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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.49 by root, Tue Dec 12 21:39:56 2006 UTC vs.
Revision 1.55 by root, Fri Dec 15 20:08:45 2006 UTC

16 16
17 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 20
21 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at crossfire@schmorp.de
22*/ 22*/
23 23
24#ifndef OBJECT_H 24#ifndef OBJECT_H
25#define OBJECT_H 25#define OBJECT_H
26 26
59}; 59};
60 60
61struct UUID 61struct UUID
62{ 62{
63 uint64 seq; 63 uint64 seq;
64
65 UUID () { }
66 UUID (uint64 seq) : seq(seq) { }
67 operator uint64() { return seq; }
68 void operator =(uint64 seq) { this->seq = seq; }
64}; 69};
65 70
66extern void init_uuid (); 71extern void init_uuid ();
67extern UUID gen_uuid (); 72extern UUID gen_uuid ();
68extern const uint64 UUID_SKIP; 73extern const uint64 UUID_SKIP;
244 static vector objects; // not used yet, use first->next->... 249 static vector objects; // not used yet, use first->next->...
245 static object *first; // will be replaced by "objects" 250 static object *first; // will be replaced by "objects"
246 251
247 static object *create (); 252 static object *create ();
248 void copy_to (object *dst); 253 void copy_to (object *dst);
254 object *clone (); // create + copy_to
249 void destroy (bool destroy_inventory = false); 255 void destroy (bool destroy_inventory = false);
250 void remove (); 256 void remove ();
251 object *insert (object *item); // insert into inventory 257 object *insert (object *item); // insert into inventory
252 258
253 static void free_mortals (); 259 static void free_mortals ();
260 static bool can_merge_slow (object *op1, object *op2);
261
262 // this is often used in time-critical code, so optimise
254 static bool can_merge (object *op1, object *op2); 263 static bool can_merge (object *op1, object *op2)
264 {
265 return op1->value == op2->value
266 && op1->name == op2->name
267 && can_merge_slow (op1, op2);
268 }
255 269
256 void clear (); 270 void clear ();
257 271
258 bool destroyed () { return QUERY_FLAG (this, FLAG_FREED); } 272 bool destroyed () { return QUERY_FLAG (this, FLAG_FREED); }
273
274 void set_owner (object *owner);
259 275
260 void instantiate () 276 void instantiate ()
261 { 277 {
262 if (!uuid.seq) // HACK 278 if (!uuid.seq) // HACK
263 uuid = gen_uuid (); 279 uuid = gen_uuid ();
264 280
265 attachable<object>::instantiate (); 281 attachable<object>::instantiate ();
266 } 282 }
267
268 void set_owner (object *owner);
269 283
270 // info must hold 256 * 3 bytes currently 284 // info must hold 256 * 3 bytes currently
271 const char *debug_desc (char *info) const; 285 const char *debug_desc (char *info) const;
272 const char *debug_desc () const; 286 const char *debug_desc () const;
273 287
313 void unlink (); 327 void unlink ();
314 328
315 object (); 329 object ();
316 ~object (); 330 ~object ();
317}; 331};
318
319// compatibility functions/macros
320#define clear_owner(op) (op)->owner = 0
321#define copy_owner(op,other) (op)->owner = (other)->owner
322#define get_owner(op) (op)->owner
323#define clear_object(op) (op)->clear ()
324
325static inline void
326set_owner (object *op, object *owner)
327{
328 op->set_owner (owner);
329}
330
331#define CAN_MERGE(op1,op2) ((op1)->value == (op2)->value && (op1)->name == (op2)->name && object::can_merge ((op1), (op2)))
332 332
333typedef struct oblnk 333typedef struct oblnk
334{ /* Used to link together several objects */ 334{ /* Used to link together several objects */
335 object_ptr ob; 335 object_ptr ob;
336 struct oblnk *next; 336 struct oblnk *next;

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