1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer Online RPG |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail at crossfire@schmorp.de |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #ifndef OBJECT_H |
24 | #ifndef OBJECT_H |
26 | #define OBJECT_H |
25 | #define OBJECT_H |
27 | |
26 | |
… | |
… | |
59 | |
58 | |
60 | /* See common/item.c */ |
59 | /* See common/item.c */ |
61 | |
60 | |
62 | typedef struct Body_Locations |
61 | typedef struct Body_Locations |
63 | { |
62 | { |
64 | const char *save_name; /* Name used to load/save it to disk */ |
63 | keyword save_name; /* Name used to load/save it to disk */ |
65 | const char *use_name; /* Name used when describing an item we can use */ |
64 | const char *use_name; /* Name used when describing an item we can use */ |
66 | const char *nonuse_name; /* Name to describe objects we can't use */ |
65 | const char *nonuse_name; /* Name to describe objects we can't use */ |
67 | } Body_Locations; |
66 | } Body_Locations; |
68 | |
67 | |
69 | extern Body_Locations body_locations[NUM_BODY_LOCATIONS]; |
68 | extern Body_Locations body_locations[NUM_BODY_LOCATIONS]; |
… | |
… | |
246 | // These variables are not changed by ->copy_to |
245 | // These variables are not changed by ->copy_to |
247 | maptile_ptr ACC (RW, map); /* Pointer to the map in which this object is present */ |
246 | maptile_ptr ACC (RW, map); /* Pointer to the map in which this object is present */ |
248 | |
247 | |
249 | UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. |
248 | UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. |
250 | int ACC (RO, count); |
249 | int ACC (RO, count); |
251 | int ACC (RO, index); // index into objects |
250 | object_vector_index ACC (RO, index); // index into objects |
252 | int ACC (RO, active); // index into actives |
251 | object_vector_index ACC (RO, active); // index into actives |
253 | |
252 | |
254 | player_ptr ACC (RW, contr); /* Pointer to the player which control this object */ |
253 | player_ptr ACC (RW, contr); /* Pointer to the player which control this object */ |
255 | |
254 | |
256 | object *ACC (RW, below); /* Pointer to the object stacked below this one */ |
255 | object *ACC (RW, below); /* Pointer to the object stacked below this one */ |
257 | object *ACC (RW, above); /* Pointer to the object stacked above this one */ |
256 | object *ACC (RW, above); /* Pointer to the object stacked above this one */ |
… | |
… | |
285 | MTH void destroy (bool destroy_inventory = false); |
284 | MTH void destroy (bool destroy_inventory = false); |
286 | |
285 | |
287 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
286 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
288 | MTH void destroy_inv (bool drop_to_ground = false); |
287 | MTH void destroy_inv (bool drop_to_ground = false); |
289 | MTH object *insert (object *item); // insert into inventory |
288 | MTH object *insert (object *item); // insert into inventory |
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289 | MTH void play_sound (faceidx sound) const; |
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290 | |
290 | void do_remove (); |
291 | void do_remove (); |
291 | MTH void remove () |
292 | MTH void remove () |
292 | { |
293 | { |
293 | if (!flag [FLAG_REMOVED]) |
294 | if (!flag [FLAG_REMOVED]) |
294 | do_remove (); |
295 | do_remove (); |
… | |
… | |
312 | MTH void open_container (object *new_container); |
313 | MTH void open_container (object *new_container); |
313 | MTH void close_container () |
314 | MTH void close_container () |
314 | { |
315 | { |
315 | open_container (0); |
316 | open_container (0); |
316 | } |
317 | } |
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318 | |
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319 | MTH object *force_find (const shstr name); |
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320 | MTH void force_add (const shstr name, int duration = 0); |
317 | |
321 | |
318 | // overwrite the attachable should_invoke function with a version that also checks ev_want_type |
322 | // overwrite the attachable should_invoke function with a version that also checks ev_want_type |
319 | bool should_invoke (event_type event) |
323 | bool should_invoke (event_type event) |
320 | { |
324 | { |
321 | return ev_want_event [event] || ev_want_type [type] || cb; |
325 | return ev_want_event [event] || ev_want_type [type] || cb; |
… | |
… | |
400 | MTH object *head_ () |
404 | MTH object *head_ () |
401 | { |
405 | { |
402 | return head ? head : this; |
406 | return head ? head : this; |
403 | } |
407 | } |
404 | |
408 | |
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409 | MTH bool is_head () |
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410 | { |
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411 | return head_ () == this; |
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412 | } |
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413 | |
405 | MTH std::string long_desc (object *who = 0); |
414 | MTH std::string long_desc (object *who = 0); |
406 | MTH std::string describe_monster (object *who = 0); |
415 | MTH std::string describe_monster (object *who = 0); |
407 | MTH std::string describe_item (object *who = 0); |
416 | MTH std::string describe_item (object *who = 0); |
408 | MTH std::string describe (object *who = 0); |
417 | MTH std::string describe (object *who = 0); |
409 | |
418 | |
… | |
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416 | MTH void create_treasure (treasurelist *tl, int flags = 0); |
425 | MTH void create_treasure (treasurelist *tl, int flags = 0); |
417 | |
426 | |
418 | // insert object at same map position as 'where' |
427 | // insert object at same map position as 'where' |
419 | // handles both inventory and map "positions" |
428 | // handles both inventory and map "positions" |
420 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
429 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
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430 | MTH void drop_unpaid_items (); |
421 | |
431 | |
422 | MTH void activate (); |
432 | MTH void activate (); |
423 | MTH void deactivate (); |
433 | MTH void deactivate (); |
424 | MTH void activate_recursive (); |
434 | MTH void activate_recursive (); |
425 | MTH void deactivate_recursive (); |
435 | MTH void deactivate_recursive (); |
… | |
… | |
482 | } |
492 | } |
483 | |
493 | |
484 | MTH struct region *region () const; |
494 | MTH struct region *region () const; |
485 | |
495 | |
486 | protected: |
496 | protected: |
487 | friend struct archetype; |
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488 | |
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489 | void link (); |
497 | void link (); |
490 | void unlink (); |
498 | void unlink (); |
491 | |
499 | |
492 | object (); |
500 | object (); |
493 | ~object (); |
501 | ~object (); |
494 | }; |
502 | }; |
… | |
… | |
509 | ob->env->inv = ob; |
517 | ob->env->inv = ob; |
510 | } |
518 | } |
511 | |
519 | |
512 | return ob; |
520 | return ob; |
513 | } |
521 | } |
514 | |
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515 | typedef object_vector<object, &object::index > objectvec; |
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516 | typedef object_vector<object, &object::active> activevec; |
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517 | |
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518 | extern objectvec objects; |
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519 | extern activevec actives; |
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520 | |
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521 | #define for_all_objects(var) \ |
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522 | for (unsigned _i = 0; _i < objects.size (); ++_i) \ |
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523 | declvar (object *, var, objects [_i]) |
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524 | |
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525 | #define for_all_actives(var) \ |
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526 | for (unsigned _i = 0; _i < actives.size (); ++_i) \ |
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527 | declvar (object *, var, actives [_i]) |
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528 | |
522 | |
529 | typedef struct oblnk |
523 | typedef struct oblnk |
530 | { /* Used to link together several objects */ |
524 | { /* Used to link together several objects */ |
531 | object_ptr ob; |
525 | object_ptr ob; |
532 | struct oblnk *next; |
526 | struct oblnk *next; |
… | |
… | |
551 | * object and pointers. This structure should get removed, and just replaced |
545 | * object and pointers. This structure should get removed, and just replaced |
552 | * by the object structure |
546 | * by the object structure |
553 | */ |
547 | */ |
554 | |
548 | |
555 | INTERFACE_CLASS (archetype) |
549 | INTERFACE_CLASS (archetype) |
556 | struct archetype : zero_initialised, attachable |
550 | struct archetype : object |
557 | { |
551 | { |
558 | archetype (); |
552 | archetype (const char *name); |
559 | ~archetype (); |
553 | ~archetype (); |
560 | void gather_callbacks (AV *&callbacks, event_type event) const; |
554 | void gather_callbacks (AV *&callbacks, event_type event) const; |
561 | |
555 | |
562 | static archetype *read (object_thawer &f); |
556 | static archetype *read (object_thawer &f); |
563 | static archetype *get (const char *name); // find or create |
557 | static archetype *get (const char *name); // find or create |
564 | static archetype *find (const char *name); |
558 | static archetype *find (const char *name); |
565 | |
559 | |
566 | void hash_add (); // add to hashtable |
560 | void link (); |
567 | void hash_del (); // remove from hashtable |
561 | void unlink (); |
568 | |
562 | |
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563 | object_vector_index ACC (RW, archid); // index in archvector |
569 | shstr ACC (RW, name); /* More definite name, like "generate_kobold" */ |
564 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
570 | struct archetype *ACC (RW, next); /* Next archetype in a linked list */ |
565 | bool ACC (RW, stub); // if true, this is an invalid archetype |
571 | struct archetype *ACC (RW, head); /* The main part of a linked object */ |
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572 | struct archetype *ACC (RW, more); /* Next part of a linked object */ |
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573 | object ACC (RO, clone); /* An object from which to do ->copy_to () */ |
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574 | uint32 ACC (RW, editable); /* editable flags (mainly for editor) */ |
566 | uint32 ACC (RW, editable); /* editable flags (mainly for editor) */ |
575 | bool ACC (RW, linked); // linked into list of heads |
567 | |
576 | sint8 ACC (RW, tail_x), ACC (RW, tail_y); /* Where the lower right most portion of the object is |
568 | sint8 ACC (RW, min_x), ACC (RW, min_y); /* extents, compared to the head (min_x, min_y should be zero, but aren't...) */ |
577 | * in comparison to the head. |
569 | sint8 ACC (RW, max_x), ACC (RW, max_y); |
578 | */ |
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579 | }; |
570 | }; |
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571 | |
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572 | inline void |
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573 | object_freezer::put (keyword k, archetype *v) |
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574 | { |
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575 | put (k, v ? &v->archname : (const char *)0); |
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576 | } |
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577 | |
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578 | typedef object_vector<object, &object::index > objectvec; |
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579 | typedef object_vector<object, &object::active> activevec; |
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580 | typedef object_vector<archetype, &archetype::archid> archvec; |
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581 | |
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582 | extern objectvec objects; |
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583 | extern activevec actives; |
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584 | extern archvec archetypes; |
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585 | |
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586 | #define for_all_objects(var) \ |
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587 | for (unsigned _i = 0; _i < objects.size (); ++_i) \ |
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588 | statementvar (object *, var, objects [_i]) |
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589 | |
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590 | #define for_all_actives(var) \ |
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591 | for (unsigned _i = 0; _i < actives.size (); ++_i) \ |
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592 | statementvar (object *, var, actives [_i]) |
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593 | |
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594 | #define for_all_archetypes(var) \ |
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595 | for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ |
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596 | statementvar (archetype *, var, archetypes [_i]) |
580 | |
597 | |
581 | /* Used by update_object to know if the object being passed is |
598 | /* Used by update_object to know if the object being passed is |
582 | * being added or removed. |
599 | * being added or removed. |
583 | */ |
600 | */ |
584 | #define UP_OBJ_INSERT 1 |
601 | #define UP_OBJ_INSERT 1 |
… | |
… | |
618 | #define INS_NO_WALK_ON 0x0004 |
635 | #define INS_NO_WALK_ON 0x0004 |
619 | #define INS_ON_TOP 0x0008 |
636 | #define INS_ON_TOP 0x0008 |
620 | #define INS_BELOW_ORIGINATOR 0x0010 |
637 | #define INS_BELOW_ORIGINATOR 0x0010 |
621 | #define INS_MAP_LOAD 0x0020 |
638 | #define INS_MAP_LOAD 0x0020 |
622 | |
639 | |
623 | #define ARCH_SINGULARITY "singularity" |
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624 | #define ARCH_DETECT_MAGIC "detect_magic" |
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625 | #define ARCH_DEPLETION "depletion" |
640 | #define ARCH_DEPLETION "depletion" |
626 | #define ARCH_SYMPTOM "symptom" |
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627 | |
641 | |
628 | #endif |
642 | #endif |
629 | |
643 | |