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295 | MTH void drain_specific_stat (int deplete_stats); |
295 | MTH void drain_specific_stat (int deplete_stats); |
296 | MTH void change_luck (int value); |
296 | MTH void change_luck (int value); |
297 | |
297 | |
298 | // info must hold 256 * 3 bytes currently |
298 | // info must hold 256 * 3 bytes currently |
299 | const char *debug_desc (char *info) const; |
299 | const char *debug_desc (char *info) const; |
300 | MTH const char *debug_desc () const; |
300 | MTH const char *debug_desc () const; // uses at least 3 round-robin buffers |
301 | const char *debug_desc2 () const; // another debug_desc, pure convinience function |
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302 | const char *flag_desc (char *desc, int len) const; |
301 | const char *flag_desc (char *desc, int len) const; |
303 | |
302 | |
304 | int number_of () const |
303 | int number_of () const |
305 | { |
304 | { |
306 | return nrof ? nrof : 1; |
305 | return nrof ? nrof : 1; |
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371 | |
370 | |
372 | // If this object has no extra parts but should have them, |
371 | // If this object has no extra parts but should have them, |
373 | // add them, effectively expanding heads into multipart |
372 | // add them, effectively expanding heads into multipart |
374 | // objects. This method only works on objects not inserted |
373 | // objects. This method only works on objects not inserted |
375 | // anywhere. |
374 | // anywhere. |
376 | void expand_tail (); |
375 | MTH void expand_tail (); |
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376 | |
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377 | MTH void create_treasure (treasurelist *tl, int flags = 0); |
377 | |
378 | |
378 | // insert object at same map position as 'where' |
379 | // insert object at same map position as 'where' |
379 | // handles both inventory and map "positions" |
380 | // handles both inventory and map "positions" |
380 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
381 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
381 | |
382 | |
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385 | MTH void deactivate_recursive (); |
386 | MTH void deactivate_recursive (); |
386 | |
387 | |
387 | // set the givne flag on all objects in the inventory recursively |
388 | // set the givne flag on all objects in the inventory recursively |
388 | MTH void set_flag_inv (int flag, int value = 1); |
389 | MTH void set_flag_inv (int flag, int value = 1); |
389 | |
390 | |
390 | void enter_exit (object *exit);//PERL |
391 | void enter_exit (object *exit);//Perl |
391 | MTH void enter_map (maptile *newmap, int x, int y); |
392 | MTH void enter_map (maptile *newmap, int x, int y); |
392 | |
393 | |
393 | // returns the mapspace this object is in |
394 | // returns the mapspace this object is in |
394 | mapspace &ms () const; |
395 | mapspace &ms () const; |
395 | |
396 | |