1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #ifndef OBJECT_H |
25 | #ifndef OBJECT_H |
26 | #define OBJECT_H |
26 | #define OBJECT_H |
27 | |
27 | |
28 | #include <bitset> |
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29 | |
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30 | #include "cfperl.h" |
28 | #include "cfperl.h" |
31 | #include "shstr.h" |
29 | #include "shstr.h" |
32 | |
30 | |
33 | //+GPL |
31 | //+GPL |
34 | |
32 | |
35 | typedef int tag_t; |
33 | typedef int tag_t; |
36 | |
34 | |
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35 | // also see common/item.C |
37 | enum { |
36 | enum |
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37 | { |
38 | body_skill, |
38 | body_skill, |
39 | body_combat, |
39 | body_combat, |
40 | body_range, |
40 | body_range, |
41 | body_shield, |
41 | body_shield, |
42 | body_arm, |
42 | body_arm, |
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50 | body_wrist, |
50 | body_wrist, |
51 | body_waist, |
51 | body_waist, |
52 | NUM_BODY_LOCATIONS |
52 | NUM_BODY_LOCATIONS |
53 | }; |
53 | }; |
54 | |
54 | |
55 | enum slottype_t |
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56 | { |
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57 | slot_none, |
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58 | slot_combat, |
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59 | slot_ranged, |
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60 | }; |
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61 | |
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62 | /* See common/item.c */ |
55 | /* See common/item.c */ |
63 | |
56 | |
64 | typedef struct Body_Locations |
57 | typedef struct Body_Locations |
65 | { |
58 | { |
66 | keyword save_name; /* Name used to load/save it to disk */ |
59 | keyword save_name; /* Name used to load/save it to disk */ |
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289 | |
282 | |
290 | const_utf8_string query_weight (const object *op); |
283 | const_utf8_string query_weight (const object *op); |
291 | const_utf8_string query_short_name (const object *op); |
284 | const_utf8_string query_short_name (const object *op); |
292 | const_utf8_string query_name (const object *op); |
285 | const_utf8_string query_name (const object *op); |
293 | const_utf8_string query_base_name (const object *op, int plural); |
286 | const_utf8_string query_base_name (const object *op, int plural); |
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287 | sint64 query_cost (const object *tmp, object *who, int flag); |
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288 | const char *query_cost_string (const object *tmp, object *who, int flag); |
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289 | |
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290 | int change_ability_duration (object *spell, object *caster); |
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291 | int min_casting_level (object *caster, object *spell); |
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292 | int casting_level (object *caster, object *spell); |
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293 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
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294 | int SP_level_dam_adjust (object *caster, object *spob); |
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295 | int SP_level_duration_adjust (object *caster, object *spob); |
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296 | int SP_level_range_adjust (object *caster, object *spob); |
294 | |
297 | |
295 | struct object : zero_initialised, object_copy |
298 | struct object : zero_initialised, object_copy |
296 | { |
299 | { |
297 | // These variables are not changed by ->copy_to |
300 | // These variables are not changed by ->copy_to |
298 | maptile *ACC (RW, map); /* Pointer to the map in which this object is present */ |
301 | maptile *ACC (RW, map); /* Pointer to the map in which this object is present */ |
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318 | */ |
321 | */ |
319 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
322 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
320 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
323 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
321 | key_value *key_values; /* Fields not explictly known by the loader. */ |
324 | key_value *key_values; /* Fields not explictly known by the loader. */ |
322 | |
325 | |
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326 | MTH void set_flag (int flagnum) |
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327 | { |
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328 | flag [flagnum] = true; |
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329 | } |
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330 | |
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331 | MTH void clr_flag (int flagnum) |
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332 | { |
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333 | flag [flagnum] = false; |
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334 | } |
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335 | |
323 | // privates / perl |
336 | // privates / perl |
324 | shstr_tmp kv_get (shstr_tmp key) const; |
337 | shstr_tmp kv_get (shstr_tmp key) const; |
325 | void kv_del (shstr_tmp key); |
338 | void kv_del (shstr_tmp key); |
326 | void kv_set (shstr_tmp key, shstr_tmp value); |
339 | void kv_set (shstr_tmp key, shstr_tmp value); |
327 | |
340 | |
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360 | bool parse_kv (object_thawer &f); // parse kv pairs, (ab-)used by archetypes, which should not exist at all |
373 | bool parse_kv (object_thawer &f); // parse kv pairs, (ab-)used by archetypes, which should not exist at all |
361 | MTH void post_load_check (); // do some adjustments after parsing |
374 | MTH void post_load_check (); // do some adjustments after parsing |
362 | static object *read (object_thawer &f, maptile *map = 0); // map argument due to toal design bogosity, must go. |
375 | static object *read (object_thawer &f, maptile *map = 0); // map argument due to toal design bogosity, must go. |
363 | bool write (object_freezer &f); |
376 | bool write (object_freezer &f); |
364 | |
377 | |
365 | MTH int slottype () const; |
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366 | MTH static object *create (); |
378 | MTH static object *create (); |
367 | const mapxy &operator =(const mapxy &pos); |
379 | const mapxy &operator =(const mapxy &pos); |
368 | MTH void copy_to (object *dst); |
380 | MTH void copy_to (object *dst); |
369 | MTH object *clone (); // create + copy_to a single object |
381 | MTH object *clone (); // create + copy_to a single object |
370 | MTH object *deep_clone (); // copy whole more chain and inventory |
382 | MTH object *deep_clone (); // copy whole more chain and inventory |
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377 | destroy (); |
389 | destroy (); |
378 | } |
390 | } |
379 | |
391 | |
380 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
392 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
381 | MTH void destroy_inv (bool drop_to_ground = false); |
393 | MTH void destroy_inv (bool drop_to_ground = false); |
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394 | MTH void destroy_inv_fast (); // like destroy_inv (false), but only works when *this is destroyed, too |
382 | MTH object *insert (object *item); // insert into inventory |
395 | MTH object *insert (object *item); // insert into inventory |
383 | MTH void play_sound (faceidx sound) const; |
396 | MTH void play_sound (faceidx sound) const; |
384 | MTH void say_msg (const_utf8_string msg) const; |
397 | MTH void say_msg (const_utf8_string msg) const; |
385 | |
398 | |
386 | void do_remove (); |
399 | void do_remove (); |
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397 | remove (); |
410 | remove (); |
398 | *this = pos; |
411 | *this = pos; |
399 | insert_at (this, this); |
412 | insert_at (this, this); |
400 | } |
413 | } |
401 | |
414 | |
402 | // high-level move functions, return true if successful |
415 | // high-level move method. |
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416 | // object op is trying to move in direction dir. |
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417 | // originator is typically the same as op, but |
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418 | // can be different if originator is causing op to |
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419 | // move (originator is pushing op) |
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420 | // returns 0 if the object is not able to move to the |
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421 | // desired space, 1 otherwise (in which case we also |
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422 | // move the object accordingly. This function is |
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423 | // very similiar to move_object. |
403 | int move (int dir, object *originator); |
424 | int move (int dir, object *originator); |
404 | |
425 | |
405 | int move (int dir) |
426 | int move (int dir) |
406 | { |
427 | { |
407 | return move (dir, this); |
428 | return move (dir, this); |
408 | } |
429 | } |
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430 | |
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431 | // changes move_type to a new value - handles move_on/move_off effects |
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432 | MTH void change_move_type (MoveType mt); |
409 | |
433 | |
410 | static bool can_merge_slow (object *op1, object *op2); |
434 | static bool can_merge_slow (object *op1, object *op2); |
411 | |
435 | |
412 | // this is often used in time-critical code, so optimise |
436 | // this is often used in time-critical code, so optimise |
413 | MTH static bool can_merge (object *op1, object *op2) |
437 | MTH static bool can_merge (object *op1, object *op2) |
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418 | } |
442 | } |
419 | |
443 | |
420 | MTH void set_owner (object *owner); |
444 | MTH void set_owner (object *owner); |
421 | MTH void set_speed (float speed); |
445 | MTH void set_speed (float speed); |
422 | MTH void set_glow_radius (sint8 rad); |
446 | MTH void set_glow_radius (sint8 rad); |
423 | MTH bool change_weapon (object *ob); |
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424 | MTH bool change_skill (object *ob); |
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425 | |
447 | |
426 | MTH void open_container (object *new_container); |
448 | MTH void open_container (object *new_container); |
427 | MTH void close_container () |
449 | MTH void close_container () |
428 | { |
450 | { |
429 | open_container (0); |
451 | open_container (0); |
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520 | && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } |
542 | && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } |
521 | MTH bool is_range () const { return type == BOW || type == ROD || type == WAND || type == HORN; } |
543 | MTH bool is_range () const { return type == BOW || type == ROD || type == WAND || type == HORN; } |
522 | |
544 | |
523 | MTH bool is_dragon () const; |
545 | MTH bool is_dragon () const; |
524 | |
546 | |
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547 | MTH bool is_immunity () const { return invisible && type == SIGN; } |
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548 | |
525 | MTH bool has_active_speed () const { return speed >= MIN_ACTIVE_SPEED; } |
549 | MTH bool has_active_speed () const { return speed >= MIN_ACTIVE_SPEED; } |
526 | |
550 | |
527 | // temporary: wether the object can be saved in a map file |
551 | // temporary: wether the object can be saved in a map file |
528 | // contr => is a player |
552 | // contr => is a player |
529 | // head => only save head of a multitile object |
553 | // head => only save head of a multitile object |
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599 | |
623 | |
600 | MTH bool is_player () const |
624 | MTH bool is_player () const |
601 | { |
625 | { |
602 | return !!contr; |
626 | return !!contr; |
603 | } |
627 | } |
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628 | |
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629 | /* elmex: this method checks whether the object is in a shop */ |
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630 | MTH bool is_in_shop () const; |
604 | |
631 | |
605 | MTH bool affects_los () const |
632 | MTH bool affects_los () const |
606 | { |
633 | { |
607 | return glow_radius || flag [FLAG_BLOCKSVIEW]; |
634 | return glow_radius || flag [FLAG_BLOCKSVIEW]; |
608 | } |
635 | } |
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649 | MTH void set_flag_inv (int flag, int value = 1); |
676 | MTH void set_flag_inv (int flag, int value = 1); |
650 | |
677 | |
651 | void enter_exit (object *exit);//Perl |
678 | void enter_exit (object *exit);//Perl |
652 | MTH void enter_map (maptile *newmap, int x, int y); |
679 | MTH void enter_map (maptile *newmap, int x, int y); |
653 | void player_goto (const_utf8_string path, int x, int y); // only for players |
680 | void player_goto (const_utf8_string path, int x, int y); // only for players |
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681 | MTH bool apply (object *ob, int aflags = AP_APPLY); // ob may be 0 |
654 | |
682 | |
655 | // returns the mapspace this object is in |
683 | // returns the mapspace this object is in |
656 | mapspace &ms () const; |
684 | mapspace &ms () const; |
657 | |
685 | |
658 | // fully recursive iterator |
686 | // fully recursive iterator |
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711 | |
739 | |
712 | MTH struct region *region () const; |
740 | MTH struct region *region () const; |
713 | |
741 | |
714 | void statusmsg (const_utf8_string msg, int color = NDI_BLACK); |
742 | void statusmsg (const_utf8_string msg, int color = NDI_BLACK); |
715 | void failmsg (const_utf8_string msg, int color = NDI_RED); |
743 | void failmsg (const_utf8_string msg, int color = NDI_RED); |
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744 | void failmsgf (const_utf8_string format, ...); // always NDI_RED... |
716 | |
745 | |
717 | const_utf8_string query_inventory (object *who = 0, const_utf8_string indent = ""); |
746 | const_utf8_string query_inventory (object *who = 0, const_utf8_string indent = ""); |
718 | |
747 | |
719 | MTH const_octet_string ref () const; // creates and returns a consistent persistent object reference |
748 | MTH const_octet_string ref () const; // creates and returns a consistent persistent object reference |
720 | static object *deref (const_octet_string ref); // returns the object from the generated refreence, if possible |
749 | static object *deref (const_octet_string ref); // returns the object from the generated refreence, if possible |