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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.241 by root, Mon Apr 12 05:22:38 2010 UTC vs.
Revision 1.242 by root, Tue Apr 13 03:44:21 2010 UTC

663 // objects. This method only works on objects not inserted 663 // objects. This method only works on objects not inserted
664 // anywhere. 664 // anywhere.
665 MTH void expand_tail (); 665 MTH void expand_tail ();
666 666
667 MTH void create_treasure (treasurelist *tl, int flags = 0); 667 MTH void create_treasure (treasurelist *tl, int flags = 0);
668
669 // makes sure the player has the named skill,
670 // and also makes it innate if can_use is true.
671 // returns the new skill or 0 if no such skill exists.
672 MTH object *give_skill (shstr_cmp name, bool can_use = false);
668 673
669 // insert object at same map position as 'where' 674 // insert object at same map position as 'where'
670 // handles both inventory and map "positions" 675 // handles both inventory and map "positions"
671 MTH object *insert_at (object *where, object *originator = 0, int flags = 0); 676 MTH object *insert_at (object *where, object *originator = 0, int flags = 0);
672 // check whether we can put this into the map, respect max_nrof, max_volume, max_items 677 // check whether we can put this into the map, respect max_nrof, max_volume, max_items

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