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/cvs/deliantra/server/include/newserver.h
Revision: 1.13
Committed: Tue Sep 19 22:05:55 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.12: +4 -3 lines
Log Message:
add mapcell flags support and define #0 to be has_dialogue

File Contents

# Content
1
2 /*
3 CrossFire, A Multiplayer game for the X Window System
4
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21
22 The author can be reached via e-mail to crossfire-devel@real-time.com
23 */
24
25 /*
26 newserver.h defines various structures and values that are use for the
27 new client server communication method. Values defined here are only
28 used on the server side code. For shared client/server values, see
29 newclient.h
30 */
31
32
33 #ifndef NEWSERVER_H
34 #define NEWSERVER_H
35
36 /* Reduce this from 50 to 5 - as it is now, there will never be more
37 * than 3 anyways.
38 */
39
40 #define NUM_LOOK_OBJECTS 50
41
42 struct MapCell
43 {
44 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
45 int count; /* This is really darkness in the map1 command */
46 short faces[MAP_LAYERS];
47 uint16 smooth[MAP_LAYERS];
48 unsigned char stat_hp; // health of something in this space, or 0
49 unsigned char flags;
50 };
51
52 /* This basically defines the largest size an
53 * archetype may be - it is used for allocation of
54 * some structures, as well as determining how far
55 * we should look for the heads of big images.
56 */
57 #define MAX_HEAD_OFFSET 8
58
59 #define MAX_CLIENT_X (MAP_CLIENT_X + MAX_HEAD_OFFSET)
60 #define MAX_CLIENT_Y (MAP_CLIENT_Y + MAX_HEAD_OFFSET)
61
62 struct Map
63 {
64 struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y];
65 };
66
67 /* True max is 16383 given current map compaction method */
68 # define MAXANIMNUM 2000
69
70 struct statsinfo
71 {
72 char *range, *title;
73 };
74
75 /* This contains basic information on the socket structure. status is its
76 * current state. we set up our on buffers for sending/receiving, so we can
77 * handle some higher level functions. fd is the actual file descriptor we
78 * are using.
79 */
80
81 enum Sock_Status { Ns_Avail, Ns_Add, Ns_Dead, Ns_Old };
82
83 /* Reserver 0 for neither of these being set */
84 enum Old_Mode { Old_Listen = 1, Old_Player = 2 };
85
86 /* Only one map mode can actually be used, so lets make it a switch
87 * instead of having a bunch of different fields that needed to
88 * get toggled.
89 */
90 enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
91
92 /* The following is the setup for a ring buffer for storing outbut
93 * data that the OS can't handle right away.
94 */
95
96 struct Buffer
97 {
98 char data[SOCKETBUFSIZE];
99 int start;
100 int len;
101 };
102
103 /* how many times we are allowed to give the wrong password before being kicked. */
104 # define MAX_PASSWORD_FAILURES 5
105
106 struct NewSocket
107 {
108 enum Sock_Status status;
109 int fd;
110 struct Map lastmap;
111 size_t faces_sent_len; /* This is the number of elements allocated in faces_sent[] */
112 uint8 *faces_sent; /* This is a bitmap on sent face status */
113 uint8 anims_sent[MAXANIMNUM];
114 struct statsinfo stats;
115 /* If we get an incomplete packet, this is used to hold the data. */
116 SockList inbuf;
117 char *host; /* Which host it is connected from (ip address) */
118 uint8 password_fails; /* how many times the player has failed to give the right password */
119 Buffer outputbuffer; /* For undeliverable data */
120 uint32 facecache:1; /* If true, client is caching images */
121 uint32 sent_scroll:1;
122 uint32 sound:1; /* does the client want sound */
123 uint32 exp64:1; /* Client wants 64 bit exp data, as well as skill data */
124 uint32 newmapcmd:1; /* Send newmap command when entering new map SMACFIGGEN */
125 uint32 plugincmd:1; /* CF+ extend the protocol through a plug-in */
126 uint32 mapinfocmd:1; /* CF+ return map info and send map change info */
127 uint32 extcmd:1; /* CF+ call into extensions/plugins */
128 uint32 extmap:1; /* CF+ extend map comamnd with extra data */
129 uint32 buggy_mapscroll:1; /* CF+ client crashes on large mapscrolls */
130 uint32 darkness:1; /* True if client wants darkness information */
131 uint32 image2:1; /* Client wants image2/face2 commands */
132 uint32 update_look:1; /* If true, we need to send the look window */
133 uint32 can_write:1; /* Can we write to this socket? */
134 uint32 has_readable_type:1; /* If true client accept additional text information
135 used to arrange text in books, scrolls, or scripted dialogs */
136 uint32 monitor_spells:1; /* Client wishes to be informed when their spell list changes */
137 uint32 supported_readables; /* each bit is a readable supported by client */
138 uint32 cs_version, sc_version; /* versions of the client */
139 enum MapMode mapmode; /* Type of map commands the client wants. */
140 uint16 look_position; /* start of drawing of look window */
141 uint8 mapx, mapy; /* How large a map the client wants */
142 uint8 itemcmd; /* What version of the 'item' protocol command to use */
143 uint8 faceset; /* Set the client is using, default 0 */
144 uint32 ext_mapinfos:1; /* If true client accept additionnal info on maps */
145 /* Below are flags for extedend infos to pass to client
146 * with S->C mapextended command */
147 uint32 EMI_smooth:1; /* Send smooth in extendmapinfos */
148
149 maptile *current_map; // CF+ last/current player map
150 int current_x, current_y; // CF+ last/current map position
151 char client[64]; // CF+ client name/version
152
153 /* Below here is information only relevant for old sockets */
154 char *comment; /* name or listen comment */
155 enum Old_Mode old_mode;
156 };
157
158 #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
159 ( ((__type)>0) &&\
160 ((__sockPtr)->has_readable_type) && \
161 ((__sockPtr)->supported_readables & (1<<(__type))) )
162
163 /* Bitmask for the faces_sent[] array - what
164 * portion of the face have we sent?
165 */
166 #define NS_FACESENT_FACE 0x1
167 #define NS_FACESENT_SMOOTH 0x2
168
169 /* Constants in the form EMI_ is for extended map infos.
170 * Even if the client select the additionnal infos it wants
171 * on the map, there may exist cases where this whole info
172 * is not given in one buch but in separate bunches. This
173 * is done performance reasons (imagine some info related to
174 * a visible object and another info related to a 4 square
175 * width and height area). At the begin of an extended info packet
176 * is a bit field. A bit is activated for each extended info
177 * present in the data
178 */
179
180 /* Meanings:
181 * EMI_NOREDRAW Take extended infos into account but don't redraw,
182 * some additionnal datas will follow in a new packet
183 * EMI_SMOOTH Datas about smoothing
184 */
185 #define EMI_NOREDRAW 0x01
186 #define EMI_SMOOTH 0x02
187
188 /* this last one says the bitfield continue un next byte
189 * There may be several on contiguous bytes. So there is 7
190 * actual bits used per byte, and the number of bytes
191 * is not fixed in protocol
192 */
193 #define EMI_HASMOREBITS 0x80
194
195 #define FACE_TYPES 1
196 #define PNG_FACE_INDEX 0
197
198 struct Socket_Info
199 {
200 struct timeval timeout; /* Timeout for select */
201 int max_filedescriptor; /* max filedescriptor on the system */
202 int nconns; /* Number of connections */
203 int allocated_sockets; /* number of allocated in init_sockets */
204 };
205
206 extern Socket_Info socket_info;
207
208 #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
209 #define VERSION_SC 1027
210 #define VERSION_INFO "Crossfire+ Server"
211
212 #endif
213