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Comparing deliantra/server/include/object.h (file contents):
Revision 1.196 by root, Thu Jan 8 03:03:24 2009 UTC vs.
Revision 1.198 by root, Sun Jan 11 06:08:40 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
291 shstr ACC (RW, lore); /* Obscure information about this object, */ 291 shstr ACC (RW, lore); /* Obscure information about this object, */
292 /* To get put into books and the like. */ 292 /* To get put into books and the like. */
293 shstr ACC (RW, custom_name); /* Custom name assigned by player */ 293 shstr ACC (RW, custom_name); /* Custom name assigned by player */
294}; 294};
295 295
296const char *query_weight (const object *op);
297const char *query_short_name (const object *op);
298const char *query_name (const object *op);
299const char *query_base_name (const object *op, int plural);
300
296struct object : zero_initialised, object_copy 301struct object : zero_initialised, object_copy
297{ 302{
298 // These variables are not changed by ->copy_to 303 // These variables are not changed by ->copy_to
299 maptile *ACC (RW, map); /* Pointer to the map in which this object is present */ 304 maptile *ACC (RW, map); /* Pointer to the map in which this object is present */
300 305
378 } 383 }
379 384
380 // recursively destroy all objects in inventory, optionally dropping them to the ground instead 385 // recursively destroy all objects in inventory, optionally dropping them to the ground instead
381 MTH void destroy_inv (bool drop_to_ground = false); 386 MTH void destroy_inv (bool drop_to_ground = false);
382 MTH object *insert (object *item); // insert into inventory 387 MTH object *insert (object *item); // insert into inventory
383 MTH void play_sound (faceidx sound); 388 MTH void play_sound (faceidx sound) const;
389 MTH void say_msg (const char *msg) const;
384 390
385 void do_remove (); 391 void do_remove ();
386 MTH void remove () 392 MTH void remove ()
387 { 393 {
388 if (!flag [FLAG_REMOVED]) 394 if (!flag [FLAG_REMOVED])
523 529
524 return op; 530 return op;
525 } 531 }
526 532
527 // returns the outermost environment, never returns 0 533 // returns the outermost environment, never returns 0
528 MTH object *outer_env () 534 MTH object *outer_env () const
529 { 535 {
530 object *op; 536 const object *op;
531 537
532 for (op = this; op->env; op = op->env) 538 for (op = this; op->env; op = op->env)
533 ; 539 ;
534 540
535 return op; 541 return const_cast<object *>(op);
536 } 542 }
537 543
538 // returns the player that has this object in his inventory, or 0 544 // returns the player that has this object in his inventory, or 0
539 // we assume the player is always the outer env 545 // we assume the player is always the outer env
540 MTH object *in_player () 546 MTH object *in_player () const
541 { 547 {
542 object *op = outer_env (); 548 object *op = outer_env ();
543 549
544 return op->type == PLAYER ? op : 0; 550 return op->type == PLAYER ? op : 0;
545 } 551 }
546 552
547 // "temporary" helper function 553 // "temporary" helper function
548 MTH object *head_ () 554 MTH object *head_ () const
549 { 555 {
550 return head ? head : this; 556 return head ? head : const_cast<object *>(this);
551 } 557 }
552 558
553 MTH bool is_head () 559 MTH bool is_head () const
554 { 560 {
555 return head_ () == this; 561 return head_ () == this;
556 } 562 }
557 563
558 MTH bool is_on_map () const 564 MTH bool is_on_map () const
585 591
586 MTH std::string long_desc (object *who = 0); 592 MTH std::string long_desc (object *who = 0);
587 MTH std::string describe_monster (object *who = 0); 593 MTH std::string describe_monster (object *who = 0);
588 MTH std::string describe_item (object *who = 0); 594 MTH std::string describe_item (object *who = 0);
589 MTH std::string describe (object *who = 0); 595 MTH std::string describe (object *who = 0);
596
597 MTH const char *query_weight () { return ::query_weight (this); }
598 MTH const char *query_name () { return ::query_name (this); }
599 MTH const char *query_short_name () { return ::query_short_name (this); }
600 MTH const char *query_base_name (bool plural) { return ::query_base_name (this, plural); }
590 601
591 // If this object has no extra parts but should have them, 602 // If this object has no extra parts but should have them,
592 // add them, effectively expanding heads into multipart 603 // add them, effectively expanding heads into multipart
593 // objects. This method only works on objects not inserted 604 // objects. This method only works on objects not inserted
594 // anywhere. 605 // anywhere.

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