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Comparing deliantra/server/include/object.h (file contents):
Revision 1.50 by root, Wed Dec 13 00:42:04 2006 UTC vs.
Revision 1.54 by root, Fri Dec 15 20:07:02 2006 UTC

16 16
17 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 20
21 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at crossfire.de
22*/ 22*/
23 23
24#ifndef OBJECT_H 24#ifndef OBJECT_H
25#define OBJECT_H 25#define OBJECT_H
26 26
59}; 59};
60 60
61struct UUID 61struct UUID
62{ 62{
63 uint64 seq; 63 uint64 seq;
64
65 UUID () { }
66 UUID (uint64 seq) : seq(seq) { }
67 operator uint64() { return seq; }
68 void operator =(uint64 seq) { this->seq = seq; }
64}; 69};
65 70
66extern void init_uuid (); 71extern void init_uuid ();
67extern UUID gen_uuid (); 72extern UUID gen_uuid ();
68extern const uint64 UUID_SKIP; 73extern const uint64 UUID_SKIP;
250 void destroy (bool destroy_inventory = false); 255 void destroy (bool destroy_inventory = false);
251 void remove (); 256 void remove ();
252 object *insert (object *item); // insert into inventory 257 object *insert (object *item); // insert into inventory
253 258
254 static void free_mortals (); 259 static void free_mortals ();
260 static bool can_merge_slow (object *op1, object *op2);
261
262 // this is often used in time-critical code, so optimise
255 static bool can_merge (object *op1, object *op2); 263 static bool can_merge (object *op1, object *op2)
264 {
265 return op1->value == op2->value
266 && op1->name == op2->name
267 && can_merge_slow (op1, op2);
268 }
256 269
257 void clear (); 270 void clear ();
258 271
259 bool destroyed () { return QUERY_FLAG (this, FLAG_FREED); } 272 bool destroyed () { return QUERY_FLAG (this, FLAG_FREED); }
273
274 void set_owner (object *owner);
260 275
261 void instantiate () 276 void instantiate ()
262 { 277 {
263 if (!uuid.seq) // HACK 278 if (!uuid.seq) // HACK
264 uuid = gen_uuid (); 279 uuid = gen_uuid ();
265 280
266 attachable<object>::instantiate (); 281 attachable<object>::instantiate ();
267 } 282 }
268
269 void set_owner (object *owner);
270 283
271 // info must hold 256 * 3 bytes currently 284 // info must hold 256 * 3 bytes currently
272 const char *debug_desc (char *info) const; 285 const char *debug_desc (char *info) const;
273 const char *debug_desc () const; 286 const char *debug_desc () const;
274 287
314 void unlink (); 327 void unlink ();
315 328
316 object (); 329 object ();
317 ~object (); 330 ~object ();
318}; 331};
319
320// compatibility functions/macros
321#define clear_owner(op) (op)->owner = 0
322#define copy_owner(op,other) (op)->owner = (other)->owner
323#define get_owner(op) (op)->owner
324#define clear_object(op) (op)->clear ()
325
326static inline void
327set_owner (object *op, object *owner)
328{
329 op->set_owner (owner);
330}
331
332#define CAN_MERGE(op1,op2) ((op1)->value == (op2)->value && (op1)->name == (op2)->name && object::can_merge ((op1), (op2)))
333 332
334typedef struct oblnk 333typedef struct oblnk
335{ /* Used to link together several objects */ 334{ /* Used to link together several objects */
336 object_ptr ob; 335 object_ptr ob;
337 struct oblnk *next; 336 struct oblnk *next;

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