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Comparing deliantra/server/include/object.h (file contents):
Revision 1.156 by root, Fri Apr 11 13:59:06 2008 UTC vs.
Revision 1.163 by root, Sun Apr 20 23:25:09 2008 UTC

101 101
102 typedef char BUF [32]; 102 typedef char BUF [32];
103 103
104 bool parse (const char *s) 104 bool parse (const char *s)
105 { 105 {
106 return sscanf (s, "<1%*[,.]%" SCNx64 ">", &seq) == 1; 106 return sscanf (s, "<1.%" SCNx64 ">", &seq) == 1;
107 } 107 }
108 108
109 const char *c_str (char *buf, int len) const 109 const char *c_str (char *buf, int len) const
110 { 110 {
111 snprintf (buf, len, "<1.%" PRIx64 ">", seq); 111 snprintf (buf, len, "<1.%" PRIx64 ">", seq);
377 // info must hold 256 * 3 bytes currently 377 // info must hold 256 * 3 bytes currently
378 const char *debug_desc (char *info) const; 378 const char *debug_desc (char *info) const;
379 MTH const char *debug_desc () const; // uses at least 3 round-robin buffers 379 MTH const char *debug_desc () const; // uses at least 3 round-robin buffers
380 const char *flag_desc (char *desc, int len) const; 380 const char *flag_desc (char *desc, int len) const;
381 381
382 int number_of () const 382 MTH int number_of () const
383 { 383 {
384 return nrof ? nrof : 1; 384 return nrof ? nrof : 1;
385 } 385 }
386 386
387 uint64 total_weight () const 387 MTH sint32 total_weight () const
388 { 388 {
389 return weight * number_of (); 389 return weight * number_of () + carrying;
390 } 390 }
391
392 MTH void update_weight ();
391 393
392 // return the dominant material of this item, always return something 394 // return the dominant material of this item, always return something
393 const materialtype_t *dominant_material () const; 395 const materialtype_t *dominant_material () const;
394 396
395 // return the volume of this object in cm³ 397 // return the volume of this object in cm³
396 uint64 volume () const 398 MTH uint64 volume () const
397 { 399 {
398 return total_weight () 400 return total_weight ()
399 * 1000 401 * 1000
400 * (type == CONTAINER ? 1000 : 1) 402 * (type == CONTAINER ? 1000 : 1)
401 / dominant_material ()->density; 403 / dominant_material ()->density;
425 /* This return true if object has still randomitems which 427 /* This return true if object has still randomitems which
426 * could be expanded. 428 * could be expanded.
427 */ 429 */
428 MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; } 430 MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; }
429 431
432 // returns the outermost environment, never returns 0
433 MTH object *outer_env ()
434 {
435 for (object *op = this; ; op = op->env)
436 if (!op->env)
437 return op;
438 }
439
430 // returns the player that has this object in his inventory, or 0 440 // returns the player that has this object in his inventory, or 0
431 MTH object *in_player () const 441 MTH object *in_player () const
432 { 442 {
433 for (object *op = env; op; op = op->env) 443 for (object *op = env; op; op = op->env)
434 if (op->type == PLAYER) 444 if (op->type == PLAYER)
469 MTH void activate (); 479 MTH void activate ();
470 MTH void deactivate (); 480 MTH void deactivate ();
471 MTH void activate_recursive (); 481 MTH void activate_recursive ();
472 MTH void deactivate_recursive (); 482 MTH void deactivate_recursive ();
473 483
474 // set the givne flag on all objects in the inventory recursively 484 // set the given flag on all objects in the inventory recursively
475 MTH void set_flag_inv (int flag, int value = 1); 485 MTH void set_flag_inv (int flag, int value = 1);
476 486
477 void enter_exit (object *exit);//Perl 487 void enter_exit (object *exit);//Perl
478 MTH void enter_map (maptile *newmap, int x, int y); 488 MTH void enter_map (maptile *newmap, int x, int y);
479 489
572} objectlink; 582} objectlink;
573 583
574typedef struct oblinkpt 584typedef struct oblinkpt
575{ /* Used to link together several object links */ 585{ /* Used to link together several object links */
576 struct oblnk *link; 586 struct oblnk *link;
577 long value; /* Used as connected value in buttons/gates */ 587 sint32 value; /* Used as connected value in buttons/gates */
578 struct oblinkpt *next; 588 struct oblinkpt *next;
579} oblinkpt; 589} oblinkpt;
580 590
581object *find_skill_by_name (object *who, const char *name); 591object *find_skill_by_name (object *who, const char *name);
582object *find_skill_by_name (object *who, const shstr &sh); 592object *find_skill_by_name (object *who, const shstr &sh);
592 */ 602 */
593 603
594INTERFACE_CLASS (archetype) 604INTERFACE_CLASS (archetype)
595struct archetype : object 605struct archetype : object
596{ 606{
607 static arch_ptr empty; // the empty_archetype
608 MTH static void gc ();
609
597 archetype (const char *name); 610 archetype (const char *name);
598 ~archetype (); 611 ~archetype ();
599 void gather_callbacks (AV *&callbacks, event_type event) const; 612 void gather_callbacks (AV *&callbacks, event_type event) const;
600 613
601 static archetype *read (object_thawer &f);
602
603 MTH static archetype *get (const_utf8_string name); // find or create
604 MTH static archetype *find (const_utf8_string name); 614 MTH static archetype *find (const_utf8_string name);
605 615
606 MTH void link (); 616 MTH void link ();
607 MTH void unlink (); 617 MTH void unlink ();
608 618
609 MTH object *instance (); 619 MTH object *instance ();
610 620
611 object_vector_index ACC (RW, archid); // index in archvector 621 object_vector_index ACC (RW, archid); // index in archvector
612 shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ 622 shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */
613 bool ACC (RW, stub); // if true, this is an invalid archetype
614 623
615 sint8 ACC (RW, min_x), ACC (RW, min_y); /* extents, compared to the head (min_x, min_y should be zero, but aren't...) */ 624 sint8 ACC (RW, min_x), ACC (RW, min_y); /* extents, compared to the head (min_x, min_y should be zero, but aren't...) */
616 sint8 ACC (RW, max_x), ACC (RW, max_y); 625 sint8 ACC (RW, max_x), ACC (RW, max_y);
626
627 // support for archetype loading
628 static archetype *read (object_thawer &f);
629 MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more
630 static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */
617}; 631};
618 632
619inline void 633inline void
620object_freezer::put (keyword k, archetype *v) 634object_freezer::put (keyword k, archetype *v)
621{ 635{

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