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Comparing deliantra/server/include/noise.h (file contents):
Revision 1.9 by root, Tue Apr 26 14:41:35 2011 UTC vs.
Revision 1.10 by root, Sat Apr 30 05:41:17 2011 UTC

29#include "global.h" 29#include "global.h"
30 30
31typedef blitz::TinyVector<float,2> vec2d; 31typedef blitz::TinyVector<float,2> vec2d;
32typedef blitz::TinyVector<float,3> vec3d; 32typedef blitz::TinyVector<float,3> vec3d;
33 33
34vec2d
35inline floor (vec2d v)
36{
37 return vec2d (fastfloor (v[0]), fastfloor (v[1]));
38}
39
40vec3d
41inline floor (vec3d v)
42{
43 return vec3d (fastfloor (v[0]), fastfloor (v[1]), fastfloor (v[2]));
44}
45
46vec2d
47inline pow (vec2d v, vec2d p)
48{
49 return vec2d (pow (v[0], p[0]), pow (v[1], p[1]));
50}
51
52/////////////////////////////////////////////////////////////////////////////
53
54// various s-shaped curves, smooth to, first, or second derivative
55// used for smooth interpolation from 0..1
56
57// linear
58template<typename T>
59inline T
60sigmoid0 (T x)
61{
62 return x;
63}
64
65// 3x²-2x³
66template<typename T>
67inline T
68sigmoid1 (T x)
69{
70 return (3 - 2 * x) * x * x;
71}
72
73// 6x⁵ - 15x⁴ + 10x³
74template<typename T>
75inline T
76sigmoid2 (T x)
77{
78#ifdef MORE_PARALLELITY
79 float x2 = x * x;
80 float x4 = x2 * x2;
81
82 return (6 * x4 + 10 * x2) * x - 15 * x4;
83#endif
84
85 // simple horner
86 return ((6 * x - 15) * x + 10) * x * x * x;
87}
88
89// blend between a and b
90// c is the control function - if lower than ca
91// then return a, if higher than cb, return b
92template<typename T, typename U>
93inline T
94blend (T a, T b, U c, U ca, U cb, U weight (U) = sigmoid1)
95{
96 if (c <= ca) return a;
97 if (c >= cb) return b;
98
99 U w = weight ((c - ca) / (cb - ca));
100 return (U(1) - w) * a + w * b;
101}
102
103// blend between a and b
104// c is the control function - if lower than -c_w
105// then return a, if higher than +c_w then b.
106template<typename T, typename U>
107inline T
108blend0 (T a, T b, U c, U c_w, U weight (U) = sigmoid1)
109{
110 return blend<T,U> (a, b, c, -c_w, c_w, weight);
111}
112
34template<class vec_t, int a, int b> 113template<class vec_t, int a, int b>
35struct rotate_nn 114struct rotate_nn
36{ 115{
37 typename vec_t::T_numtype s, c; 116 typename vec_t::T_numtype s, c;
38 117
86template<class vec_t> 165template<class vec_t>
87struct noise_gen_base 166struct noise_gen_base
88{ 167{
89 permutation<256, uint8_t> rvmap[vec_t::numElements]; 168 permutation<256, uint8_t> rvmap[vec_t::numElements];
90 169
170 typedef typename vec_t::T_numtype value_t;
171
91 void seed (seedable_rand_gen &rng); 172 void seed (seedable_rand_gen &rng);
92 void seed (seed_t seed); 173 void seed (seed_t seed);
93 174
94 typename vec_t::T_numtype operator ()(vec_t P) func_pure; 175 value_t operator ()(vec_t P, uint32_t seed = 0) func_pure;
95}; 176};
96 177
97template<class vec_t> 178template<class vec_t>
98struct noise_gen; 179struct noise_gen;
99 180
100// modelled after 2d/3d kensler noise without projection 181// modelled after 2d/3d kensler noise without projection
101template<> 182template<>
102struct noise_gen<vec2d> 183struct noise_gen<vec2d>
103: noise_gen_base<vec2d> 184: noise_gen_base<vec2d>
104{ 185{
105 static vec2d::T_numtype abs_avg() { return 0.2231; } // avg(abs(noise)) 186 static value_t abs_avg() { return 0.2231; } // avg(abs(noise))
106}; 187};
107 188
108template<> 189template<>
109struct noise_gen<vec3d> 190struct noise_gen<vec3d>
110: noise_gen_base<vec3d> 191: noise_gen_base<vec3d>
112 static vec3d::T_numtype abs_avg() { return 0.415; } // avg(abs(noise)) 193 static vec3d::T_numtype abs_avg() { return 0.415; } // avg(abs(noise))
113 194
114 using noise_gen_base<vec3d>::operator (); 195 using noise_gen_base<vec3d>::operator ();
115 196
116 // noise projected on a surface with normal n 197 // noise projected on a surface with normal n
117 vec2d::T_numtype operator() (vec3d P, vec3d N) func_pure; 198 vec2d::T_numtype operator() (vec3d P, vec3d N, uint32_t seed = 0) func_pure;
118}; 199};
119 200
120template<class vec_T> 201typedef noise_gen<vec2d> noise2d;
121struct perturb_gen 202typedef noise_gen<vec3d> noise3d;
122{ 203
123 //TODO 204/////////////////////////////////////////////////////////////////////////////
124};
125 205
126template<class vec_t> 206template<class vec_t>
127struct frac_gen 207struct frac_gen
128: noise_gen<vec_t> 208: noise_gen<vec_t>
129{ 209{
130 enum { MAX_OCTAVES = 32 }; 210 enum { MAX_OCTAVES = 32 };
131 211
132 typedef typename vec_t::T_numtype value_t; 212 typedef typename vec_t::T_numtype value_t;
133 213
214 int octaves;
134 value_t h, lac, ex[MAX_OCTAVES]; 215 value_t h, lac, ex[MAX_OCTAVES];
135 value_t fbm_mul[MAX_OCTAVES]; 216 value_t fbm_mul[MAX_OCTAVES];
136 rotate_xy<vec_t> rot[MAX_OCTAVES]; 217 rotate_xy<vec_t> rot[MAX_OCTAVES];
137 218
138 frac_gen (value_t hurst_expo = .5, value_t lacunarity = 2, uint32_t seed = 0); 219 frac_gen (int octaves = 3, value_t lacunarity = 2, value_t hurst_expo = .5, uint32_t seed = 0);
139 220
140 value_t noise (vec_t P) func_pure 221 value_t noise (vec_t P, uint32_t seed = 0) func_pure
141 { 222 {
142 return operator() (P); 223 return operator() (P, seed);
143 } 224 }
144 225
145 value_t fBm (vec_t P, int octaves) func_pure; 226 value_t fBm (vec_t P) func_pure;
146 value_t turbulence (vec_t P, int octaves) func_pure; 227 value_t turbulence (vec_t P) func_pure;
147 value_t multifractal (vec_t P, int octaves, value_t offset = 1) func_pure; 228 value_t multifractal (vec_t P, value_t offset = 1) func_pure;
148 value_t heterofractal (vec_t P, int octaves, value_t offset = 1) func_pure; 229 value_t heterofractal (vec_t P, value_t offset = 1) func_pure;
149 value_t hybridfractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 1) func_pure; 230 value_t hybridfractal (vec_t P, value_t offset = 1, value_t gain = 1) func_pure;
150 value_t ridgedmultifractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 8) func_pure; 231 value_t ridgedmultifractal (vec_t P, value_t offset = 1, value_t gain = 8) func_pure;
151 value_t billowfractal (vec_t P, int octaves, value_t offset = 1, value_t gain = 2) func_pure; 232 value_t billowfractal (vec_t P, value_t offset = 1, value_t gain = 2) func_pure;
152 value_t terrain (vec_t P, int octaves) func_pure; 233 value_t terrain (vec_t P) func_pure;
153 value_t terrain2 (vec_t P, int octaves) func_pure; 234 value_t terrain2 (vec_t P) func_pure;
154}; 235};
236
237typedef frac_gen<vec2d> frac2d;
238typedef frac_gen<vec3d> frac3d;
155 239
156#endif 240#endif
157 241

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