; // health of something in this space, or 0
48 unsigned char flags;
51}; 49};
52 50
53/* This basically defines the largest size an 51/* This basically defines the largest size an
54 * archetype may be - it is used for allocation of 52 * archetype may be - it is used for allocation of
55 * some structures, as well as determining how far 53 * some structures, as well as determining how far
58#define MAX_HEAD_OFFSET 8 56#define MAX_HEAD_OFFSET 8
59 57
60#define MAX_CLIENT_X (MAP_CLIENT_X + MAX_HEAD_OFFSET) 58#define MAX_CLIENT_X (MAP_CLIENT_X + MAX_HEAD_OFFSET)
61#define MAX_CLIENT_Y (MAP_CLIENT_Y + MAX_HEAD_OFFSET) 59#define MAX_CLIENT_Y (MAP_CLIENT_Y + MAX_HEAD_OFFSET)
62 60
63struct Map { 61struct Map
62{
64 struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y]; 63 struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y];
65}; 64};
66 65
67/* True max is 16383 given current map compaction method */ 66/* True max is 16383 given current map compaction method */
68#define MAXANIMNUM 2000 67# define MAXANIMNUM 2000
69 68
70struct statsinfo { 69struct statsinfo
70{
71 char *range, *title; 71 char *range, *title;
72}; 72};
73
74 73
75/* This contains basic information on the socket structure. status is its 74/* This contains basic information on the socket structure. status is its
76 * current state. we set up our on buffers for sending/receiving, so we can 75 * current state. we set up our on buffers for sending/receiving, so we can
77 * handle some higher level functions. fd is the actual file descriptor we 76 * handle some higher level functions. fd is the actual file descriptor we
78 * are using. 77 * are using.
79 */ 78 */
80 79
81enum Sock_Status {Ns_Avail, Ns_Add, Ns_Dead, Ns_Old}; 80enum Sock_Status { Ns_Avail, Ns_Add, Ns_Dead, Ns_Old };
82 81
83/* Reserver 0 for neither of these being set */ 82/* Reserver 0 for neither of these being set */
84enum Old_Mode {Old_Listen=1, Old_Player=2}; 83enum Old_Mode { Old_Listen = 1, Old_Player = 2 };
85 84
86/* Only one map mode can actually be used, so lets make it a switch 85/* Only one map mode can actually be used, so lets make it a switch
87 * instead of having a bunch of different fields that needed to 86 * instead of having a bunch of different fields that needed to
88 * get toggled. 87 * get toggled.
89 */ 88 */
90enum MapMode {Map0Cmd = 0, Map1Cmd = 1, Map1aCmd=2 }; 89enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
91 90
92/* The following is the setup for a ring buffer for storing outbut 91/* The following is the setup for a ring buffer for storing outbut
93 * data that the OS can't handle right away. 92 * data that the OS can't handle right away.
94 */ 93 */
95 94
96typedef struct Buffer { 95struct Buffer
96{
97 char data[SOCKETBUFSIZE]; 97 char data[SOCKETBUFSIZE];
98 int start; 98 int start;
99 int len; 99 int len;
100} Buffer; 100};
101 101
102/* how many times we are allowed to give the wrong password before being kicked. */ 102/* how many times we are allowed to give the wrong password before being kicked. */
103#define MAX_PASSWORD_FAILURES 5 103# define MAX_PASSWORD_FAILURES 5
104 104
105ACC_CLASS (player_TODO) // should become player when newsocket is a baseclass of player
105typedef struct NewSocket { 106struct NewSocket
107{
106 enum Sock_Status status; 108 enum Sock_Status status;
107 int fd; 109 int ACC (RW, fd);
108 struct Map lastmap; 110 struct Map lastmap;
109 size_t faces_sent_len; /* This is the number of elements allocated in faces_sent[] */ 111 size_t faces_sent_len; /* This is the number of elements allocated in faces_sent[] */
110 uint8 *faces_sent; /* This is a bitmap on sent face status */ 112 uint8 *faces_sent; /* This is a bitmap on sent face status */
111 uint8 anims_sent[MAXANIMNUM]; 113 uint8 anims_sent[MAXANIMNUM];
112 struct statsinfo stats; 114 struct statsinfo stats;
113 /* If we get an incomplete packet, this is used to hold the data. */ 115 /* If we get an incomplete packet, this is used to hold the data. */
114 SockList inbuf; 116 SockList inbuf;
115 char *host; /* Which host it is connected from (ip address)*/ 117 char *ACC (RW, host); /* Which host it is connected from (ip address) */
116 uint8 password_fails; /* how many times the player has failed to give the right password */ 118 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */
117 Buffer outputbuffer; /* For undeliverable data */ 119 Buffer outputbuffer; /* For undeliverable data */
118 uint32 facecache:1; /* If true, client is caching images */ 120 uint32 ACC (RO, facecache):1; /* If true, client is caching images */
119 uint32 sent_scroll:1; 121 uint32 ACC (RO, sent_scroll):1;
120 uint32 sound:1; /* does the client want sound */ 122 uint32 ACC (RO, sound):1; /* does the client want sound */
121 uint32 exp64:1; /* Client wants 64 bit exp data, as well as skill data */ 123 uint32 ACC (RO, exp64):1; /* Client wants 64 bit exp data, as well as skill data */
122 uint32 newmapcmd:1; /* Send newmap command when entering new map SMACFIGGEN*/ 124 uint32 ACC (RO, newmapcmd):1; /* Send newmap command when entering new map SMACFIGGEN */
123 uint32 plugincmd:1; /* CF+ extend the protocol through a plug-in */ 125 uint32 ACC (RO, plugincmd):1; /* CF+ extend the protocol through a plug-in */
124 uint32 mapinfocmd:1; /* CF+ return map info and send map change info */ 126 uint32 ACC (RO, mapinfocmd):1; /* CF+ return map info and send map change info */
125 uint32 extcmd:1; /* CF+ call into extensions/plugins */ 127 uint32 ACC (RO, extcmd):1; /* CF+ call into extensions/plugins */
126 uint32 extmap:1; /* CF+ extend map comamnd with extra data */ 128 uint32 ACC (RO, extmap):1; /* CF+ extend map comamnd with extra data */
129 uint32 ACC (RO, buggy_mapscroll):1; /* CF+ client crashes on large mapscrolls */
127 uint32 darkness:1; /* True if client wants darkness information */ 130 uint32 ACC (RO, darkness):1; /* True if client wants darkness information */
128 uint32 image2:1; /* Client wants image2/face2 commands */ 131 uint32 ACC (RO, image2):1; /* Client wants image2/face2 commands */
129 uint32 update_look:1; /* If true, we need to send the look window */ 132 uint32 ACC (RO, update_look):1; /* If true, we need to send the look window */
130 uint32 can_write:1; /* Can we write to this socket? */ 133 uint32 ACC (RO, can_write):1; /* Can we write to this socket? */
131 uint32 has_readable_type:1; /* If true client accept additional text information 134 uint32 ACC (RO, has_readable_type):1; /* If true client accept additional text information
132 used to arrange text in books, scrolls, or scripted dialogs */ 135 used to arrange text in books, scrolls, or scripted dialogs */
133 uint32 monitor_spells:1; /* Client wishes to be informed when their spell list changes */ 136 uint32 ACC (RO, monitor_spells):1; /* Client wishes to be informed when their spell list changes */
134 uint32 supported_readables; /* each bit is a readable supported by client */
135 uint32 cs_version, sc_version; /* versions of the client */
136 enum MapMode mapmode; /* Type of map commands the client wants. */
137 uint16 look_position; /* start of drawing of look window */
138 uint8 mapx, mapy; /* How large a map the client wants */
139 uint8 itemcmd; /* What version of the 'item' protocol command to use */
140 uint8 faceset; /* Set the client is using, default 0 */
141 uint32 ext_mapinfos:1; /* If true client accept additionnal info on maps*/ 137 uint32 ACC (RO, ext_mapinfos):1; /* If true client accept additionnal info on maps */
142 /* Below are flags for extedend infos to pass to client 138 /* Below are flags for extedend infos to pass to client
143 * with S->C mapextended command */ 139 * with S->C mapextended command */
144 uint32 EMI_smooth:1; /* Send smooth in extendmapinfos*/ 140 uint32 ACC (RO, EMI_smooth):1; /* Send smooth in extendmapinfos */
141 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
142 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
143 enum MapMode mapmode; /* Type of map commands the client wants. */
144 uint16 ACC (RW, look_position); /* start of drawing of look window */
145 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
146 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
147 uint8 ACC (RW, faceset); /* Set the client is using, default 0 */
145 148
146 struct mapstruct *current_map; // CF+ last/current player map 149 maptile *ACC (RW, current_map); // CF+ last/current player map
147 int current_x, current_y; // CF+ last/current map position 150 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
148 151 char ACC (RW, client)[64]; // CF+ client name/version
149 /* Below here is information only relevant for old sockets */ 152};
150 char *comment; /* name or listen comment */
151 enum Old_Mode old_mode;
152} NewSocket;
153
154 153
155#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ 154#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
156 ( ((__type)>0) &&\ 155 ( ((__type)>0) &&\
157 ((__sockPtr)->has_readable_type) && \ 156 ((__sockPtr)->has_readable_type) && \
158 ((__sockPtr)->supported_readables & (1<<(__type))) ) 157 ((__sockPtr)->supported_readables & (1<<(__type))) )
159
160 158
161/* Bitmask for the faces_sent[] array - what 159/* Bitmask for the faces_sent[] array - what
162 * portion of the face have we sent? 160 * portion of the face have we sent?
163 */ 161 */
164#define NS_FACESENT_FACE 0x1 162#define NS_FACESENT_FACE 0x1
172 * a visible object and another info related to a 4 square 170 * a visible object and another info related to a 4 square
173 * width and height area). At the begin of an extended info packet 171 * width and height area). At the begin of an extended info packet
174 * is a bit field. A bit is activated for each extended info 172 * is a bit field. A bit is activated for each extended info
175 * present in the data 173 * present in the data
176 */ 174 */
175
177/* Meanings: 176/* Meanings:
178 * EMI_NOREDRAW Take extended infos into account but don't redraw, 177 * EMI_NOREDRAW Take extended infos into account but don't redraw,
179 * some additionnal datas will follow in a new packet 178 * some additionnal datas will follow in a new packet
180 * EMI_SMOOTH Datas about smoothing 179 * EMI_SMOOTH Datas about smoothing
181 */ 180 */
182#define EMI_NOREDRAW 0x01 181#define EMI_NOREDRAW 0x01
183#define EMI_SMOOTH 0x02 182#define EMI_SMOOTH 0x02
184 183
185/* this last one says the bitfield continue un next byte 184/* this last one says the bitfield continue un next byte
186 * There may be several on contiguous bytes. So there is 7 185 * There may be several on contiguous bytes. So there is 7
187 * actual bits used per byte, and the number of bytes 186 * actual bits used per byte, and the number of bytes
190#define EMI_HASMOREBITS 0x80 189#define EMI_HASMOREBITS 0x80
191 190
192#define FACE_TYPES 1 191#define FACE_TYPES 1
193#define PNG_FACE_INDEX 0 192#define PNG_FACE_INDEX 0
194 193
195typedef struct Socket_Info { 194struct Socket_Info
195{
196 struct timeval timeout; /* Timeout for select */ 196 struct timeval timeout; /* Timeout for select */
197 int max_filedescriptor; /* max filedescriptor on the system */ 197 int max_filedescriptor; /* max filedescriptor on the system */
198 int nconns; /* Number of connections */ 198 int nconns; /* Number of connections */
199 int allocated_sockets; /* number of allocated in init_sockets */ 199 int allocated_sockets; /* number of allocated in init_sockets */
200} Socket_Info; 200};
201 201
202extern Socket_Info socket_info; 202extern Socket_Info socket_info;
203 203
204#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 204#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
205#define VERSION_SC 1027 205#define VERSION_SC 1027
206#define VERSION_INFO "Crossfire+ Server" 206#define VERSION_INFO "Crossfire+ Server"
207 207
208#endif 208#endif
209

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines