--- deliantra/server/include/object.h 2007/06/06 05:41:26 1.132 +++ deliantra/server/include/object.h 2007/06/24 00:33:54 1.134 @@ -248,8 +248,8 @@ UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. int ACC (RO, count); - int ACC (RO, index); // index into objects - int ACC (RO, active); // index into actives + object_vector_index ACC (RO, index); // index into objects + object_vector_index ACC (RO, active); // index into actives player_ptr ACC (RW, contr); /* Pointer to the player which control this object */ @@ -555,7 +555,7 @@ void link (); void unlink (); - int ACC (RW, archid); // index in archvector + object_vector_index ACC (RW, archid); // index in archvector shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ bool ACC (RW, stub); // if true, this is an invalid archetype uint32 ACC (RW, editable); /* editable flags (mainly for editor) */ @@ -632,10 +632,7 @@ #define INS_BELOW_ORIGINATOR 0x0010 #define INS_MAP_LOAD 0x0020 -#define ARCH_SINGULARITY "singularity" -#define ARCH_DETECT_MAGIC "detect_magic" #define ARCH_DEPLETION "depletion" -#define ARCH_SYMPTOM "symptom" #endif